851 lines
25 KiB
Go
851 lines
25 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"database/sql/driver"
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"fmt"
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"math"
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"entgo.io/ent/dialect"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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"github.com/xmdhs/authlib-skin/db/ent/predicate"
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"github.com/xmdhs/authlib-skin/db/ent/texture"
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"github.com/xmdhs/authlib-skin/db/ent/user"
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"github.com/xmdhs/authlib-skin/db/ent/userprofile"
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"github.com/xmdhs/authlib-skin/db/ent/usertexture"
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)
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// TextureQuery is the builder for querying Texture entities.
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type TextureQuery struct {
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config
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ctx *QueryContext
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order []texture.OrderOption
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inters []Interceptor
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predicates []predicate.Texture
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withCreatedUser *UserQuery
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withUserProfile *UserProfileQuery
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withUsertexture *UserTextureQuery
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withFKs bool
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modifiers []func(*sql.Selector)
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// intermediate query (i.e. traversal path).
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sql *sql.Selector
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path func(context.Context) (*sql.Selector, error)
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}
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// Where adds a new predicate for the TextureQuery builder.
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func (tq *TextureQuery) Where(ps ...predicate.Texture) *TextureQuery {
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tq.predicates = append(tq.predicates, ps...)
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return tq
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}
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// Limit the number of records to be returned by this query.
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func (tq *TextureQuery) Limit(limit int) *TextureQuery {
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tq.ctx.Limit = &limit
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return tq
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}
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// Offset to start from.
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func (tq *TextureQuery) Offset(offset int) *TextureQuery {
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tq.ctx.Offset = &offset
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return tq
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}
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// Unique configures the query builder to filter duplicate records on query.
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// By default, unique is set to true, and can be disabled using this method.
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func (tq *TextureQuery) Unique(unique bool) *TextureQuery {
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tq.ctx.Unique = &unique
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return tq
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}
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// Order specifies how the records should be ordered.
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func (tq *TextureQuery) Order(o ...texture.OrderOption) *TextureQuery {
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tq.order = append(tq.order, o...)
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return tq
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}
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// QueryCreatedUser chains the current query on the "created_user" edge.
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func (tq *TextureQuery) QueryCreatedUser() *UserQuery {
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query := (&UserClient{config: tq.config}).Query()
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query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
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if err := tq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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selector := tq.sqlQuery(ctx)
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if err := selector.Err(); err != nil {
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return nil, err
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}
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step := sqlgraph.NewStep(
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sqlgraph.From(texture.Table, texture.FieldID, selector),
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sqlgraph.To(user.Table, user.FieldID),
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sqlgraph.Edge(sqlgraph.M2O, false, texture.CreatedUserTable, texture.CreatedUserColumn),
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)
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fromU = sqlgraph.SetNeighbors(tq.driver.Dialect(), step)
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return fromU, nil
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}
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return query
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}
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// QueryUserProfile chains the current query on the "user_profile" edge.
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func (tq *TextureQuery) QueryUserProfile() *UserProfileQuery {
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query := (&UserProfileClient{config: tq.config}).Query()
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query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
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if err := tq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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selector := tq.sqlQuery(ctx)
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if err := selector.Err(); err != nil {
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return nil, err
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}
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step := sqlgraph.NewStep(
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sqlgraph.From(texture.Table, texture.FieldID, selector),
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sqlgraph.To(userprofile.Table, userprofile.FieldID),
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sqlgraph.Edge(sqlgraph.M2M, false, texture.UserProfileTable, texture.UserProfilePrimaryKey...),
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)
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fromU = sqlgraph.SetNeighbors(tq.driver.Dialect(), step)
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return fromU, nil
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}
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return query
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}
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// QueryUsertexture chains the current query on the "usertexture" edge.
