3106 lines
89 KiB
Go
3106 lines
89 KiB
Go
// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"sync"
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"entgo.io/ent"
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"entgo.io/ent/dialect/sql"
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"tinyskin/db/ent/predicate"
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"tinyskin/db/ent/texture"
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"tinyskin/db/ent/user"
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"tinyskin/db/ent/userprofile"
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"tinyskin/db/ent/usertexture"
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"tinyskin/db/ent/usertoken"
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)
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const (
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// Operation types.
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OpCreate = ent.OpCreate
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OpDelete = ent.OpDelete
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OpDeleteOne = ent.OpDeleteOne
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OpUpdate = ent.OpUpdate
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OpUpdateOne = ent.OpUpdateOne
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// Node types.
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TypeTexture = "Texture"
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TypeUser = "User"
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TypeUserProfile = "UserProfile"
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TypeUserTexture = "UserTexture"
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TypeUserToken = "UserToken"
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)
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// TextureMutation represents an operation that mutates the Texture nodes in the graph.
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type TextureMutation struct {
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config
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op Op
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typ string
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id *int
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texture_hash *string
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clearedFields map[string]struct{}
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created_user *int
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clearedcreated_user bool
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user_profile map[int]struct{}
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removeduser_profile map[int]struct{}
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cleareduser_profile bool
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usertexture map[int]struct{}
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removedusertexture map[int]struct{}
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clearedusertexture bool
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done bool
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oldValue func(context.Context) (*Texture, error)
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predicates []predicate.Texture
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}
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var _ ent.Mutation = (*TextureMutation)(nil)
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// textureOption allows management of the mutation configuration using functional options.
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type textureOption func(*TextureMutation)
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// newTextureMutation creates new mutation for the Texture entity.
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func newTextureMutation(c config, op Op, opts ...textureOption) *TextureMutation {
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m := &TextureMutation{
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config: c,
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op: op,
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typ: TypeTexture,
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clearedFields: make(map[string]struct{}),
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}
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for _, opt := range opts {
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opt(m)
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}
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return m
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}
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// withTextureID sets the ID field of the mutation.
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func withTextureID(id int) textureOption {
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return func(m *TextureMutation) {
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var (
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err error
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once sync.Once
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value *Texture
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)
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m.oldValue = func(ctx context.Context) (*Texture, error) {
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once.Do(func() {
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if m.done {
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err = errors.New("querying old values post mutation is not allowed")
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} else {
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value, err = m.Client().Texture.Get(ctx, id)
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}
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})
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return value, err
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}
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m.id = &id
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}
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}
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// withTexture sets the old Texture of the mutation.
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func withTexture(node *Texture) textureOption {
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return func(m *TextureMutation) {
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m.oldValue = func(context.Context) (*Texture, error) {
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return node, nil
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}
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m.id = &node.ID
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}
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}
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// Client returns a new `ent.Client` from the mutation. If the mutation was
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// executed in a transaction (ent.Tx), a transactional client is returned.
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func (m TextureMutation) Client() *Client {
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client := &Client{config: m.config}
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client.init()
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return client
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}
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// Tx returns an `ent.Tx` for mutations that were executed in transactions;
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// it returns an error otherwise.
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func (m TextureMutation) Tx() (*Tx, error) {
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if _, ok := m.driver.(*txDriver); !ok {
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return nil, errors.New("ent: mutation is not running in a transaction")
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}
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tx := &Tx{config: m.config}
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tx.init()
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return tx, nil
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}
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// ID returns the ID value in the mutation. Note that the ID is only available
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// if it was provided to the builder or after it was returned from the database.
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func (m *TextureMutation) ID() (id int, exists bool) {
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if m.id == nil {
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return
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}
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return *m.id, true
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}
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// IDs queries the database and returns the entity ids that match the mutation's predicate.
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// That means, if the mutation is applied within a transaction with an isolation level such
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// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
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// or updated by the mutation.
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func (m *TextureMutation) IDs(ctx context.Context) ([]int, error) {
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switch {
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case m.op.Is(OpUpdateOne | OpDeleteOne):
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id, exists := m.ID()
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if exists {
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return []int{id}, nil
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}
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fallthrough
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case m.op.Is(OpUpdate | OpDelete):
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return m.Client().Texture.Query().Where(m.predicates...).IDs(ctx)
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default:
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return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
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}
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}
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// SetTextureHash sets the "texture_hash" field.
