TinySkin/db/ent/user_update.go
2023-09-08 19:34:31 +08:00

705 lines
20 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/xmdhs/authlib-skin/db/ent/predicate"
"github.com/xmdhs/authlib-skin/db/ent/texture"
"github.com/xmdhs/authlib-skin/db/ent/user"
"github.com/xmdhs/authlib-skin/db/ent/userprofile"
"github.com/xmdhs/authlib-skin/db/ent/usertoken"
)
// UserUpdate is the builder for updating User entities.
type UserUpdate struct {
config
hooks []Hook
mutation *UserMutation
}
// Where appends a list predicates to the UserUpdate builder.
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate {
uu.mutation.Where(ps...)
return uu
}
// SetEmail sets the "email" field.
func (uu *UserUpdate) SetEmail(s string) *UserUpdate {
uu.mutation.SetEmail(s)
return uu
}
// SetPassword sets the "password" field.
func (uu *UserUpdate) SetPassword(s string) *UserUpdate {
uu.mutation.SetPassword(s)
return uu
}
// SetSalt sets the "salt" field.
func (uu *UserUpdate) SetSalt(s string) *UserUpdate {
uu.mutation.SetSalt(s)
return uu
}
// SetRegIP sets the "reg_ip" field.
func (uu *UserUpdate) SetRegIP(s string) *UserUpdate {
uu.mutation.SetRegIP(s)
return uu
}
// SetState sets the "state" field.
func (uu *UserUpdate) SetState(i int) *UserUpdate {
uu.mutation.ResetState()
uu.mutation.SetState(i)
return uu
}
// AddState adds i to the "state" field.
func (uu *UserUpdate) AddState(i int) *UserUpdate {
uu.mutation.AddState(i)
return uu
}
// SetRegTime sets the "reg_time" field.
func (uu *UserUpdate) SetRegTime(i int64) *UserUpdate {
uu.mutation.ResetRegTime()
uu.mutation.SetRegTime(i)
return uu
}
// AddRegTime adds i to the "reg_time" field.
func (uu *UserUpdate) AddRegTime(i int64) *UserUpdate {
uu.mutation.AddRegTime(i)
return uu
}
// AddCreatedTextureIDs adds the "created_texture" edge to the Texture entity by IDs.
func (uu *UserUpdate) AddCreatedTextureIDs(ids ...int) *UserUpdate {
uu.mutation.AddCreatedTextureIDs(ids...)
return uu
}
// AddCreatedTexture adds the "created_texture" edges to the Texture entity.
func (uu *UserUpdate) AddCreatedTexture(t ...*Texture) *UserUpdate {
ids := make([]int, len(t))
for i := range t {
ids[i] = t[i].ID
}
return uu.AddCreatedTextureIDs(ids...)
}
// SetProfileID sets the "profile" edge to the UserProfile entity by ID.
func (uu *UserUpdate) SetProfileID(id int) *UserUpdate {
uu.mutation.SetProfileID(id)
return uu
}
// SetNillableProfileID sets the "profile" edge to the UserProfile entity by ID if the given value is not nil.
func (uu *UserUpdate) SetNillableProfileID(id *int) *UserUpdate {
if id != nil {
uu = uu.SetProfileID(*id)
}
return uu
}
// SetProfile sets the "profile" edge to the UserProfile entity.
func (uu *UserUpdate) SetProfile(u *UserProfile) *UserUpdate {
return uu.SetProfileID(u.ID)
}
// SetTokenID sets the "token" edge to the UserToken entity by ID.
func (uu *UserUpdate) SetTokenID(id int) *UserUpdate {
uu.mutation.SetTokenID(id)
return uu
}
// SetNillableTokenID sets the "token" edge to the UserToken entity by ID if the given value is not nil.
func (uu *UserUpdate) SetNillableTokenID(id *int) *UserUpdate {
if id != nil {
uu = uu.SetTokenID(*id)
}
return uu
}
// SetToken sets the "token" edge to the UserToken entity.
func (uu *UserUpdate) SetToken(u *UserToken) *UserUpdate {
return uu.SetTokenID(u.ID)
}
// Mutation returns the UserMutation object of the builder.
func (uu *UserUpdate) Mutation() *UserMutation {
return uu.mutation
}
// ClearCreatedTexture clears all "created_texture" edges to the Texture entity.
func (uu *UserUpdate) ClearCreatedTexture() *UserUpdate {
uu.mutation.ClearCreatedTexture()
return uu
}
// RemoveCreatedTextureIDs removes the "created_texture" edge to Texture entities by IDs.
func (uu *UserUpdate) RemoveCreatedTextureIDs(ids ...int) *UserUpdate {
uu.mutation.RemoveCreatedTextureIDs(ids...)
return uu
}
// RemoveCreatedTexture removes "created_texture" edges to Texture entities.
func (uu *UserUpdate) RemoveCreatedTexture(t ...*Texture) *UserUpdate {
ids := make([]int, len(t))
for i := range t {
ids[i] = t[i].ID
}
return uu.RemoveCreatedTextureIDs(ids...)
