TinySkin/db/ent/texture_update.go
2023-09-08 19:34:31 +08:00

444 lines
13 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/xmdhs/authlib-skin/db/ent/predicate"
"github.com/xmdhs/authlib-skin/db/ent/texture"
"github.com/xmdhs/authlib-skin/db/ent/user"
"github.com/xmdhs/authlib-skin/db/ent/userprofile"
)
// TextureUpdate is the builder for updating Texture entities.
type TextureUpdate struct {
config
hooks []Hook
mutation *TextureMutation
}
// Where appends a list predicates to the TextureUpdate builder.
func (tu *TextureUpdate) Where(ps ...predicate.Texture) *TextureUpdate {
tu.mutation.Where(ps...)
return tu
}
// SetTextureHash sets the "texture_hash" field.
func (tu *TextureUpdate) SetTextureHash(s string) *TextureUpdate {
tu.mutation.SetTextureHash(s)
return tu
}
// SetType sets the "type" field.
func (tu *TextureUpdate) SetType(s string) *TextureUpdate {
tu.mutation.SetType(s)
return tu
}
// SetVariant sets the "variant" field.
func (tu *TextureUpdate) SetVariant(s string) *TextureUpdate {
tu.mutation.SetVariant(s)
return tu
}
// SetCreatedUserID sets the "created_user" edge to the User entity by ID.
func (tu *TextureUpdate) SetCreatedUserID(id int) *TextureUpdate {
tu.mutation.SetCreatedUserID(id)
return tu
}
// SetCreatedUser sets the "created_user" edge to the User entity.
func (tu *TextureUpdate) SetCreatedUser(u *User) *TextureUpdate {
return tu.SetCreatedUserID(u.ID)
}
// SetUserID sets the "user" edge to the UserProfile entity by ID.
func (tu *TextureUpdate) SetUserID(id int) *TextureUpdate {
tu.mutation.SetUserID(id)
return tu
}
// SetUser sets the "user" edge to the UserProfile entity.
func (tu *TextureUpdate) SetUser(u *UserProfile) *TextureUpdate {
return tu.SetUserID(u.ID)
}
// Mutation returns the TextureMutation object of the builder.
func (tu *TextureUpdate) Mutation() *TextureMutation {
return tu.mutation
}
// ClearCreatedUser clears the "created_user" edge to the User entity.
func (tu *TextureUpdate) ClearCreatedUser() *TextureUpdate {
tu.mutation.ClearCreatedUser()
return tu
}
// ClearUser clears the "user" edge to the UserProfile entity.
func (tu *TextureUpdate) ClearUser() *TextureUpdate {
tu.mutation.ClearUser()
return tu
}
// Save executes the query and returns the number of nodes affected by the update operation.
func (tu *TextureUpdate) Save(ctx context.Context) (int, error) {
return withHooks(ctx, tu.sqlSave, tu.mutation, tu.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (tu *TextureUpdate) SaveX(ctx context.Context) int {
affected, err := tu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (tu *TextureUpdate) Exec(ctx context.Context) error {
_, err := tu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (tu *TextureUpdate) ExecX(ctx context.Context) {
if err := tu.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (tu *TextureUpdate) check() error {
if _, ok := tu.mutation.CreatedUserID(); tu.mutation.CreatedUserCleared() && !ok {
return errors.New(`ent: clearing a required unique edge "Texture.created_user"`)
}
if _, ok := tu.mutation.UserID(); tu.mutation.UserCleared() && !ok {
return errors.New(`ent: clearing a required unique edge "Texture.user"`)
}
return nil
}
func (tu *TextureUpdate) sqlSave(ctx context.Context) (n int, err error) {
if err := tu.check(); err != nil {
return n, err
}
_spec := sqlgraph.NewUpdateSpec(texture.Table, texture.Columns, sqlgraph.NewFieldSpec(texture.FieldID, field.TypeInt))
if ps := tu.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := tu.mutation.TextureHash(); ok {
_spec.SetField(texture.FieldTextureHash, field.TypeString, value)
}
if value, ok := tu.mutation.GetType(); ok {
_spec.SetField(texture.FieldType, field.TypeString, value)
}
if value, ok := tu.mutation.Variant(); ok {
_spec.SetField(texture.FieldVariant, field.TypeString, value)
}
if tu.mutation.CreatedUserCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: false,
Table: texture.CreatedUserTable,
Columns: []string{texture.CreatedUserColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := tu.mutation.CreatedUserIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: false,
Table: texture.CreatedUserTable,
Columns: []string{texture.CreatedUserColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if tu.mutation.UserCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: texture.UserTable,
Columns: []string{texture.UserColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(userprofile.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := tu.mutation.UserIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: texture.UserTable,
Columns: []string{texture.UserColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(userprofile.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if n, err = sqlgraph.UpdateNodes(ctx, tu.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{texture.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return 0, err
}
tu.mutation.done = true
return n, nil
}
// TextureUpdateOne is the builder for updating a single Texture entity.
type TextureUpdateOne struct {
config
fields []string
hooks []Hook
mutation *TextureMutation
}
// SetTextureHash sets the "texture_hash" field.
func (tuo *TextureUpdateOne) SetTextureHash(s string) *TextureUpdateOne {
tuo.mutation.SetTextureHash(s)
return tuo
}
// SetType sets the "type" field.