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func (m *TextureMutation) SetTextureHash(s string) {
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m.texture_hash = &s
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}
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// TextureHash returns the value of the "texture_hash" field in the mutation.
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func (m *TextureMutation) TextureHash() (r string, exists bool) {
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v := m.texture_hash
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if v == nil {
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return
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}
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return *v, true
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}
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// OldTextureHash returns the old "texture_hash" field's value of the Texture entity.
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// If the Texture object wasn't provided to the builder, the object is fetched from the database.
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// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
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func (m *TextureMutation) OldTextureHash(ctx context.Context) (v string, err error) {
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if !m.op.Is(OpUpdateOne) {
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return v, errors.New("OldTextureHash is only allowed on UpdateOne operations")
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}
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if m.id == nil || m.oldValue == nil {
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return v, errors.New("OldTextureHash requires an ID field in the mutation")
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}
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oldValue, err := m.oldValue(ctx)
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if err != nil {
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return v, fmt.Errorf("querying old value for OldTextureHash: %w", err)
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}
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return oldValue.TextureHash, nil
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}
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// ResetTextureHash resets all changes to the "texture_hash" field.
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func (m *TextureMutation) ResetTextureHash() {
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m.texture_hash = nil
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}
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// SetCreatedUserID sets the "created_user" edge to the User entity by id.
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func (m *TextureMutation) SetCreatedUserID(id int) {
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m.created_user = &id
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}
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// ClearCreatedUser clears the "created_user" edge to the User entity.
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func (m *TextureMutation) ClearCreatedUser() {
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m.clearedcreated_user = true
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}
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// CreatedUserCleared reports if the "created_user" edge to the User entity was cleared.
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func (m *TextureMutation) CreatedUserCleared() bool {
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return m.clearedcreated_user
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}
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// CreatedUserID returns the "created_user" edge ID in the mutation.
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func (m *TextureMutation) CreatedUserID() (id int, exists bool) {
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if m.created_user != nil {
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return *m.created_user, true
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}
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return
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}
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// CreatedUserIDs returns the "created_user" edge IDs in the mutation.
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// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
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// CreatedUserID instead. It exists only for internal usage by the builders.
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func (m *TextureMutation) CreatedUserIDs() (ids []int) {
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if id := m.created_user; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetCreatedUser resets all changes to the "created_user" edge.
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func (m *TextureMutation) ResetCreatedUser() {
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m.created_user = nil
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m.clearedcreated_user = false
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}
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// AddUserProfileIDs adds the "user_profile" edge to the UserProfile entity by ids.
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func (m *TextureMutation) AddUserProfileIDs(ids ...int) {
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if m.user_profile == nil {
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m.user_profile = make(map[int]struct{})
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}
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for i := range ids {
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m.user_profile[ids[i]] = struct{}{}
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}
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}
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// ClearUserProfile clears the "user_profile" edge to the UserProfile entity.
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func (m *TextureMutation) ClearUserProfile() {
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m.cleareduser_profile = true
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}
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// UserProfileCleared reports if the "user_profile" edge to the UserProfile entity was cleared.
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func (m *TextureMutation) UserProfileCleared() bool {
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return m.cleareduser_profile
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}
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// RemoveUserProfileIDs removes the "user_profile" edge to the UserProfile entity by IDs.
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func (m *TextureMutation) RemoveUserProfileIDs(ids ...int) {
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if m.removeduser_profile == nil {
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m.removeduser_profile = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.user_profile, ids[i])
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m.removeduser_profile[ids[i]] = struct{}{}
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}
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}
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// RemovedUserProfile returns the removed IDs of the "user_profile" edge to the UserProfile entity.
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func (m *TextureMutation) RemovedUserProfileIDs() (ids []int) {
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for id := range m.removeduser_profile {
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ids = append(ids, id)
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}
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return
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}
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// UserProfileIDs returns the "user_profile" edge IDs in the mutation.
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func (m *TextureMutation) UserProfileIDs() (ids []int) {
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for id := range m.user_profile {
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ids = append(ids, id)
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}
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return
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}
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// ResetUserProfile resets all changes to the "user_profile" edge.
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func (m *TextureMutation) ResetUserProfile() {
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m.user_profile = nil
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m.cleareduser_profile = false
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m.removeduser_profile = nil
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}
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// AddUsertextureIDs adds the "usertexture" edge to the UserTexture entity by ids.