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func (tq *TextureQuery) QueryUsertexture() *UserTextureQuery {
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query := (&UserTextureClient{config: tq.config}).Query()
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query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
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if err := tq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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selector := tq.sqlQuery(ctx)
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if err := selector.Err(); err != nil {
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return nil, err
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}
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step := sqlgraph.NewStep(
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sqlgraph.From(texture.Table, texture.FieldID, selector),
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sqlgraph.To(usertexture.Table, usertexture.FieldID),
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sqlgraph.Edge(sqlgraph.O2M, true, texture.UsertextureTable, texture.UsertextureColumn),
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)
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fromU = sqlgraph.SetNeighbors(tq.driver.Dialect(), step)
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return fromU, nil
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}
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return query
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}
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// First returns the first Texture entity from the query.
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// Returns a *NotFoundError when no Texture was found.
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func (tq *TextureQuery) First(ctx context.Context) (*Texture, error) {
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nodes, err := tq.Limit(1).All(setContextOp(ctx, tq.ctx, "First"))
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if err != nil {
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return nil, err
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}
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if len(nodes) == 0 {
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return nil, &NotFoundError{texture.Label}
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}
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return nodes[0], nil
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}
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// FirstX is like First, but panics if an error occurs.
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func (tq *TextureQuery) FirstX(ctx context.Context) *Texture {
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node, err := tq.First(ctx)
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if err != nil && !IsNotFound(err) {
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panic(err)
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}
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return node
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}
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// FirstID returns the first Texture ID from the query.
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// Returns a *NotFoundError when no Texture ID was found.
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func (tq *TextureQuery) FirstID(ctx context.Context) (id int, err error) {
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var ids []int
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if ids, err = tq.Limit(1).IDs(setContextOp(ctx, tq.ctx, "FirstID")); err != nil {
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return
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}
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if len(ids) == 0 {
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err = &NotFoundError{texture.Label}
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return
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}
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return ids[0], nil
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}
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// FirstIDX is like FirstID, but panics if an error occurs.
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func (tq *TextureQuery) FirstIDX(ctx context.Context) int {
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id, err := tq.FirstID(ctx)
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if err != nil && !IsNotFound(err) {
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panic(err)
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}
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return id
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}
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// Only returns a single Texture entity found by the query, ensuring it only returns one.
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// Returns a *NotSingularError when more than one Texture entity is found.
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// Returns a *NotFoundError when no Texture entities are found.
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func (tq *TextureQuery) Only(ctx context.Context) (*Texture, error) {
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nodes, err := tq.Limit(2).All(setContextOp(ctx, tq.ctx, "Only"))
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if err != nil {
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return nil, err
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}
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switch len(nodes) {
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case 1:
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return nodes[0], nil
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case 0:
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return nil, &NotFoundError{texture.Label}
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default:
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return nil, &NotSingularError{texture.Label}
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}
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}
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// OnlyX is like Only, but panics if an error occurs.
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func (tq *TextureQuery) OnlyX(ctx context.Context) *Texture {
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node, err := tq.Only(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// OnlyID is like Only, but returns the only Texture ID in the query.
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// Returns a *NotSingularError when more than one Texture ID is found.
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// Returns a *NotFoundError when no entities are found.
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func (tq *TextureQuery) OnlyID(ctx context.Context) (id int, err error) {
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var ids []int
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if ids, err = tq.Limit(2).IDs(setContextOp(ctx, tq.ctx, "OnlyID")); err != nil {
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return
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}
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switch len(ids) {
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case 1:
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id = ids[0]
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case 0:
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err = &NotFoundError{texture.Label}
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default:
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err = &NotSingularError{texture.Label}
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}
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return
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}
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// OnlyIDX is like OnlyID, but panics if an error occurs.
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func (tq *TextureQuery) OnlyIDX(ctx context.Context) int {
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id, err := tq.OnlyID(ctx)
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if err != nil {
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panic(err)
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}
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return id
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}
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// All executes the query and returns a list of Textures.
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func (tq *TextureQuery) All(ctx context.Context) ([]*Texture, error) {
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ctx = setContextOp(ctx, tq.ctx, "All")
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if err := tq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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qr := querierAll[[]*Texture, *TextureQuery]()
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return withInterceptors[[]*Texture](ctx, tq, qr, tq.inters)
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}
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// AllX is like All, but panics if an error occurs.
