738 lines
22 KiB
Go
738 lines
22 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"fmt"
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"math"
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"entgo.io/ent/dialect"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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"tinyskin/db/ent/predicate"
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"tinyskin/db/ent/texture"
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"tinyskin/db/ent/userprofile"
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"tinyskin/db/ent/usertexture"
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)
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// UserTextureQuery is the builder for querying UserTexture entities.
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type UserTextureQuery struct {
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config
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ctx *QueryContext
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order []usertexture.OrderOption
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inters []Interceptor
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predicates []predicate.UserTexture
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withUserProfile *UserProfileQuery
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withTexture *TextureQuery
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modifiers []func(*sql.Selector)
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// intermediate query (i.e. traversal path).
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sql *sql.Selector
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path func(context.Context) (*sql.Selector, error)
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}
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// Where adds a new predicate for the UserTextureQuery builder.
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func (utq *UserTextureQuery) Where(ps ...predicate.UserTexture) *UserTextureQuery {
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utq.predicates = append(utq.predicates, ps...)
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return utq
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}
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// Limit the number of records to be returned by this query.
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func (utq *UserTextureQuery) Limit(limit int) *UserTextureQuery {
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utq.ctx.Limit = &limit
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return utq
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}
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// Offset to start from.
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func (utq *UserTextureQuery) Offset(offset int) *UserTextureQuery {
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utq.ctx.Offset = &offset
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return utq
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}
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// Unique configures the query builder to filter duplicate records on query.
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// By default, unique is set to true, and can be disabled using this method.
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func (utq *UserTextureQuery) Unique(unique bool) *UserTextureQuery {
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utq.ctx.Unique = &unique
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return utq
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}
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// Order specifies how the records should be ordered.
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func (utq *UserTextureQuery) Order(o ...usertexture.OrderOption) *UserTextureQuery {
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utq.order = append(utq.order, o...)
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return utq
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}
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// QueryUserProfile chains the current query on the "user_profile" edge.
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func (utq *UserTextureQuery) QueryUserProfile() *UserProfileQuery {
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query := (&UserProfileClient{config: utq.config}).Query()
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query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
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if err := utq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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selector := utq.sqlQuery(ctx)
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if err := selector.Err(); err != nil {
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return nil, err
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}
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step := sqlgraph.NewStep(
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sqlgraph.From(usertexture.Table, usertexture.FieldID, selector),
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sqlgraph.To(userprofile.Table, userprofile.FieldID),
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sqlgraph.Edge(sqlgraph.M2O, false, usertexture.UserProfileTable, usertexture.UserProfileColumn),
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)
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fromU = sqlgraph.SetNeighbors(utq.driver.Dialect(), step)
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return fromU, nil
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}
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return query
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}
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// QueryTexture chains the current query on the "texture" edge.
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func (utq *UserTextureQuery) QueryTexture() *TextureQuery {
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query := (&TextureClient{config: utq.config}).Query()
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query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
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if err := utq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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selector := utq.sqlQuery(ctx)
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if err := selector.Err(); err != nil {
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return nil, err
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}
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step := sqlgraph.NewStep(
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sqlgraph.From(usertexture.Table, usertexture.FieldID, selector),
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sqlgraph.To(texture.Table, texture.FieldID),
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sqlgraph.Edge(sqlgraph.M2O, false, usertexture.TextureTable, usertexture.TextureColumn),
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)
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fromU = sqlgraph.SetNeighbors(utq.driver.Dialect(), step)
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return fromU, nil
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}
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return query
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}
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// First returns the first UserTexture entity from the query.
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// Returns a *NotFoundError when no UserTexture was found.
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func (utq *UserTextureQuery) First(ctx context.Context) (*UserTexture, error) {
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nodes, err := utq.Limit(1).All(setContextOp(ctx, utq.ctx, "First"))
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if err != nil {
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return nil, err
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}
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if len(nodes) == 0 {
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return nil, &NotFoundError{usertexture.Label}
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}
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return nodes[0], nil
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}
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// FirstX is like First, but panics if an error occurs.