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func (m *TextureMutation) AddUsertextureIDs(ids ...int) {
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if m.usertexture == nil {
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m.usertexture = make(map[int]struct{})
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}
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for i := range ids {
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m.usertexture[ids[i]] = struct{}{}
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}
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}
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// ClearUsertexture clears the "usertexture" edge to the UserTexture entity.
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func (m *TextureMutation) ClearUsertexture() {
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m.clearedusertexture = true
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}
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// UsertextureCleared reports if the "usertexture" edge to the UserTexture entity was cleared.
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func (m *TextureMutation) UsertextureCleared() bool {
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return m.clearedusertexture
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}
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// RemoveUsertextureIDs removes the "usertexture" edge to the UserTexture entity by IDs.
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func (m *TextureMutation) RemoveUsertextureIDs(ids ...int) {
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if m.removedusertexture == nil {
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m.removedusertexture = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.usertexture, ids[i])
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m.removedusertexture[ids[i]] = struct{}{}
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}
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}
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// RemovedUsertexture returns the removed IDs of the "usertexture" edge to the UserTexture entity.
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func (m *TextureMutation) RemovedUsertextureIDs() (ids []int) {
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for id := range m.removedusertexture {
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ids = append(ids, id)
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}
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return
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}
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// UsertextureIDs returns the "usertexture" edge IDs in the mutation.
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func (m *TextureMutation) UsertextureIDs() (ids []int) {
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for id := range m.usertexture {
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ids = append(ids, id)
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}
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return
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}
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// ResetUsertexture resets all changes to the "usertexture" edge.
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func (m *TextureMutation) ResetUsertexture() {
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m.usertexture = nil
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m.clearedusertexture = false
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m.removedusertexture = nil
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}
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// Where appends a list predicates to the TextureMutation builder.
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func (m *TextureMutation) Where(ps ...predicate.Texture) {
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m.predicates = append(m.predicates, ps...)
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}
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// WhereP appends storage-level predicates to the TextureMutation builder. Using this method,
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// users can use type-assertion to append predicates that do not depend on any generated package.
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func (m *TextureMutation) WhereP(ps ...func(*sql.Selector)) {
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p := make([]predicate.Texture, len(ps))
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for i := range ps {
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p[i] = ps[i]
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}
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m.Where(p...)
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}
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// Op returns the operation name.
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func (m *TextureMutation) Op() Op {
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return m.op
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}
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// SetOp allows setting the mutation operation.
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func (m *TextureMutation) SetOp(op Op) {
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m.op = op
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}
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// Type returns the node type of this mutation (Texture).
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func (m *TextureMutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during this mutation. Note that in
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// order to get all numeric fields that were incremented/decremented, call
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// AddedFields().
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func (m *TextureMutation) Fields() []string {
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fields := make([]string, 0, 1)
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if m.texture_hash != nil {
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fields = append(fields, texture.FieldTextureHash)
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}
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return fields
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}
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// Field returns the value of a field with the given name. The second boolean
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// return value indicates that this field was not set, or was not defined in the
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// schema.
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func (m *TextureMutation) Field(name string) (ent.Value, bool) {
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switch name {
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case texture.FieldTextureHash:
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return m.TextureHash()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database. An error is
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// returned if the mutation operation is not UpdateOne, or the query to the
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// database failed.
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func (m *TextureMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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switch name {
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case texture.FieldTextureHash:
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return m.OldTextureHash(ctx)
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}
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return nil, fmt.Errorf("unknown Texture field %s", name)
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}
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// SetField sets the value of a field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *TextureMutation) SetField(name string, value ent.Value) error {
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switch name {
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case texture.FieldTextureHash:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetTextureHash(v)
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return nil
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}
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return fmt.Errorf("unknown Texture field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented/decremented during
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// this mutation.
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func (m *TextureMutation) AddedFields() []string {
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return nil
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}
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// AddedField returns the numeric value that was incremented/decremented on a field
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// with the given name. The second boolean return value indicates that this field
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// was not set, or was not defined in the schema.
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func (m *TextureMutation) AddedField(name string) (ent.Value, bool) {
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return nil, false
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}
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// AddField adds the value to the field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *TextureMutation) AddField(name string, value ent.Value) error {
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switch name {
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}
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return fmt.Errorf("unknown Texture numeric field %s", name)
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}
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// ClearedFields returns all nullable fields that were cleared during this
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// mutation.