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func (tq *TextureQuery) AllX(ctx context.Context) []*Texture {
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nodes, err := tq.All(ctx)
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if err != nil {
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panic(err)
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}
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return nodes
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}
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// IDs executes the query and returns a list of Texture IDs.
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func (tq *TextureQuery) IDs(ctx context.Context) (ids []int, err error) {
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if tq.ctx.Unique == nil && tq.path != nil {
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tq.Unique(true)
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}
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ctx = setContextOp(ctx, tq.ctx, "IDs")
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if err = tq.Select(texture.FieldID).Scan(ctx, &ids); err != nil {
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return nil, err
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}
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return ids, nil
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}
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// IDsX is like IDs, but panics if an error occurs.
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func (tq *TextureQuery) IDsX(ctx context.Context) []int {
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ids, err := tq.IDs(ctx)
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if err != nil {
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panic(err)
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}
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return ids
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}
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// Count returns the count of the given query.
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func (tq *TextureQuery) Count(ctx context.Context) (int, error) {
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ctx = setContextOp(ctx, tq.ctx, "Count")
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if err := tq.prepareQuery(ctx); err != nil {
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return 0, err
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}
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return withInterceptors[int](ctx, tq, querierCount[*TextureQuery](), tq.inters)
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}
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// CountX is like Count, but panics if an error occurs.
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func (tq *TextureQuery) CountX(ctx context.Context) int {
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count, err := tq.Count(ctx)
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if err != nil {
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panic(err)
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}
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return count
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}
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// Exist returns true if the query has elements in the graph.
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func (tq *TextureQuery) Exist(ctx context.Context) (bool, error) {
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ctx = setContextOp(ctx, tq.ctx, "Exist")
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switch _, err := tq.FirstID(ctx); {
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case IsNotFound(err):
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return false, nil
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case err != nil:
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return false, fmt.Errorf("ent: check existence: %w", err)
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default:
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return true, nil
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}
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}
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// ExistX is like Exist, but panics if an error occurs.
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func (tq *TextureQuery) ExistX(ctx context.Context) bool {
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exist, err := tq.Exist(ctx)
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if err != nil {
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panic(err)
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}
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return exist
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}
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// Clone returns a duplicate of the TextureQuery builder, including all associated steps. It can be
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// used to prepare common query builders and use them differently after the clone is made.
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func (tq *TextureQuery) Clone() *TextureQuery {
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if tq == nil {
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return nil
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}
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return &TextureQuery{
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config: tq.config,
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ctx: tq.ctx.Clone(),
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order: append([]texture.OrderOption{}, tq.order...),
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inters: append([]Interceptor{}, tq.inters...),
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predicates: append([]predicate.Texture{}, tq.predicates...),
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withCreatedUser: tq.withCreatedUser.Clone(),
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withUserProfile: tq.withUserProfile.Clone(),
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withUsertexture: tq.withUsertexture.Clone(),
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// clone intermediate query.
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sql: tq.sql.Clone(),
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path: tq.path,
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}
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}
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// WithCreatedUser tells the query-builder to eager-load the nodes that are connected to
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// the "created_user" edge. The optional arguments are used to configure the query builder of the edge.
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func (tq *TextureQuery) WithCreatedUser(opts ...func(*UserQuery)) *TextureQuery {
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query := (&UserClient{config: tq.config}).Query()
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for _, opt := range opts {
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opt(query)
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}
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tq.withCreatedUser = query
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return tq
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}
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// WithUserProfile tells the query-builder to eager-load the nodes that are connected to
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// the "user_profile" edge. The optional arguments are used to configure the query builder of the edge.
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func (tq *TextureQuery) WithUserProfile(opts ...func(*UserProfileQuery)) *TextureQuery {
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query := (&UserProfileClient{config: tq.config}).Query()
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for _, opt := range opts {
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opt(query)
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}
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tq.withUserProfile = query
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return tq
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}
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// WithUsertexture tells the query-builder to eager-load the nodes that are connected to
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// the "usertexture" edge. The optional arguments are used to configure the query builder of the edge.