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func (utq *UserTextureQuery) FirstX(ctx context.Context) *UserTexture {
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node, err := utq.First(ctx)
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if err != nil && !IsNotFound(err) {
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panic(err)
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}
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return node
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}
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// FirstID returns the first UserTexture ID from the query.
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// Returns a *NotFoundError when no UserTexture ID was found.
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func (utq *UserTextureQuery) FirstID(ctx context.Context) (id int, err error) {
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var ids []int
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if ids, err = utq.Limit(1).IDs(setContextOp(ctx, utq.ctx, "FirstID")); err != nil {
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return
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}
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if len(ids) == 0 {
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err = &NotFoundError{usertexture.Label}
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return
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}
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return ids[0], nil
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}
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// FirstIDX is like FirstID, but panics if an error occurs.
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func (utq *UserTextureQuery) FirstIDX(ctx context.Context) int {
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id, err := utq.FirstID(ctx)
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if err != nil && !IsNotFound(err) {
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panic(err)
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}
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return id
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}
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// Only returns a single UserTexture entity found by the query, ensuring it only returns one.
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// Returns a *NotSingularError when more than one UserTexture entity is found.
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// Returns a *NotFoundError when no UserTexture entities are found.
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func (utq *UserTextureQuery) Only(ctx context.Context) (*UserTexture, error) {
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nodes, err := utq.Limit(2).All(setContextOp(ctx, utq.ctx, "Only"))
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if err != nil {
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return nil, err
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}
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switch len(nodes) {
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case 1:
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return nodes[0], nil
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case 0:
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return nil, &NotFoundError{usertexture.Label}
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default:
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return nil, &NotSingularError{usertexture.Label}
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}
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}
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// OnlyX is like Only, but panics if an error occurs.
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func (utq *UserTextureQuery) OnlyX(ctx context.Context) *UserTexture {
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node, err := utq.Only(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// OnlyID is like Only, but returns the only UserTexture ID in the query.
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// Returns a *NotSingularError when more than one UserTexture ID is found.
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// Returns a *NotFoundError when no entities are found.
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func (utq *UserTextureQuery) OnlyID(ctx context.Context) (id int, err error) {
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var ids []int
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if ids, err = utq.Limit(2).IDs(setContextOp(ctx, utq.ctx, "OnlyID")); err != nil {
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return
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}
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switch len(ids) {
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case 1:
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id = ids[0]
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case 0:
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err = &NotFoundError{usertexture.Label}
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default:
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err = &NotSingularError{usertexture.Label}
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}
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return
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}
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// OnlyIDX is like OnlyID, but panics if an error occurs.
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func (utq *UserTextureQuery) OnlyIDX(ctx context.Context) int {
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id, err := utq.OnlyID(ctx)
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if err != nil {
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panic(err)
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}
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return id
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}
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// All executes the query and returns a list of UserTextures.
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func (utq *UserTextureQuery) All(ctx context.Context) ([]*UserTexture, error) {
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ctx = setContextOp(ctx, utq.ctx, "All")
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if err := utq.prepareQuery(ctx); err != nil {
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return nil, err
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}
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qr := querierAll[[]*UserTexture, *UserTextureQuery]()
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return withInterceptors[[]*UserTexture](ctx, utq, qr, utq.inters)
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}
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// AllX is like All, but panics if an error occurs.
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func (utq *UserTextureQuery) AllX(ctx context.Context) []*UserTexture {
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nodes, err := utq.All(ctx)
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if err != nil {
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panic(err)
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}
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return nodes
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}
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// IDs executes the query and returns a list of UserTexture IDs.
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func (utq *UserTextureQuery) IDs(ctx context.Context) (ids []int, err error) {
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if utq.ctx.Unique == nil && utq.path != nil {
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utq.Unique(true)
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}
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ctx = setContextOp(ctx, utq.ctx, "IDs")
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if err = utq.Select(usertexture.FieldID).Scan(ctx, &ids); err != nil {
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return nil, err
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}
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return ids, nil
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}
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// IDsX is like IDs, but panics if an error occurs.