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func (m *TextureMutation) ClearedFields() []string {
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return nil
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}
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// FieldCleared returns a boolean indicating if a field with the given name was
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// cleared in this mutation.
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func (m *TextureMutation) FieldCleared(name string) bool {
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_, ok := m.clearedFields[name]
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return ok
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}
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// ClearField clears the value of the field with the given name. It returns an
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// error if the field is not defined in the schema.
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func (m *TextureMutation) ClearField(name string) error {
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return fmt.Errorf("unknown Texture nullable field %s", name)
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}
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// ResetField resets all changes in the mutation for the field with the given name.
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// It returns an error if the field is not defined in the schema.
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func (m *TextureMutation) ResetField(name string) error {
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switch name {
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case texture.FieldTextureHash:
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m.ResetTextureHash()
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return nil
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}
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return fmt.Errorf("unknown Texture field %s", name)
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}
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// AddedEdges returns all edge names that were set/added in this mutation.
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func (m *TextureMutation) AddedEdges() []string {
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edges := make([]string, 0, 3)
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if m.created_user != nil {
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edges = append(edges, texture.EdgeCreatedUser)
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}
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if m.user_profile != nil {
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edges = append(edges, texture.EdgeUserProfile)
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}
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if m.usertexture != nil {
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edges = append(edges, texture.EdgeUsertexture)
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}
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return edges
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}
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// AddedIDs returns all IDs (to other nodes) that were added for the given edge
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// name in this mutation.
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func (m *TextureMutation) AddedIDs(name string) []ent.Value {
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switch name {
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case texture.EdgeCreatedUser:
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if id := m.created_user; id != nil {
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return []ent.Value{*id}
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}
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case texture.EdgeUserProfile:
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ids := make([]ent.Value, 0, len(m.user_profile))
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for id := range m.user_profile {
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ids = append(ids, id)
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}
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return ids
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case texture.EdgeUsertexture:
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ids := make([]ent.Value, 0, len(m.usertexture))
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for id := range m.usertexture {
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ids = append(ids, id)
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}
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return ids
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}
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return nil
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}
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// RemovedEdges returns all edge names that were removed in this mutation.
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func (m *TextureMutation) RemovedEdges() []string {
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edges := make([]string, 0, 3)
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if m.removeduser_profile != nil {
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edges = append(edges, texture.EdgeUserProfile)
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}
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if m.removedusertexture != nil {
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edges = append(edges, texture.EdgeUsertexture)
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}
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return edges
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}
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// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
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// the given name in this mutation.
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func (m *TextureMutation) RemovedIDs(name string) []ent.Value {
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switch name {
|
|
case texture.EdgeUserProfile:
|
|
ids := make([]ent.Value, 0, len(m.removeduser_profile))
|
|
for id := range m.removeduser_profile {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case texture.EdgeUsertexture:
|
|
ids := make([]ent.Value, 0, len(m.removedusertexture))
|
|
for id := range m.removedusertexture {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *TextureMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 3)
|
|
if m.clearedcreated_user {
|
|
edges = append(edges, texture.EdgeCreatedUser)
|
|
}
|
|
if m.cleareduser_profile {
|
|
edges = append(edges, texture.EdgeUserProfile)
|
|
}
|
|
if m.clearedusertexture {
|
|
edges = append(edges, texture.EdgeUsertexture)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *TextureMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case texture.EdgeCreatedUser:
|
|
return m.clearedcreated_user
|
|
case texture.EdgeUserProfile:
|
|
return m.cleareduser_profile
|
|
case texture.EdgeUsertexture:
|
|
return m.clearedusertexture
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *TextureMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case texture.EdgeCreatedUser:
|
|
m.ClearCreatedUser()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Texture unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *TextureMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case texture.EdgeCreatedUser:
|
|
m.ResetCreatedUser()
|
|
return nil
|
|
case texture.EdgeUserProfile:
|
|
m.ResetUserProfile()
|
|
return nil
|
|
case texture.EdgeUsertexture:
|
|
m.ResetUsertexture()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Texture edge %s", name)
|
|
}
|
|
|
|
// UserMutation represents an operation that mutates the User nodes in the graph.