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func (tq *TextureQuery) WithUsertexture(opts ...func(*UserTextureQuery)) *TextureQuery {
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query := (&UserTextureClient{config: tq.config}).Query()
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for _, opt := range opts {
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opt(query)
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}
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tq.withUsertexture = query
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return tq
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}
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// GroupBy is used to group vertices by one or more fields/columns.
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// It is often used with aggregate functions, like: count, max, mean, min, sum.
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//
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// Example:
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//
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// var v []struct {
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// TextureHash string `json:"texture_hash,omitempty"`
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// Count int `json:"count,omitempty"`
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// }
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//
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// client.Texture.Query().
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// GroupBy(texture.FieldTextureHash).
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// Aggregate(ent.Count()).
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// Scan(ctx, &v)
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func (tq *TextureQuery) GroupBy(field string, fields ...string) *TextureGroupBy {
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tq.ctx.Fields = append([]string{field}, fields...)
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grbuild := &TextureGroupBy{build: tq}
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grbuild.flds = &tq.ctx.Fields
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grbuild.label = texture.Label
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grbuild.scan = grbuild.Scan
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return grbuild
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}
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// Select allows the selection one or more fields/columns for the given query,
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// instead of selecting all fields in the entity.
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//
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// Example:
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//
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// var v []struct {
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// TextureHash string `json:"texture_hash,omitempty"`
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// }
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//
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// client.Texture.Query().
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// Select(texture.FieldTextureHash).
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// Scan(ctx, &v)
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func (tq *TextureQuery) Select(fields ...string) *TextureSelect {
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tq.ctx.Fields = append(tq.ctx.Fields, fields...)
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sbuild := &TextureSelect{TextureQuery: tq}
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sbuild.label = texture.Label
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sbuild.flds, sbuild.scan = &tq.ctx.Fields, sbuild.Scan
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return sbuild
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}
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// Aggregate returns a TextureSelect configured with the given aggregations.
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func (tq *TextureQuery) Aggregate(fns ...AggregateFunc) *TextureSelect {
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return tq.Select().Aggregate(fns...)
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}
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func (tq *TextureQuery) prepareQuery(ctx context.Context) error {
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for _, inter := range tq.inters {
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if inter == nil {
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return fmt.Errorf("ent: uninitialized interceptor (forgotten import ent/runtime?)")
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}
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if trv, ok := inter.(Traverser); ok {
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if err := trv.Traverse(ctx, tq); err != nil {
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return err
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}
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}
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}
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for _, f := range tq.ctx.Fields {
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if !texture.ValidColumn(f) {
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return &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
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}
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}
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if tq.path != nil {
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prev, err := tq.path(ctx)
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if err != nil {
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return err
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}
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tq.sql = prev
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}
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return nil
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}
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func (tq *TextureQuery) sqlAll(ctx context.Context, hooks ...queryHook) ([]*Texture, error) {
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var (
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nodes = []*Texture{}
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withFKs = tq.withFKs
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_spec = tq.querySpec()
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loadedTypes = [3]bool{
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tq.withCreatedUser != nil,
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tq.withUserProfile != nil,
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tq.withUsertexture != nil,
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}
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)
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if tq.withCreatedUser != nil {
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withFKs = true
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}
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if withFKs {
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_spec.Node.Columns = append(_spec.Node.Columns, texture.ForeignKeys...)