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func (utq *UserTextureQuery) IDsX(ctx context.Context) []int {
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ids, err := utq.IDs(ctx)
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if err != nil {
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panic(err)
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}
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return ids
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}
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// Count returns the count of the given query.
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func (utq *UserTextureQuery) Count(ctx context.Context) (int, error) {
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ctx = setContextOp(ctx, utq.ctx, "Count")
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if err := utq.prepareQuery(ctx); err != nil {
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return 0, err
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}
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return withInterceptors[int](ctx, utq, querierCount[*UserTextureQuery](), utq.inters)
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}
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// CountX is like Count, but panics if an error occurs.
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func (utq *UserTextureQuery) CountX(ctx context.Context) int {
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count, err := utq.Count(ctx)
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if err != nil {
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panic(err)
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}
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return count
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}
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// Exist returns true if the query has elements in the graph.
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func (utq *UserTextureQuery) Exist(ctx context.Context) (bool, error) {
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ctx = setContextOp(ctx, utq.ctx, "Exist")
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switch _, err := utq.FirstID(ctx); {
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case IsNotFound(err):
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return false, nil
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case err != nil:
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return false, fmt.Errorf("ent: check existence: %w", err)
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default:
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return true, nil
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}
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}
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// ExistX is like Exist, but panics if an error occurs.
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func (utq *UserTextureQuery) ExistX(ctx context.Context) bool {
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exist, err := utq.Exist(ctx)
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if err != nil {
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panic(err)
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}
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return exist
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}
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// Clone returns a duplicate of the UserTextureQuery builder, including all associated steps. It can be
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// used to prepare common query builders and use them differently after the clone is made.
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func (utq *UserTextureQuery) Clone() *UserTextureQuery {
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if utq == nil {
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return nil
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}
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return &UserTextureQuery{
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config: utq.config,
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ctx: utq.ctx.Clone(),
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order: append([]usertexture.OrderOption{}, utq.order...),
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inters: append([]Interceptor{}, utq.inters...),
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predicates: append([]predicate.UserTexture{}, utq.predicates...),
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withUserProfile: utq.withUserProfile.Clone(),
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withTexture: utq.withTexture.Clone(),
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// clone intermediate query.
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sql: utq.sql.Clone(),
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path: utq.path,
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}
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}
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// WithUserProfile tells the query-builder to eager-load the nodes that are connected to
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// the "user_profile" edge. The optional arguments are used to configure the query builder of the edge.
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func (utq *UserTextureQuery) WithUserProfile(opts ...func(*UserProfileQuery)) *UserTextureQuery {
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query := (&UserProfileClient{config: utq.config}).Query()
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for _, opt := range opts {
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opt(query)
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}
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utq.withUserProfile = query
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return utq
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}
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// WithTexture tells the query-builder to eager-load the nodes that are connected to
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// the "texture" edge. The optional arguments are used to configure the query builder of the edge.
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func (utq *UserTextureQuery) WithTexture(opts ...func(*TextureQuery)) *UserTextureQuery {
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query := (&TextureClient{config: utq.config}).Query()
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for _, opt := range opts {
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opt(query)
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}
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utq.withTexture = query
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return utq
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}
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// GroupBy is used to group vertices by one or more fields/columns.
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// It is often used with aggregate functions, like: count, max, mean, min, sum.
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//
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// Example:
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//
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// var v []struct {
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// UserProfileID int `json:"user_profile_id,omitempty"`
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// Count int `json:"count,omitempty"`
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// }
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//
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// client.UserTexture.Query().
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// GroupBy(usertexture.FieldUserProfileID).
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// Aggregate(ent.Count()).
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// Scan(ctx, &v)
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func (utq *UserTextureQuery) GroupBy(field string, fields ...string) *UserTextureGroupBy {
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utq.ctx.Fields = append([]string{field}, fields...)