|
|
type UserMutation struct {
|
|
config
|
|
op Op
|
|
typ string
|
|
id *int
|
|
email *string
|
|
password *string
|
|
salt *string
|
|
reg_ip *string
|
|
state *int
|
|
addstate *int
|
|
reg_time *int64
|
|
addreg_time *int64
|
|
clearedFields map[string]struct{}
|
|
created_texture map[int]struct{}
|
|
removedcreated_texture map[int]struct{}
|
|
clearedcreated_texture bool
|
|
profile *int
|
|
clearedprofile bool
|
|
token *int
|
|
clearedtoken bool
|
|
done bool
|
|
oldValue func(context.Context) (*User, error)
|
|
predicates []predicate.User
|
|
}
|
|
|
|
var _ ent.Mutation = (*UserMutation)(nil)
|
|
|
|
// userOption allows management of the mutation configuration using functional options.
|
|
type userOption func(*UserMutation)
|
|
|
|
// newUserMutation creates new mutation for the User entity.
|
|
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
|
|
m := &UserMutation{
|
|
config: c,
|
|
op: op,
|
|
typ: TypeUser,
|
|
clearedFields: make(map[string]struct{}),
|
|
}
|
|
for _, opt := range opts {
|
|
opt(m)
|
|
}
|
|
return m
|
|
}
|
|
|
|
// withUserID sets the ID field of the mutation.
|
|
func withUserID(id int) userOption {
|
|
return func(m *UserMutation) {
|
|
var (
|
|
err error
|
|
once sync.Once
|
|
value *User
|
|
)
|
|
m.oldValue = func(ctx context.Context) (*User, error) {
|
|
once.Do(func() {
|
|
if m.done {
|
|
err = errors.New("querying old values post mutation is not allowed")
|
|
} else {
|
|
value, err = m.Client().User.Get(ctx, id)
|
|
}
|
|
})
|
|
return value, err
|
|
}
|
|
m.id = &id
|
|
}
|
|
}
|
|
|
|
// withUser sets the old User of the mutation.
|
|
func withUser(node *User) userOption {
|
|
return func(m *UserMutation) {
|
|
m.oldValue = func(context.Context) (*User, error) {
|
|
return node, nil
|
|
}
|
|
m.id = &node.ID
|
|
}
|
|
}
|
|
|
|
// Client returns a new `ent.Client` from the mutation. If the mutation was
|
|
// executed in a transaction (ent.Tx), a transactional client is returned.
|
|
func (m UserMutation) Client() *Client {
|
|
client := &Client{config: m.config}
|
|
client.init()
|
|
return client
|
|
}
|
|
|
|
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
|
|
// it returns an error otherwise.
|
|
func (m UserMutation) Tx() (*Tx, error) {
|
|
if _, ok := m.driver.(*txDriver); !ok {
|
|
return nil, errors.New("ent: mutation is not running in a transaction")
|
|
}
|
|
tx := &Tx{config: m.config}
|
|
tx.init()
|
|
return tx, nil
|
|
}
|
|
|
|
// ID returns the ID value in the mutation. Note that the ID is only available
|
|
// if it was provided to the builder or after it was returned from the database.
|
|
func (m *UserMutation) ID() (id int, exists bool) {
|
|
if m.id == nil {
|
|
return
|
|
}
|
|
return *m.id, true
|
|
}
|
|
|
|
// IDs queries the database and returns the entity ids that match the mutation's predicate.
|
|
// That means, if the mutation is applied within a transaction with an isolation level such
|
|
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
|
|
// or updated by the mutation.
|
|
func (m *UserMutation) IDs(ctx context.Context) ([]int, error) {
|
|
switch {
|
|
case m.op.Is(OpUpdateOne | OpDeleteOne):
|
|
id, exists := m.ID()
|
|
if exists {
|
|
return []int{id}, nil
|
|
}
|
|
fallthrough
|
|
case m.op.Is(OpUpdate | OpDelete):
|
|
return m.Client().User.Query().Where(m.predicates...).IDs(ctx)
|
|
default:
|
|
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
|
|
}
|
|
}
|
|
|
|
// SetEmail sets the "email" field.
|
|
func (m *UserMutation) SetEmail(s string) {
|
|
m.email = &s
|
|
}
|
|
|
|
// Email returns the value of the "email" field in the mutation.
|
|
func (m *UserMutation) Email() (r string, exists bool) {
|
|
v := m.email
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldEmail returns the old "email" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldEmail(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldEmail is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldEmail requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldEmail: %w", err)
|
|
}
|
|
return oldValue.Email, nil
|
|
}
|
|
|
|
// ResetEmail resets all changes to the "email" field.