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}
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_spec.ScanValues = func(columns []string) ([]any, error) {
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return (*Texture).scanValues(nil, columns)
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}
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_spec.Assign = func(columns []string, values []any) error {
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node := &Texture{config: tq.config}
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nodes = append(nodes, node)
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node.Edges.loadedTypes = loadedTypes
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return node.assignValues(columns, values)
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}
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if len(tq.modifiers) > 0 {
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_spec.Modifiers = tq.modifiers
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}
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for i := range hooks {
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hooks[i](ctx, _spec)
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}
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if err := sqlgraph.QueryNodes(ctx, tq.driver, _spec); err != nil {
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return nil, err
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}
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if len(nodes) == 0 {
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return nodes, nil
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}
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if query := tq.withCreatedUser; query != nil {
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if err := tq.loadCreatedUser(ctx, query, nodes, nil,
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func(n *Texture, e *User) { n.Edges.CreatedUser = e }); err != nil {
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return nil, err
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}
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}
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if query := tq.withUserProfile; query != nil {
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if err := tq.loadUserProfile(ctx, query, nodes,
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func(n *Texture) { n.Edges.UserProfile = []*UserProfile{} },
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func(n *Texture, e *UserProfile) { n.Edges.UserProfile = append(n.Edges.UserProfile, e) }); err != nil {
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return nil, err
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}
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}
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if query := tq.withUsertexture; query != nil {
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if err := tq.loadUsertexture(ctx, query, nodes,
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func(n *Texture) { n.Edges.Usertexture = []*UserTexture{} },
|
|
func(n *Texture, e *UserTexture) { n.Edges.Usertexture = append(n.Edges.Usertexture, e) }); err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
return nodes, nil
|
|
}
|
|
|
|
func (tq *TextureQuery) loadCreatedUser(ctx context.Context, query *UserQuery, nodes []*Texture, init func(*Texture), assign func(*Texture, *User)) error {
|
|
ids := make([]int, 0, len(nodes))
|
|
nodeids := make(map[int][]*Texture)
|
|
for i := range nodes {
|
|
if nodes[i].texture_created_user == nil {
|
|
continue
|
|
}
|
|
fk := *nodes[i].texture_created_user
|
|
if _, ok := nodeids[fk]; !ok {
|
|
ids = append(ids, fk)
|
|
}
|
|
nodeids[fk] = append(nodeids[fk], nodes[i])
|
|
}
|
|
if len(ids) == 0 {
|
|
return nil
|
|
}
|
|
query.Where(user.IDIn(ids...))
|
|
neighbors, err := query.All(ctx)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for _, n := range neighbors {
|
|
nodes, ok := nodeids[n.ID]
|
|
if !ok {
|
|
return fmt.Errorf(`unexpected foreign-key "texture_created_user" returned %v`, n.ID)
|
|
}
|
|
for i := range nodes {
|
|
assign(nodes[i], n)
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
func (tq *TextureQuery) loadUserProfile(ctx context.Context, query *UserProfileQuery, nodes []*Texture, init func(*Texture), assign func(*Texture, *UserProfile)) error {
|
|
edgeIDs := make([]driver.Value, len(nodes))
|
|
byID := make(map[int]*Texture)
|
|
nids := make(map[int]map[*Texture]struct{})
|
|
for i, node := range nodes {
|
|
edgeIDs[i] = node.ID
|
|
byID[node.ID] = node
|
|
if init != nil {
|
|
init(node)
|
|
}
|
|
}
|
|
query.Where(func(s *sql.Selector) {
|
|
joinT := sql.Table(texture.UserProfileTable)
|
|
s.Join(joinT).On(s.C(userprofile.FieldID), joinT.C(texture.UserProfilePrimaryKey[1]))
|
|
s.Where(sql.InValues(joinT.C(texture.UserProfilePrimaryKey[0]), edgeIDs...))
|
|
columns := s.SelectedColumns()
|
|
s.Select(joinT.C(texture.UserProfilePrimaryKey[0]))
|
|
s.AppendSelect(columns...)