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grbuild := &UserTextureGroupBy{build: utq}
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grbuild.flds = &utq.ctx.Fields
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grbuild.label = usertexture.Label
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grbuild.scan = grbuild.Scan
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return grbuild
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}
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// Select allows the selection one or more fields/columns for the given query,
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// instead of selecting all fields in the entity.
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//
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// Example:
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//
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// var v []struct {
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// UserProfileID int `json:"user_profile_id,omitempty"`
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// }
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//
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// client.UserTexture.Query().
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// Select(usertexture.FieldUserProfileID).
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// Scan(ctx, &v)
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func (utq *UserTextureQuery) Select(fields ...string) *UserTextureSelect {
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utq.ctx.Fields = append(utq.ctx.Fields, fields...)
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sbuild := &UserTextureSelect{UserTextureQuery: utq}
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sbuild.label = usertexture.Label
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sbuild.flds, sbuild.scan = &utq.ctx.Fields, sbuild.Scan
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return sbuild
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}
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// Aggregate returns a UserTextureSelect configured with the given aggregations.
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func (utq *UserTextureQuery) Aggregate(fns ...AggregateFunc) *UserTextureSelect {
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return utq.Select().Aggregate(fns...)
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}
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func (utq *UserTextureQuery) prepareQuery(ctx context.Context) error {
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for _, inter := range utq.inters {
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if inter == nil {
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return fmt.Errorf("ent: uninitialized interceptor (forgotten import ent/runtime?)")
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}
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if trv, ok := inter.(Traverser); ok {
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if err := trv.Traverse(ctx, utq); err != nil {
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return err
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}
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}
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}
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for _, f := range utq.ctx.Fields {
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if !usertexture.ValidColumn(f) {
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return &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
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}
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}
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if utq.path != nil {
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prev, err := utq.path(ctx)
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if err != nil {
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return err
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}
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utq.sql = prev
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}
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return nil
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}
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func (utq *UserTextureQuery) sqlAll(ctx context.Context, hooks ...queryHook) ([]*UserTexture, error) {
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var (
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nodes = []*UserTexture{}
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_spec = utq.querySpec()
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loadedTypes = [2]bool{
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utq.withUserProfile != nil,
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utq.withTexture != nil,
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}
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)
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_spec.ScanValues = func(columns []string) ([]any, error) {
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return (*UserTexture).scanValues(nil, columns)
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}
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_spec.Assign = func(columns []string, values []any) error {
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node := &UserTexture{config: utq.config}
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nodes = append(nodes, node)
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node.Edges.loadedTypes = loadedTypes
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return node.assignValues(columns, values)
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}
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if len(utq.modifiers) > 0 {
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_spec.Modifiers = utq.modifiers
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}
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for i := range hooks {
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hooks[i](ctx, _spec)
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}
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if err := sqlgraph.QueryNodes(ctx, utq.driver, _spec); err != nil {
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return nil, err
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}
|
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if len(nodes) == 0 {
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return nodes, nil
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}
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if query := utq.withUserProfile; query != nil {
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if err := utq.loadUserProfile(ctx, query, nodes, nil,
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func(n *UserTexture, e *UserProfile) { n.Edges.UserProfile = e }); err != nil {
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return nil, err
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}
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}
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if query := utq.withTexture; query != nil {
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if err := utq.loadTexture(ctx, query, nodes, nil,
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func(n *UserTexture, e *Texture) { n.Edges.Texture = e }); err != nil {
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return nil, err
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}
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}
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return nodes, nil
|
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}
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func (utq *UserTextureQuery) loadUserProfile(ctx context.Context, query *UserProfileQuery, nodes []*UserTexture, init func(*UserTexture), assign func(*UserTexture, *UserProfile)) error {
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ids := make([]int, 0, len(nodes))
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nodeids := make(map[int][]*UserTexture)
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for i := range nodes {
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fk := nodes[i].UserProfileID
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if _, ok := nodeids[fk]; !ok {
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ids = append(ids, fk)
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}
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nodeids[fk] = append(nodeids[fk], nodes[i])
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}
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if len(ids) == 0 {
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return nil
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}
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query.Where(userprofile.IDIn(ids...))