|
|
func (m *UserMutation) ResetEmail() {
|
|
m.email = nil
|
|
}
|
|
|
|
// SetPassword sets the "password" field.
|
|
func (m *UserMutation) SetPassword(s string) {
|
|
m.password = &s
|
|
}
|
|
|
|
// Password returns the value of the "password" field in the mutation.
|
|
func (m *UserMutation) Password() (r string, exists bool) {
|
|
v := m.password
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldPassword returns the old "password" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldPassword is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldPassword requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldPassword: %w", err)
|
|
}
|
|
return oldValue.Password, nil
|
|
}
|
|
|
|
// ResetPassword resets all changes to the "password" field.
|
|
func (m *UserMutation) ResetPassword() {
|
|
m.password = nil
|
|
}
|
|
|
|
// SetSalt sets the "salt" field.
|
|
func (m *UserMutation) SetSalt(s string) {
|
|
m.salt = &s
|
|
}
|
|
|
|
// Salt returns the value of the "salt" field in the mutation.
|
|
func (m *UserMutation) Salt() (r string, exists bool) {
|
|
v := m.salt
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldSalt returns the old "salt" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldSalt(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldSalt is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldSalt requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldSalt: %w", err)
|
|
}
|
|
return oldValue.Salt, nil
|
|
}
|
|
|
|
// ResetSalt resets all changes to the "salt" field.
|
|
func (m *UserMutation) ResetSalt() {
|
|
m.salt = nil
|
|
}
|
|
|
|
// SetRegIP sets the "reg_ip" field.
|
|
func (m *UserMutation) SetRegIP(s string) {
|
|
m.reg_ip = &s
|
|
}
|
|
|
|
// RegIP returns the value of the "reg_ip" field in the mutation.
|
|
func (m *UserMutation) RegIP() (r string, exists bool) {
|
|
v := m.reg_ip
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldRegIP returns the old "reg_ip" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldRegIP(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldRegIP is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldRegIP requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldRegIP: %w", err)
|
|
}
|
|
return oldValue.RegIP, nil
|
|
}
|
|
|
|
// ResetRegIP resets all changes to the "reg_ip" field.
|
|
func (m *UserMutation) ResetRegIP() {
|
|
m.reg_ip = nil
|
|
}
|
|
|
|
// SetState sets the "state" field.
|
|
func (m *UserMutation) SetState(i int) {
|
|
m.state = &i
|
|
m.addstate = nil
|
|
}
|
|
|
|
// State returns the value of the "state" field in the mutation.
|
|
func (m *UserMutation) State() (r int, exists bool) {
|
|
v := m.state
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldState returns the old "state" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldState(ctx context.Context) (v int, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldState is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldState requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldState: %w", err)
|
|
}
|
|
return oldValue.State, nil
|
|
}
|
|
|
|
// AddState adds i to the "state" field.
|
|
func (m *UserMutation) AddState(i int) {
|
|
if m.addstate != nil {
|
|
*m.addstate += i
|
|
} else {
|
|
m.addstate = &i
|
|
}
|
|
}
|
|
|
|
// AddedState returns the value that was added to the "state" field in this mutation.
|
|
func (m *UserMutation) AddedState() (r int, exists bool) {
|
|
v := m.addstate
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// ResetState resets all changes to the "state" field.
|
|
func (m *UserMutation) ResetState() {
|
|
m.state = nil
|
|
m.addstate = nil
|
|
}
|
|
|
|
// SetRegTime sets the "reg_time" field.
|
|
func (m *UserMutation) SetRegTime(i int64) {
|
|
m.reg_time = &i
|
|
m.addreg_time = nil
|
|
}
|
|
|
|
// RegTime returns the value of the "reg_time" field in the mutation.
|
|
func (m *UserMutation) RegTime() (r int64, exists bool) {
|
|
v := m.reg_time
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldRegTime returns the old "reg_time" field's value of the User entity.
|
|
// If the User object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserMutation) OldRegTime(ctx context.Context) (v int64, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldRegTime is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldRegTime requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldRegTime: %w", err)
|
|
}
|
|
return oldValue.RegTime, nil
|
|
}
|
|
|
|
// AddRegTime adds i to the "reg_time" field.
|
|
func (m *UserMutation) AddRegTime(i int64) {
|
|
if m.addreg_time != nil {
|
|
*m.addreg_time += i
|
|
} else {
|
|
m.addreg_time = &i
|
|
}
|
|
}
|
|
|
|
// AddedRegTime returns the value that was added to the "reg_time" field in this mutation.