|
|
s.SetDistinct(false)
|
|
})
|
|
if err := query.prepareQuery(ctx); err != nil {
|
|
return err
|
|
}
|
|
qr := QuerierFunc(func(ctx context.Context, q Query) (Value, error) {
|
|
return query.sqlAll(ctx, func(_ context.Context, spec *sqlgraph.QuerySpec) {
|
|
assign := spec.Assign
|
|
values := spec.ScanValues
|
|
spec.ScanValues = func(columns []string) ([]any, error) {
|
|
values, err := values(columns[1:])
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return append([]any{new(sql.NullInt64)}, values...), nil
|
|
}
|
|
spec.Assign = func(columns []string, values []any) error {
|
|
outValue := int(values[0].(*sql.NullInt64).Int64)
|
|
inValue := int(values[1].(*sql.NullInt64).Int64)
|
|
if nids[inValue] == nil {
|
|
nids[inValue] = map[*Texture]struct{}{byID[outValue]: {}}
|
|
return assign(columns[1:], values[1:])
|
|
}
|
|
nids[inValue][byID[outValue]] = struct{}{}
|
|
return nil
|
|
}
|
|
})
|
|
})
|
|
neighbors, err := withInterceptors[[]*UserProfile](ctx, query, qr, query.inters)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for _, n := range neighbors {
|
|
nodes, ok := nids[n.ID]
|
|
if !ok {
|
|
return fmt.Errorf(`unexpected "user_profile" node returned %v`, n.ID)
|
|
}
|
|
for kn := range nodes {
|
|
assign(kn, n)
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
func (tq *TextureQuery) loadUsertexture(ctx context.Context, query *UserTextureQuery, nodes []*Texture, init func(*Texture), assign func(*Texture, *UserTexture)) error {
|
|
fks := make([]driver.Value, 0, len(nodes))
|
|
nodeids := make(map[int]*Texture)
|
|
for i := range nodes {
|
|
fks = append(fks, nodes[i].ID)
|
|
nodeids[nodes[i].ID] = nodes[i]
|
|
if init != nil {
|
|
init(nodes[i])
|
|
}
|
|
}
|
|
if len(query.ctx.Fields) > 0 {
|
|
query.ctx.AppendFieldOnce(usertexture.FieldTextureID)
|
|
}
|
|
query.Where(predicate.UserTexture(func(s *sql.Selector) {
|
|
s.Where(sql.InValues(s.C(texture.UsertextureColumn), fks...))
|
|
}))
|
|
neighbors, err := query.All(ctx)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for _, n := range neighbors {
|
|
fk := n.TextureID
|
|
node, ok := nodeids[fk]
|
|
if !ok {
|
|
return fmt.Errorf(`unexpected referenced foreign-key "texture_id" returned %v for node %v`, fk, n.ID)
|
|
}
|
|
assign(node, n)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (tq *TextureQuery) sqlCount(ctx context.Context) (int, error) {
|
|
_spec := tq.querySpec()
|
|
if len(tq.modifiers) > 0 {
|
|
_spec.Modifiers = tq.modifiers
|
|
}
|
|
_spec.Node.Columns = tq.ctx.Fields
|
|
if len(tq.ctx.Fields) > 0 {
|
|
_spec.Unique = tq.ctx.Unique != nil && *tq.ctx.Unique
|
|
}
|
|
return sqlgraph.CountNodes(ctx, tq.driver, _spec)
|
|
}
|
|
|
|
func (tq *TextureQuery) querySpec() *sqlgraph.QuerySpec {
|
|
_spec := sqlgraph.NewQuerySpec(texture.Table, texture.Columns, sqlgraph.NewFieldSpec(texture.FieldID, field.TypeInt))
|
|
_spec.From = tq.sql
|
|
if unique := tq.ctx.Unique; unique != nil {
|
|
_spec.Unique = *unique
|
|
} else if tq.path != nil {
|
|
_spec.Unique = true
|
|
}
|
|
if fields := tq.ctx.Fields; len(fields) > 0 {
|
|
_spec.Node.Columns = make([]string, 0, len(fields))
|
|
_spec.Node.Columns = append(_spec.Node.Columns, texture.FieldID)
|
|
for i := range fields {
|
|
if fields[i] != texture.FieldID {
|
|
_spec.Node.Columns = append(_spec.Node.Columns, fields[i])
|
|
}
|
|
}
|
|
}
|
|
if ps := tq.predicates; len(ps) > 0 {
|
|
_spec.Predicate = func(selector *sql.Selector) {
|
|
for i := range ps {
|
|
ps[i](selector)
|
|
}
|
|
}
|
|
}
|
|
if limit := tq.ctx.Limit; limit != nil {
|
|
_spec.Limit = *limit
|
|
}
|
|
if offset := tq.ctx.Offset; offset != nil {
|
|
_spec.Offset = *offset
|
|
}
|
|
if ps := tq.order; len(ps) > 0 {
|
|
_spec.Order = func(selector *sql.Selector) {
|
|
for i := range ps {
|
|
ps[i](selector)
|
|
}
|
|
}
|
|
}
|
|
return _spec
|
|
}
|
|
|
|
func (tq *TextureQuery) sqlQuery(ctx context.Context) *sql.Selector {
|
|
builder := sql.Dialect(tq.driver.Dialect())
|
|
t1 := builder.Table(texture.Table)
|
|
columns := tq.ctx.Fields
|
|
if len(columns) == 0 {
|
|
columns = texture.Columns
|
|
}
|
|
selector := builder.Select(t1.Columns(columns...)...).From(t1)
|
|
if tq.sql != nil {
|
|
selector = tq.sql
|
|
selector.Select(selector.Columns(columns...)...)