}
// ClearProfile clears the "profile" edge to the UserProfile entity.
func (uu *UserUpdate) ClearProfile() *UserUpdate {
uu.mutation.ClearProfile()
return uu
}
// ClearToken clears the "token" edge to the UserToken entity.
func (uu *UserUpdate) ClearToken() *UserUpdate {
uu.mutation.ClearToken()
return uu
}
// Save executes the query and returns the number of nodes affected by the update operation.
func (uu *UserUpdate) Save(ctx context.Context) (int, error) {
return withHooks(ctx, uu.sqlSave, uu.mutation, uu.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (uu *UserUpdate) SaveX(ctx context.Context) int {
affected, err := uu.Save(ctx)
if err != nil {
panic(err)
}
return affected
}
// Exec executes the query.
func (uu *UserUpdate) Exec(ctx context.Context) error {
_, err := uu.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uu *UserUpdate) ExecX(ctx context.Context) {
if err := uu.Exec(ctx); err != nil {
panic(err)
}
}
func (uu *UserUpdate) sqlSave(ctx context.Context) (n int, err error) {
_spec := sqlgraph.NewUpdateSpec(user.Table, user.Columns, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt))
if ps := uu.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := uu.mutation.Email(); ok {
_spec.SetField(user.FieldEmail, field.TypeString, value)
}
if value, ok := uu.mutation.Password(); ok {
_spec.SetField(user.FieldPassword, field.TypeString, value)
}
if value, ok := uu.mutation.Salt(); ok {
_spec.SetField(user.FieldSalt, field.TypeString, value)
}
if value, ok := uu.mutation.RegIP(); ok {
_spec.SetField(user.FieldRegIP, field.TypeString, value)
}
if value, ok := uu.mutation.State(); ok {
_spec.SetField(user.FieldState, field.TypeInt, value)
}
if value, ok := uu.mutation.AddedState(); ok {
_spec.AddField(user.FieldState, field.TypeInt, value)
}
if value, ok := uu.mutation.RegTime(); ok {
_spec.SetField(user.FieldRegTime, field.TypeInt64, value)
}
if value, ok := uu.mutation.AddedRegTime(); ok {
_spec.AddField(user.FieldRegTime, field.TypeInt64, value)
}
if uu.mutation.CreatedTextureCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: true,
Table: user.CreatedTextureTable,
Columns: []string{user.CreatedTextureColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(texture.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := uu.mutation.RemovedCreatedTextureIDs(); len(nodes) > 0 && !uu.mutation.CreatedTextureCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: true,
Table: user.CreatedTextureTable,
Columns: []string{user.CreatedTextureColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(texture.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := uu.mutation.CreatedTextureIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: true,
Table: user.CreatedTextureTable,
Columns: []string{user.CreatedTextureColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(texture.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if uu.mutation.ProfileCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.ProfileTable,
Columns: []string{user.ProfileColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(userprofile.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := uu.mutation.ProfileIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.ProfileTable,
Columns: []string{user.ProfileColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(userprofile.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if uu.mutation.TokenCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.TokenTable,
Columns: []string{user.TokenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(usertoken.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := uu.mutation.TokenIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.TokenTable,
Columns: []string{user.TokenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(usertoken.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if n, err = sqlgraph.UpdateNodes(ctx, uu.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{user.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return 0, err
}
uu.mutation.done = true
return n, nil
}
// UserUpdateOne is the builder for updating a single User entity.
type UserUpdateOne struct {
config
fields []string
hooks []Hook
mutation *UserMutation
}
// SetEmail sets the "email" field.
func (uuo *UserUpdateOne) SetEmail(s string) *UserUpdateOne {
uuo.mutation.SetEmail(s)
return uuo
}
// SetPassword sets the "password" field.