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neighbors, err := query.All(ctx)
|
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if err != nil {
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return err
|
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}
|
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for _, n := range neighbors {
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nodes, ok := nodeids[n.ID]
|
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if !ok {
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return fmt.Errorf(`unexpected foreign-key "user_profile_id" returned %v`, n.ID)
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}
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for i := range nodes {
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assign(nodes[i], n)
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}
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}
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return nil
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}
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func (utq *UserTextureQuery) loadTexture(ctx context.Context, query *TextureQuery, nodes []*UserTexture, init func(*UserTexture), assign func(*UserTexture, *Texture)) error {
|
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ids := make([]int, 0, len(nodes))
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nodeids := make(map[int][]*UserTexture)
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for i := range nodes {
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fk := nodes[i].TextureID
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if _, ok := nodeids[fk]; !ok {
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ids = append(ids, fk)
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}
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nodeids[fk] = append(nodeids[fk], nodes[i])
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}
|
|
if len(ids) == 0 {
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return nil
|
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}
|
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query.Where(texture.IDIn(ids...))
|
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neighbors, err := query.All(ctx)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for _, n := range neighbors {
|
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nodes, ok := nodeids[n.ID]
|
|
if !ok {
|
|
return fmt.Errorf(`unexpected foreign-key "texture_id" returned %v`, n.ID)
|
|
}
|
|
for i := range nodes {
|
|
assign(nodes[i], n)
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (utq *UserTextureQuery) sqlCount(ctx context.Context) (int, error) {
|
|
_spec := utq.querySpec()
|
|
if len(utq.modifiers) > 0 {
|
|
_spec.Modifiers = utq.modifiers
|
|
}
|
|
_spec.Node.Columns = utq.ctx.Fields
|
|
if len(utq.ctx.Fields) > 0 {
|
|
_spec.Unique = utq.ctx.Unique != nil && *utq.ctx.Unique
|
|
}
|
|
return sqlgraph.CountNodes(ctx, utq.driver, _spec)
|
|
}
|
|
|
|
func (utq *UserTextureQuery) querySpec() *sqlgraph.QuerySpec {
|
|
_spec := sqlgraph.NewQuerySpec(usertexture.Table, usertexture.Columns, sqlgraph.NewFieldSpec(usertexture.FieldID, field.TypeInt))
|
|
_spec.From = utq.sql
|
|
if unique := utq.ctx.Unique; unique != nil {
|
|
_spec.Unique = *unique
|
|
} else if utq.path != nil {
|
|
_spec.Unique = true
|
|
}
|
|
if fields := utq.ctx.Fields; len(fields) > 0 {
|
|
_spec.Node.Columns = make([]string, 0, len(fields))
|
|
_spec.Node.Columns = append(_spec.Node.Columns, usertexture.FieldID)
|
|
for i := range fields {
|
|
if fields[i] != usertexture.FieldID {
|
|
_spec.Node.Columns = append(_spec.Node.Columns, fields[i])
|
|
}
|
|
}
|
|
if utq.withUserProfile != nil {
|
|
_spec.Node.AddColumnOnce(usertexture.FieldUserProfileID)
|
|
}
|
|
if utq.withTexture != nil {
|
|
_spec.Node.AddColumnOnce(usertexture.FieldTextureID)
|
|
}
|
|
}
|
|
if ps := utq.predicates; len(ps) > 0 {
|
|
_spec.Predicate = func(selector *sql.Selector) {
|
|
for i := range ps {
|
|
ps[i](selector)
|
|
}
|
|
}
|
|
}
|
|
if limit := utq.ctx.Limit; limit != nil {
|
|
_spec.Limit = *limit
|
|
}
|
|
if offset := utq.ctx.Offset; offset != nil {
|
|
_spec.Offset = *offset
|
|
}
|
|
if ps := utq.order; len(ps) > 0 {
|
|
_spec.Order = func(selector *sql.Selector) {
|
|
for i := range ps {
|
|
ps[i](selector)
|
|
}
|
|
}
|
|
}
|
|
return _spec
|
|
}
|
|
|
|
func (utq *UserTextureQuery) sqlQuery(ctx context.Context) *sql.Selector {
|
|
builder := sql.Dialect(utq.driver.Dialect())
|
|
t1 := builder.Table(usertexture.Table)
|
|
columns := utq.ctx.Fields
|
|
if len(columns) == 0 {
|
|
columns = usertexture.Columns
|
|
}
|
|
selector := builder.Select(t1.Columns(columns...)...).From(t1)
|
|
if utq.sql != nil {
|
|
selector = utq.sql
|
|
selector.Select(selector.Columns(columns...)...)