|
|
}
|
|
if tq.ctx.Unique != nil && *tq.ctx.Unique {
|
|
selector.Distinct()
|
|
}
|
|
for _, m := range tq.modifiers {
|
|
m(selector)
|
|
}
|
|
for _, p := range tq.predicates {
|
|
p(selector)
|
|
}
|
|
for _, p := range tq.order {
|
|
p(selector)
|
|
}
|
|
if offset := tq.ctx.Offset; offset != nil {
|
|
// limit is mandatory for offset clause. We start
|
|
// with default value, and override it below if needed.
|
|
selector.Offset(*offset).Limit(math.MaxInt32)
|
|
}
|
|
if limit := tq.ctx.Limit; limit != nil {
|
|
selector.Limit(*limit)
|
|
}
|
|
return selector
|
|
}
|
|
|
|
// ForUpdate locks the selected rows against concurrent updates, and prevent them from being
|
|
// updated, deleted or "selected ... for update" by other sessions, until the transaction is
|
|
// either committed or rolled-back.
|
|
func (tq *TextureQuery) ForUpdate(opts ...sql.LockOption) *TextureQuery {
|
|
if tq.driver.Dialect() == dialect.Postgres {
|
|
tq.Unique(false)
|
|
}
|
|
tq.modifiers = append(tq.modifiers, func(s *sql.Selector) {
|
|
s.ForUpdate(opts...)
|
|
})
|
|
return tq
|
|
}
|
|
|
|
// ForShare behaves similarly to ForUpdate, except that it acquires a shared mode lock
|
|
// on any rows that are read. Other sessions can read the rows, but cannot modify them
|
|
// until your transaction commits.
|
|
func (tq *TextureQuery) ForShare(opts ...sql.LockOption) *TextureQuery {
|
|
if tq.driver.Dialect() == dialect.Postgres {
|
|
tq.Unique(false)
|
|
}
|
|
tq.modifiers = append(tq.modifiers, func(s *sql.Selector) {
|
|
s.ForShare(opts...)
|
|
})
|
|
return tq
|
|
}
|
|
|
|
// ForUpdate locks the selected rows against concurrent updates, and prevent them from being
|
|
// updated, deleted or "selected ... for update" by other sessions, until the transaction is
|
|
// either committed or rolled-back.
|
|
func (tq *TextureQuery) ForUpdateA(opts ...sql.LockOption) *TextureQuery {
|
|
if tq.driver.Dialect() == dialect.SQLite {
|
|
return tq
|
|
}
|
|
return tq.ForUpdate(opts...)
|
|
}
|
|
|
|
// ForShare behaves similarly to ForUpdate, except that it acquires a shared mode lock
|
|
// on any rows that are read. Other sessions can read the rows, but cannot modify them
|
|
// until your transaction commits.
|
|
func (tq *TextureQuery) ForShareA(opts ...sql.LockOption) *TextureQuery {
|
|
if tq.driver.Dialect() == dialect.SQLite {
|
|
return tq
|
|
}
|
|
return tq.ForShare(opts...)
|
|
}
|
|
|
|
// TextureGroupBy is the group-by builder for Texture entities.