func (tuo *TextureUpdateOne) SetType(s string) *TextureUpdateOne {
tuo.mutation.SetType(s)
return tuo
}
// SetVariant sets the "variant" field.
func (tuo *TextureUpdateOne) SetVariant(s string) *TextureUpdateOne {
tuo.mutation.SetVariant(s)
return tuo
}
// SetCreatedUserID sets the "created_user" edge to the User entity by ID.
func (tuo *TextureUpdateOne) SetCreatedUserID(id int) *TextureUpdateOne {
tuo.mutation.SetCreatedUserID(id)
return tuo
}
// SetCreatedUser sets the "created_user" edge to the User entity.
func (tuo *TextureUpdateOne) SetCreatedUser(u *User) *TextureUpdateOne {
return tuo.SetCreatedUserID(u.ID)
}
// SetUserID sets the "user" edge to the UserProfile entity by ID.
func (tuo *TextureUpdateOne) SetUserID(id int) *TextureUpdateOne {
tuo.mutation.SetUserID(id)
return tuo
}
// SetUser sets the "user" edge to the UserProfile entity.
func (tuo *TextureUpdateOne) SetUser(u *UserProfile) *TextureUpdateOne {
return tuo.SetUserID(u.ID)
}
// Mutation returns the TextureMutation object of the builder.
func (tuo *TextureUpdateOne) Mutation() *TextureMutation {
return tuo.mutation
}
// ClearCreatedUser clears the "created_user" edge to the User entity.
func (tuo *TextureUpdateOne) ClearCreatedUser() *TextureUpdateOne {
tuo.mutation.ClearCreatedUser()
return tuo
}
// ClearUser clears the "user" edge to the UserProfile entity.
func (tuo *TextureUpdateOne) ClearUser() *TextureUpdateOne {
tuo.mutation.ClearUser()
return tuo
}
// Where appends a list predicates to the TextureUpdate builder.
func (tuo *TextureUpdateOne) Where(ps ...predicate.Texture) *TextureUpdateOne {
tuo.mutation.Where(ps...)
return tuo
}
// Select allows selecting one or more fields (columns) of the returned entity.
// The default is selecting all fields defined in the entity schema.
func (tuo *TextureUpdateOne) Select(field string, fields ...string) *TextureUpdateOne {
tuo.fields = append([]string{field}, fields...)
return tuo
}
// Save executes the query and returns the updated Texture entity.
func (tuo *TextureUpdateOne) Save(ctx context.Context) (*Texture, error) {
return withHooks(ctx, tuo.sqlSave, tuo.mutation, tuo.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (tuo *TextureUpdateOne) SaveX(ctx context.Context) *Texture {
node, err := tuo.Save(ctx)
if err != nil {
panic(err)
}
return node
}
// Exec executes the query on the entity.
func (tuo *TextureUpdateOne) Exec(ctx context.Context) error {
_, err := tuo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (tuo *TextureUpdateOne) ExecX(ctx context.Context) {
if err := tuo.Exec(ctx); err != nil {
panic(err)
}
}
// check runs all checks and user-defined validators on the builder.
func (tuo *TextureUpdateOne) check() error {
if _, ok := tuo.mutation.CreatedUserID(); tuo.mutation.CreatedUserCleared() && !ok {
return errors.New(`ent: clearing a required unique edge "Texture.created_user"`)
}
if _, ok := tuo.mutation.UserID(); tuo.mutation.UserCleared() && !ok {
return errors.New(`ent: clearing a required unique edge "Texture.user"`)
}
return nil
}
func (tuo *TextureUpdateOne) sqlSave(ctx context.Context) (_node *Texture, err error) {
if err := tuo.check(); err != nil {
return _node, err
}
_spec := sqlgraph.NewUpdateSpec(texture.Table, texture.Columns, sqlgraph.NewFieldSpec(texture.FieldID, field.TypeInt))
id, ok := tuo.mutation.ID()
if !ok {
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Texture.id" for update`)}
}
_spec.Node.ID.Value = id
if fields := tuo.fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, texture.FieldID)
for _, f := range fields {
if !texture.ValidColumn(f) {
return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
if f != texture.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, f)
}
}
}
if ps := tuo.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := tuo.mutation.TextureHash(); ok {
_spec.SetField(texture.FieldTextureHash, field.TypeString, value)
}
if value, ok := tuo.mutation.GetType(); ok {
_spec.SetField(texture.FieldType, field.TypeString, value)
}
if value, ok := tuo.mutation.Variant(); ok {
_spec.SetField(texture.FieldVariant, field.TypeString, value)
}
if tuo.mutation.CreatedUserCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: false,
Table: texture.CreatedUserTable,
Columns: []string{texture.CreatedUserColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := tuo.mutation.CreatedUserIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: false,
Table: texture.CreatedUserTable,
Columns: []string{texture.CreatedUserColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if tuo.mutation.UserCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: texture.UserTable,
Columns: []string{texture.UserColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(userprofile.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := tuo.mutation.UserIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: texture.UserTable,
Columns: []string{texture.UserColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(userprofile.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
_node = &Texture{config: tuo.config}
_spec.Assign = _node.assignValues
_spec.ScanValues = _node.scanValues
if err = sqlgraph.UpdateNode(ctx, tuo.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{texture.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
tuo.mutation.done = true
return _node, nil
}