|
|
}
|
|
if utq.ctx.Unique != nil && *utq.ctx.Unique {
|
|
selector.Distinct()
|
|
}
|
|
for _, m := range utq.modifiers {
|
|
m(selector)
|
|
}
|
|
for _, p := range utq.predicates {
|
|
p(selector)
|
|
}
|
|
for _, p := range utq.order {
|
|
p(selector)
|
|
}
|
|
if offset := utq.ctx.Offset; offset != nil {
|
|
// limit is mandatory for offset clause. We start
|
|
// with default value, and override it below if needed.
|
|
selector.Offset(*offset).Limit(math.MaxInt32)
|
|
}
|
|
if limit := utq.ctx.Limit; limit != nil {
|
|
selector.Limit(*limit)
|
|
}
|
|
return selector
|
|
}
|
|
|
|
// ForUpdate locks the selected rows against concurrent updates, and prevent them from being
|
|
// updated, deleted or "selected ... for update" by other sessions, until the transaction is
|
|
// either committed or rolled-back.
|
|
func (utq *UserTextureQuery) ForUpdate(opts ...sql.LockOption) *UserTextureQuery {
|
|
if utq.driver.Dialect() == dialect.Postgres {
|
|
utq.Unique(false)
|
|
}
|
|
utq.modifiers = append(utq.modifiers, func(s *sql.Selector) {
|
|
s.ForUpdate(opts...)
|
|
})
|
|
return utq
|
|
}
|
|
|
|
// ForShare behaves similarly to ForUpdate, except that it acquires a shared mode lock
|
|
// on any rows that are read. Other sessions can read the rows, but cannot modify them
|
|
// until your transaction commits.
|
|
func (utq *UserTextureQuery) ForShare(opts ...sql.LockOption) *UserTextureQuery {
|
|
if utq.driver.Dialect() == dialect.Postgres {
|
|
utq.Unique(false)
|
|
}
|
|
utq.modifiers = append(utq.modifiers, func(s *sql.Selector) {
|
|
s.ForShare(opts...)
|
|
})
|
|
return utq
|
|
}
|
|
|
|
// ForUpdate locks the selected rows against concurrent updates, and prevent them from being
|
|
// updated, deleted or "selected ... for update" by other sessions, until the transaction is
|
|
// either committed or rolled-back.
|
|
func (utq *UserTextureQuery) ForUpdateA(opts ...sql.LockOption) *UserTextureQuery {
|
|
if utq.driver.Dialect() == dialect.SQLite {
|
|
return utq
|
|
}
|
|
return utq.ForUpdate(opts...)
|
|
}
|
|
|
|
// ForShare behaves similarly to ForUpdate, except that it acquires a shared mode lock
|
|
// on any rows that are read. Other sessions can read the rows, but cannot modify them
|
|
// until your transaction commits.
|
|
func (utq *UserTextureQuery) ForShareA(opts ...sql.LockOption) *UserTextureQuery {
|
|
if utq.driver.Dialect() == dialect.SQLite {
|
|
return utq
|
|
}
|
|
return utq.ForShare(opts...)
|
|
}
|
|
|
|
// UserTextureGroupBy is the group-by builder for UserTexture entities.
|
|
type UserTextureGroupBy struct {
|
|
selector
|
|
build *UserTextureQuery
|
|
}
|
|
|
|
// Aggregate adds the given aggregation functions to the group-by query.