func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne {
uuo.mutation.SetPassword(s)
return uuo
}
// SetSalt sets the "salt" field.
func (uuo *UserUpdateOne) SetSalt(s string) *UserUpdateOne {
uuo.mutation.SetSalt(s)
return uuo
}
// SetRegIP sets the "reg_ip" field.
func (uuo *UserUpdateOne) SetRegIP(s string) *UserUpdateOne {
uuo.mutation.SetRegIP(s)
return uuo
}
// SetState sets the "state" field.
func (uuo *UserUpdateOne) SetState(i int) *UserUpdateOne {
uuo.mutation.ResetState()
uuo.mutation.SetState(i)
return uuo
}
// AddState adds i to the "state" field.
func (uuo *UserUpdateOne) AddState(i int) *UserUpdateOne {
uuo.mutation.AddState(i)
return uuo
}
// SetRegTime sets the "reg_time" field.
func (uuo *UserUpdateOne) SetRegTime(i int64) *UserUpdateOne {
uuo.mutation.ResetRegTime()
uuo.mutation.SetRegTime(i)
return uuo
}
// AddRegTime adds i to the "reg_time" field.
func (uuo *UserUpdateOne) AddRegTime(i int64) *UserUpdateOne {
uuo.mutation.AddRegTime(i)
return uuo
}
// AddCreatedTextureIDs adds the "created_texture" edge to the Texture entity by IDs.
func (uuo *UserUpdateOne) AddCreatedTextureIDs(ids ...int) *UserUpdateOne {
uuo.mutation.AddCreatedTextureIDs(ids...)
return uuo
}
// AddCreatedTexture adds the "created_texture" edges to the Texture entity.
func (uuo *UserUpdateOne) AddCreatedTexture(t ...*Texture) *UserUpdateOne {
ids := make([]int, len(t))
for i := range t {
ids[i] = t[i].ID
}
return uuo.AddCreatedTextureIDs(ids...)
}
// SetProfileID sets the "profile" edge to the UserProfile entity by ID.
func (uuo *UserUpdateOne) SetProfileID(id int) *UserUpdateOne {
uuo.mutation.SetProfileID(id)
return uuo
}
// SetNillableProfileID sets the "profile" edge to the UserProfile entity by ID if the given value is not nil.
func (uuo *UserUpdateOne) SetNillableProfileID(id *int) *UserUpdateOne {
if id != nil {
uuo = uuo.SetProfileID(*id)
}
return uuo
}
// SetProfile sets the "profile" edge to the UserProfile entity.
func (uuo *UserUpdateOne) SetProfile(u *UserProfile) *UserUpdateOne {
return uuo.SetProfileID(u.ID)
}
// SetTokenID sets the "token" edge to the UserToken entity by ID.
func (uuo *UserUpdateOne) SetTokenID(id int) *UserUpdateOne {
uuo.mutation.SetTokenID(id)
return uuo
}
// SetNillableTokenID sets the "token" edge to the UserToken entity by ID if the given value is not nil.
func (uuo *UserUpdateOne) SetNillableTokenID(id *int) *UserUpdateOne {
if id != nil {
uuo = uuo.SetTokenID(*id)
}
return uuo
}
// SetToken sets the "token" edge to the UserToken entity.
func (uuo *UserUpdateOne) SetToken(u *UserToken) *UserUpdateOne {
return uuo.SetTokenID(u.ID)
}
// Mutation returns the UserMutation object of the builder.
func (uuo *UserUpdateOne) Mutation() *UserMutation {
return uuo.mutation
}
// ClearCreatedTexture clears all "created_texture" edges to the Texture entity.
func (uuo *UserUpdateOne) ClearCreatedTexture() *UserUpdateOne {
uuo.mutation.ClearCreatedTexture()
return uuo
}
// RemoveCreatedTextureIDs removes the "created_texture" edge to Texture entities by IDs.
func (uuo *UserUpdateOne) RemoveCreatedTextureIDs(ids ...int) *UserUpdateOne {
uuo.mutation.RemoveCreatedTextureIDs(ids...)
return uuo
}
// RemoveCreatedTexture removes "created_texture" edges to Texture entities.
func (uuo *UserUpdateOne) RemoveCreatedTexture(t ...*Texture) *UserUpdateOne {
ids := make([]int, len(t))
for i := range t {
ids[i] = t[i].ID
}
return uuo.RemoveCreatedTextureIDs(ids...)