|
|
type TextureGroupBy struct {
|
|
selector
|
|
build *TextureQuery
|
|
}
|
|
|
|
// Aggregate adds the given aggregation functions to the group-by query.
|
|
func (tgb *TextureGroupBy) Aggregate(fns ...AggregateFunc) *TextureGroupBy {
|
|
tgb.fns = append(tgb.fns, fns...)
|
|
return tgb
|
|
}
|
|
|
|
// Scan applies the selector query and scans the result into the given value.
|
|
func (tgb *TextureGroupBy) Scan(ctx context.Context, v any) error {
|
|
ctx = setContextOp(ctx, tgb.build.ctx, "GroupBy")
|
|
if err := tgb.build.prepareQuery(ctx); err != nil {
|
|
return err
|
|
}
|
|
return scanWithInterceptors[*TextureQuery, *TextureGroupBy](ctx, tgb.build, tgb, tgb.build.inters, v)
|
|
}
|
|
|
|
func (tgb *TextureGroupBy) sqlScan(ctx context.Context, root *TextureQuery, v any) error {
|
|
selector := root.sqlQuery(ctx).Select()
|
|
aggregation := make([]string, 0, len(tgb.fns))
|
|
for _, fn := range tgb.fns {
|
|
aggregation = append(aggregation, fn(selector))
|
|
}
|
|
if len(selector.SelectedColumns()) == 0 {
|
|
columns := make([]string, 0, len(*tgb.flds)+len(tgb.fns))
|
|
for _, f := range *tgb.flds {
|
|
columns = append(columns, selector.C(f))
|
|
}
|
|
columns = append(columns, aggregation...)
|
|
selector.Select(columns...)
|
|
}
|
|
selector.GroupBy(selector.Columns(*tgb.flds...)...)
|
|
if err := selector.Err(); err != nil {
|
|
return err
|
|
}
|
|
rows := &sql.Rows{}
|
|
query, args := selector.Query()
|
|
if err := tgb.build.driver.Query(ctx, query, args, rows); err != nil {
|
|
return err
|
|
}
|
|
defer rows.Close()
|
|
return sql.ScanSlice(rows, v)
|
|
}
|
|
|
|
// TextureSelect is the builder for selecting fields of Texture entities.
|
|
type TextureSelect struct {
|
|
*TextureQuery
|
|
selector
|
|
}
|
|
|
|
// Aggregate adds the given aggregation functions to the selector query.
|
|
func (ts *TextureSelect) Aggregate(fns ...AggregateFunc) *TextureSelect {
|
|
ts.fns = append(ts.fns, fns...)
|
|
return ts
|
|
}
|
|
|
|
// Scan applies the selector query and scans the result into the given value.
|
|
func (ts *TextureSelect) Scan(ctx context.Context, v any) error {
|
|
ctx = setContextOp(ctx, ts.ctx, "Select")
|
|
if err := ts.prepareQuery(ctx); err != nil {
|
|
return err
|
|
}
|
|
return scanWithInterceptors[*TextureQuery, *TextureSelect](ctx, ts.TextureQuery, ts, ts.inters, v)
|
|
}
|
|
|
|
func (ts *TextureSelect) sqlScan(ctx context.Context, root *TextureQuery, v any) error {
|
|
selector := root.sqlQuery(ctx)
|
|
aggregation := make([]string, 0, len(ts.fns))
|
|
for _, fn := range ts.fns {
|
|
aggregation = append(aggregation, fn(selector))
|
|
}
|
|
switch n := len(*ts.selector.flds); {
|
|
case n == 0 && len(aggregation) > 0:
|
|
selector.Select(aggregation...)
|
|
case n != 0 && len(aggregation) > 0:
|
|
selector.AppendSelect(aggregation...)
|
|
}
|
|
rows := &sql.Rows{}
|
|
query, args := selector.Query()
|
|
if err := ts.driver.Query(ctx, query, args, rows); err != nil {
|
|
return err
|
|
}
|
|
defer rows.Close()
|
|
return sql.ScanSlice(rows, v)
|
|
}
|