// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/xmdhs/authlib-skin/db/ent/predicate" "github.com/xmdhs/authlib-skin/db/ent/texture" "github.com/xmdhs/authlib-skin/db/ent/user" ) // TextureUpdate is the builder for updating Texture entities. type TextureUpdate struct { config hooks []Hook mutation *TextureMutation } // Where appends a list predicates to the TextureUpdate builder. func (tu *TextureUpdate) Where(ps ...predicate.Texture) *TextureUpdate { tu.mutation.Where(ps...) return tu } // SetTextureHash sets the "texture_hash" field. func (tu *TextureUpdate) SetTextureHash(s string) *TextureUpdate { tu.mutation.SetTextureHash(s) return tu } // SetType sets the "type" field. func (tu *TextureUpdate) SetType(s string) *TextureUpdate { tu.mutation.SetType(s) return tu } // SetVariant sets the "variant" field. func (tu *TextureUpdate) SetVariant(s string) *TextureUpdate { tu.mutation.SetVariant(s) return tu } // SetCreatedUserID sets the "created_user" edge to the User entity by ID. func (tu *TextureUpdate) SetCreatedUserID(id int) *TextureUpdate { tu.mutation.SetCreatedUserID(id) return tu } // SetCreatedUser sets the "created_user" edge to the User entity. func (tu *TextureUpdate) SetCreatedUser(u *User) *TextureUpdate { return tu.SetCreatedUserID(u.ID) } // Mutation returns the TextureMutation object of the builder. func (tu *TextureUpdate) Mutation() *TextureMutation { return tu.mutation } // ClearCreatedUser clears the "created_user" edge to the User entity. func (tu *TextureUpdate) ClearCreatedUser() *TextureUpdate { tu.mutation.ClearCreatedUser() return tu } // Save executes the query and returns the number of nodes affected by the update operation. func (tu *TextureUpdate) Save(ctx context.Context) (int, error) { return withHooks(ctx, tu.sqlSave, tu.mutation, tu.hooks) } // SaveX is like Save, but panics if an error occurs. func (tu *TextureUpdate) SaveX(ctx context.Context) int { affected, err := tu.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (tu *TextureUpdate) Exec(ctx context.Context) error { _, err := tu.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (tu *TextureUpdate) ExecX(ctx context.Context) { if err := tu.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (tu *TextureUpdate) check() error { if _, ok := tu.mutation.CreatedUserID(); tu.mutation.CreatedUserCleared() && !ok { return errors.New(`ent: clearing a required unique edge "Texture.created_user"`) } return nil } func (tu *TextureUpdate) sqlSave(ctx context.Context) (n int, err error) { if err := tu.check(); err != nil { return n, err } _spec := sqlgraph.NewUpdateSpec(texture.Table, texture.Columns, sqlgraph.NewFieldSpec(texture.FieldID, field.TypeInt)) if ps := tu.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := tu.mutation.TextureHash(); ok { _spec.SetField(texture.FieldTextureHash, field.TypeString, value) } if value, ok := tu.mutation.GetType(); ok { _spec.SetField(texture.FieldType, field.TypeString, value) } if value, ok := tu.mutation.Variant(); ok { _spec.SetField(texture.FieldVariant, field.TypeString, value) } if tu.mutation.CreatedUserCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: texture.CreatedUserTable, Columns: []string{texture.CreatedUserColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := tu.mutation.CreatedUserIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: texture.CreatedUserTable, Columns: []string{texture.CreatedUserColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if n, err = sqlgraph.UpdateNodes(ctx, tu.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{texture.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } tu.mutation.done = true return n, nil } // TextureUpdateOne is the builder for updating a single Texture entity. type TextureUpdateOne struct { config fields []string hooks []Hook mutation *TextureMutation } // SetTextureHash sets the "texture_hash" field. func (tuo *TextureUpdateOne) SetTextureHash(s string) *TextureUpdateOne { tuo.mutation.SetTextureHash(s) return tuo } // SetType sets the "type" field. func (tuo *TextureUpdateOne) SetType(s string) *TextureUpdateOne { tuo.mutation.SetType(s) return tuo } // SetVariant sets the "variant" field. func (tuo *TextureUpdateOne) SetVariant(s string) *TextureUpdateOne { tuo.mutation.SetVariant(s) return tuo } // SetCreatedUserID sets the "created_user" edge to the User entity by ID. func (tuo *TextureUpdateOne) SetCreatedUserID(id int) *TextureUpdateOne { tuo.mutation.SetCreatedUserID(id) return tuo } // SetCreatedUser sets the "created_user" edge to the User entity. func (tuo *TextureUpdateOne) SetCreatedUser(u *User) *TextureUpdateOne { return tuo.SetCreatedUserID(u.ID) } // Mutation returns the TextureMutation object of the builder. func (tuo *TextureUpdateOne) Mutation() *TextureMutation { return tuo.mutation } // ClearCreatedUser clears the "created_user" edge to the User entity. func (tuo *TextureUpdateOne) ClearCreatedUser() *TextureUpdateOne { tuo.mutation.ClearCreatedUser() return tuo } // Where appends a list predicates to the TextureUpdate builder. func (tuo *TextureUpdateOne) Where(ps ...predicate.Texture) *TextureUpdateOne { tuo.mutation.Where(ps...) return tuo } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (tuo *TextureUpdateOne) Select(field string, fields ...string) *TextureUpdateOne { tuo.fields = append([]string{field}, fields...) return tuo } // Save executes the query and returns the updated Texture entity. func (tuo *TextureUpdateOne) Save(ctx context.Context) (*Texture, error) { return withHooks(ctx, tuo.sqlSave, tuo.mutation, tuo.hooks) } // SaveX is like Save, but panics if an error occurs. func (tuo *TextureUpdateOne) SaveX(ctx context.Context) *Texture { node, err := tuo.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (tuo *TextureUpdateOne) Exec(ctx context.Context) error { _, err := tuo.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (tuo *TextureUpdateOne) ExecX(ctx context.Context) { if err := tuo.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (tuo *TextureUpdateOne) check() error { if _, ok := tuo.mutation.CreatedUserID(); tuo.mutation.CreatedUserCleared() && !ok { return errors.New(`ent: clearing a required unique edge "Texture.created_user"`) } return nil } func (tuo *TextureUpdateOne) sqlSave(ctx context.Context) (_node *Texture, err error) { if err := tuo.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(texture.Table, texture.Columns, sqlgraph.NewFieldSpec(texture.FieldID, field.TypeInt)) id, ok := tuo.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Texture.id" for update`)} } _spec.Node.ID.Value = id if fields := tuo.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, texture.FieldID) for _, f := range fields { if !texture.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != texture.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := tuo.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := tuo.mutation.TextureHash(); ok { _spec.SetField(texture.FieldTextureHash, field.TypeString, value) } if value, ok := tuo.mutation.GetType(); ok { _spec.SetField(texture.FieldType, field.TypeString, value) } if value, ok := tuo.mutation.Variant(); ok { _spec.SetField(texture.FieldVariant, field.TypeString, value) } if tuo.mutation.CreatedUserCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: texture.CreatedUserTable, Columns: []string{texture.CreatedUserColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := tuo.mutation.CreatedUserIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: texture.CreatedUserTable, Columns: []string{texture.CreatedUserColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } _node = &Texture{config: tuo.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, tuo.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{texture.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } tuo.mutation.done = true return _node, nil }