}
// ClearProfile clears the "profile" edge to the UserProfile entity.
func (uuo *UserUpdateOne) ClearProfile() *UserUpdateOne {
uuo.mutation.ClearProfile()
return uuo
}
// ClearToken clears the "token" edge to the UserToken entity.
func (uuo *UserUpdateOne) ClearToken() *UserUpdateOne {
uuo.mutation.ClearToken()
return uuo
}
// Where appends a list predicates to the UserUpdate builder.
func (uuo *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne {
uuo.mutation.Where(ps...)
return uuo
}
// Select allows selecting one or more fields (columns) of the returned entity.
// The default is selecting all fields defined in the entity schema.
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne {
uuo.fields = append([]string{field}, fields...)
return uuo
}
// Save executes the query and returns the updated User entity.
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error) {
return withHooks(ctx, uuo.sqlSave, uuo.mutation, uuo.hooks)
}
// SaveX is like Save, but panics if an error occurs.
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User {
node, err := uuo.Save(ctx)
if err != nil {
panic(err)
}
return node
}
// Exec executes the query on the entity.
func (uuo *UserUpdateOne) Exec(ctx context.Context) error {
_, err := uuo.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uuo *UserUpdateOne) ExecX(ctx context.Context) {
if err := uuo.Exec(ctx); err != nil {
panic(err)
}
}
func (uuo *UserUpdateOne) sqlSave(ctx context.Context) (_node *User, err error) {
_spec := sqlgraph.NewUpdateSpec(user.Table, user.Columns, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt))
id, ok := uuo.mutation.ID()
if !ok {
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "User.id" for update`)}
}
_spec.Node.ID.Value = id
if fields := uuo.fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, user.FieldID)
for _, f := range fields {
if !user.ValidColumn(f) {
return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
if f != user.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, f)
}
}
}
if ps := uuo.mutation.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if value, ok := uuo.mutation.Email(); ok {
_spec.SetField(user.FieldEmail, field.TypeString, value)
}
if value, ok := uuo.mutation.Password(); ok {
_spec.SetField(user.FieldPassword, field.TypeString, value)
}
if value, ok := uuo.mutation.Salt(); ok {
_spec.SetField(user.FieldSalt, field.TypeString, value)
}
if value, ok := uuo.mutation.RegIP(); ok {
_spec.SetField(user.FieldRegIP, field.TypeString, value)
}
if value, ok := uuo.mutation.State(); ok {
_spec.SetField(user.FieldState, field.TypeInt, value)
}
if value, ok := uuo.mutation.AddedState(); ok {
_spec.AddField(user.FieldState, field.TypeInt, value)
}
if value, ok := uuo.mutation.RegTime(); ok {
_spec.SetField(user.FieldRegTime, field.TypeInt64, value)
}
if value, ok := uuo.mutation.AddedRegTime(); ok {
_spec.AddField(user.FieldRegTime, field.TypeInt64, value)
}
if uuo.mutation.CreatedTextureCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: true,
Table: user.CreatedTextureTable,
Columns: []string{user.CreatedTextureColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(texture.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := uuo.mutation.RemovedCreatedTextureIDs(); len(nodes) > 0 && !uuo.mutation.CreatedTextureCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: true,
Table: user.CreatedTextureTable,
Columns: []string{user.CreatedTextureColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(texture.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := uuo.mutation.CreatedTextureIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: true,
Table: user.CreatedTextureTable,
Columns: []string{user.CreatedTextureColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(texture.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if uuo.mutation.ProfileCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.ProfileTable,
Columns: []string{user.ProfileColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(userprofile.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := uuo.mutation.ProfileIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.ProfileTable,
Columns: []string{user.ProfileColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(userprofile.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
if uuo.mutation.TokenCleared() {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.TokenTable,
Columns: []string{user.TokenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(usertoken.FieldID, field.TypeInt),
},
}
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
}
if nodes := uuo.mutation.TokenIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: false,
Table: user.TokenTable,
Columns: []string{user.TokenColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(usertoken.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges.Add = append(_spec.Edges.Add, edge)
}
_node = &User{config: uuo.config}
_spec.Assign = _node.assignValues
_spec.ScanValues = _node.scanValues
if err = sqlgraph.UpdateNode(ctx, uuo.driver, _spec); err != nil {
if _, ok := err.(*sqlgraph.NotFoundError); ok {
err = &NotFoundError{user.Label}
} else if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
uuo.mutation.done = true
return _node, nil
}