|
|
func (utgb *UserTextureGroupBy) Aggregate(fns ...AggregateFunc) *UserTextureGroupBy {
|
|
utgb.fns = append(utgb.fns, fns...)
|
|
return utgb
|
|
}
|
|
|
|
// Scan applies the selector query and scans the result into the given value.
|
|
func (utgb *UserTextureGroupBy) Scan(ctx context.Context, v any) error {
|
|
ctx = setContextOp(ctx, utgb.build.ctx, "GroupBy")
|
|
if err := utgb.build.prepareQuery(ctx); err != nil {
|
|
return err
|
|
}
|
|
return scanWithInterceptors[*UserTextureQuery, *UserTextureGroupBy](ctx, utgb.build, utgb, utgb.build.inters, v)
|
|
}
|
|
|
|
func (utgb *UserTextureGroupBy) sqlScan(ctx context.Context, root *UserTextureQuery, v any) error {
|
|
selector := root.sqlQuery(ctx).Select()
|
|
aggregation := make([]string, 0, len(utgb.fns))
|
|
for _, fn := range utgb.fns {
|
|
aggregation = append(aggregation, fn(selector))
|
|
}
|
|
if len(selector.SelectedColumns()) == 0 {
|
|
columns := make([]string, 0, len(*utgb.flds)+len(utgb.fns))
|
|
for _, f := range *utgb.flds {
|
|
columns = append(columns, selector.C(f))
|
|
}
|
|
columns = append(columns, aggregation...)
|
|
selector.Select(columns...)
|
|
}
|
|
selector.GroupBy(selector.Columns(*utgb.flds...)...)
|
|
if err := selector.Err(); err != nil {
|
|
return err
|
|
}
|
|
rows := &sql.Rows{}
|
|
query, args := selector.Query()
|
|
if err := utgb.build.driver.Query(ctx, query, args, rows); err != nil {
|
|
return err
|
|
}
|
|
defer rows.Close()
|
|
return sql.ScanSlice(rows, v)
|
|
}
|
|
|
|
// UserTextureSelect is the builder for selecting fields of UserTexture entities.
|
|
type UserTextureSelect struct {
|
|
*UserTextureQuery
|
|
selector
|
|
}
|
|
|
|
// Aggregate adds the given aggregation functions to the selector query.
|
|
func (uts *UserTextureSelect) Aggregate(fns ...AggregateFunc) *UserTextureSelect {
|
|
uts.fns = append(uts.fns, fns...)
|
|
return uts
|
|
}
|
|
|
|
// Scan applies the selector query and scans the result into the given value.
|
|
func (uts *UserTextureSelect) Scan(ctx context.Context, v any) error {
|
|
ctx = setContextOp(ctx, uts.ctx, "Select")
|
|
if err := uts.prepareQuery(ctx); err != nil {
|
|
return err
|
|
}
|
|
return scanWithInterceptors[*UserTextureQuery, *UserTextureSelect](ctx, uts.UserTextureQuery, uts, uts.inters, v)
|
|
}
|
|
|
|
func (uts *UserTextureSelect) sqlScan(ctx context.Context, root *UserTextureQuery, v any) error {
|
|
selector := root.sqlQuery(ctx)
|
|
aggregation := make([]string, 0, len(uts.fns))
|
|
for _, fn := range uts.fns {
|
|
aggregation = append(aggregation, fn(selector))
|
|
}
|
|
switch n := len(*uts.selector.flds); {
|
|
case n == 0 && len(aggregation) > 0:
|
|
selector.Select(aggregation...)
|
|
case n != 0 && len(aggregation) > 0:
|
|
selector.AppendSelect(aggregation...)
|
|
}
|
|
rows := &sql.Rows{}
|
|
query, args := selector.Query()
|
|
if err := uts.driver.Query(ctx, query, args, rows); err != nil {
|
|
return err
|
|
}
|
|
defer rows.Close()
|
|
return sql.ScanSlice(rows, v)
|
|
}
|