|
|
func (m *UserMutation) AddedRegTime() (r int64, exists bool) {
|
|
v := m.addreg_time
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// ResetRegTime resets all changes to the "reg_time" field.
|
|
func (m *UserMutation) ResetRegTime() {
|
|
m.reg_time = nil
|
|
m.addreg_time = nil
|
|
}
|
|
|
|
// AddCreatedTextureIDs adds the "created_texture" edge to the Texture entity by ids.
|
|
func (m *UserMutation) AddCreatedTextureIDs(ids ...int) {
|
|
if m.created_texture == nil {
|
|
m.created_texture = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.created_texture[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearCreatedTexture clears the "created_texture" edge to the Texture entity.
|
|
func (m *UserMutation) ClearCreatedTexture() {
|
|
m.clearedcreated_texture = true
|
|
}
|
|
|
|
// CreatedTextureCleared reports if the "created_texture" edge to the Texture entity was cleared.
|
|
func (m *UserMutation) CreatedTextureCleared() bool {
|
|
return m.clearedcreated_texture
|
|
}
|
|
|
|
// RemoveCreatedTextureIDs removes the "created_texture" edge to the Texture entity by IDs.
|
|
func (m *UserMutation) RemoveCreatedTextureIDs(ids ...int) {
|
|
if m.removedcreated_texture == nil {
|
|
m.removedcreated_texture = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.created_texture, ids[i])
|
|
m.removedcreated_texture[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedCreatedTexture returns the removed IDs of the "created_texture" edge to the Texture entity.
|
|
func (m *UserMutation) RemovedCreatedTextureIDs() (ids []int) {
|
|
for id := range m.removedcreated_texture {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// CreatedTextureIDs returns the "created_texture" edge IDs in the mutation.
|
|
func (m *UserMutation) CreatedTextureIDs() (ids []int) {
|
|
for id := range m.created_texture {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetCreatedTexture resets all changes to the "created_texture" edge.
|
|
func (m *UserMutation) ResetCreatedTexture() {
|
|
m.created_texture = nil
|
|
m.clearedcreated_texture = false
|
|
m.removedcreated_texture = nil
|
|
}
|
|
|
|
// SetProfileID sets the "profile" edge to the UserProfile entity by id.
|
|
func (m *UserMutation) SetProfileID(id int) {
|
|
m.profile = &id
|
|
}
|
|
|
|
// ClearProfile clears the "profile" edge to the UserProfile entity.
|
|
func (m *UserMutation) ClearProfile() {
|
|
m.clearedprofile = true
|
|
}
|
|
|
|
// ProfileCleared reports if the "profile" edge to the UserProfile entity was cleared.
|
|
func (m *UserMutation) ProfileCleared() bool {
|
|
return m.clearedprofile
|
|
}
|
|
|
|
// ProfileID returns the "profile" edge ID in the mutation.
|
|
func (m *UserMutation) ProfileID() (id int, exists bool) {
|
|
if m.profile != nil {
|
|
return *m.profile, true
|
|
}
|
|
return
|
|
}
|
|
|
|
// ProfileIDs returns the "profile" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// ProfileID instead. It exists only for internal usage by the builders.
|
|
func (m *UserMutation) ProfileIDs() (ids []int) {
|
|
if id := m.profile; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetProfile resets all changes to the "profile" edge.
|
|
func (m *UserMutation) ResetProfile() {
|
|
m.profile = nil
|
|
m.clearedprofile = false
|
|
}
|
|
|
|
// SetTokenID sets the "token" edge to the UserToken entity by id.
|
|
func (m *UserMutation) SetTokenID(id int) {
|
|
m.token = &id
|
|
}
|
|
|
|
// ClearToken clears the "token" edge to the UserToken entity.
|
|
func (m *UserMutation) ClearToken() {
|
|
m.clearedtoken = true
|
|
}
|
|
|
|
// TokenCleared reports if the "token" edge to the UserToken entity was cleared.
|
|
func (m *UserMutation) TokenCleared() bool {
|
|
return m.clearedtoken
|
|
}
|
|
|
|
// TokenID returns the "token" edge ID in the mutation.
|
|
func (m *UserMutation) TokenID() (id int, exists bool) {
|
|
if m.token != nil {
|
|
return *m.token, true
|
|
}
|
|
return
|
|
}
|
|
|
|
// TokenIDs returns the "token" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// TokenID instead. It exists only for internal usage by the builders.
|
|
func (m *UserMutation) TokenIDs() (ids []int) {
|
|
if id := m.token; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetToken resets all changes to the "token" edge.
|
|
func (m *UserMutation) ResetToken() {
|
|
m.token = nil
|
|
m.clearedtoken = false
|
|
}
|
|
|
|
// Where appends a list predicates to the UserMutation builder.
|
|
func (m *UserMutation) Where(ps ...predicate.User) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// WhereP appends storage-level predicates to the UserMutation builder. Using this method,
|
|
// users can use type-assertion to append predicates that do not depend on any generated package.
|
|
func (m *UserMutation) WhereP(ps ...func(*sql.Selector)) {
|
|
p := make([]predicate.User, len(ps))
|
|
for i := range ps {
|
|
p[i] = ps[i]
|
|
}
|
|
m.Where(p...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *UserMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// SetOp allows setting the mutation operation.
|
|
func (m *UserMutation) SetOp(op Op) {
|
|
m.op = op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (User).
|
|
func (m *UserMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *UserMutation) Fields() []string {
|
|
fields := make([]string, 0, 6)
|
|
if m.email != nil {
|
|
fields = append(fields, user.FieldEmail)
|
|
}
|
|
if m.password != nil {
|
|
fields = append(fields, user.FieldPassword)
|
|
}
|
|
if m.salt != nil {
|
|
fields = append(fields, user.FieldSalt)
|
|
}
|
|
if m.reg_ip != nil {
|
|
fields = append(fields, user.FieldRegIP)
|
|
}
|
|
if m.state != nil {
|
|
fields = append(fields, user.FieldState)
|
|
}
|
|
if m.reg_time != nil {
|
|
fields = append(fields, user.FieldRegTime)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *UserMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case user.FieldEmail:
|
|
return m.Email()
|
|
case user.FieldPassword:
|
|
return m.Password()
|
|
case user.FieldSalt:
|
|
return m.Salt()
|
|
case user.FieldRegIP:
|
|
return m.RegIP()
|
|
case user.FieldState:
|
|
return m.State()
|
|
case user.FieldRegTime:
|
|
return m.RegTime()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case user.FieldEmail:
|
|
return m.OldEmail(ctx)
|
|
case user.FieldPassword:
|
|
return m.OldPassword(ctx)
|
|
case user.FieldSalt:
|
|
return m.OldSalt(ctx)
|
|
case user.FieldRegIP:
|
|
return m.OldRegIP(ctx)
|
|
case user.FieldState:
|
|
return m.OldState(ctx)
|
|
case user.FieldRegTime:
|
|
return m.OldRegTime(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case user.FieldEmail:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetEmail(v)
|
|
return nil
|
|
case user.FieldPassword:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetPassword(v)
|
|
return nil
|
|
case user.FieldSalt:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetSalt(v)
|
|
return nil
|
|
case user.FieldRegIP:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetRegIP(v)
|
|
return nil
|
|
case user.FieldState:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetState(v)
|
|
return nil
|
|
case user.FieldRegTime:
|
|
v, ok := value.(int64)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetRegTime(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *UserMutation) AddedFields() []string {
|
|
var fields []string
|
|
if m.addstate != nil {
|
|
fields = append(fields, user.FieldState)
|
|
}
|
|
if m.addreg_time != nil {
|
|
fields = append(fields, user.FieldRegTime)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case user.FieldState:
|
|
return m.AddedState()
|
|
case user.FieldRegTime:
|
|
return m.AddedRegTime()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
case user.FieldState:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.AddState(v)
|
|
return nil
|
|
case user.FieldRegTime:
|
|
v, ok := value.(int64)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.AddRegTime(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *UserMutation) ClearedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *UserMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *UserMutation) ClearField(name string) error {
|
|
return fmt.Errorf("unknown User nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *UserMutation) ResetField(name string) error {
|
|
switch name {
|
|
case user.FieldEmail:
|
|
m.ResetEmail()
|
|
return nil
|
|
case user.FieldPassword:
|
|
m.ResetPassword()
|
|
return nil
|
|
case user.FieldSalt:
|
|
m.ResetSalt()
|
|
return nil
|
|
case user.FieldRegIP:
|
|
m.ResetRegIP()
|
|
return nil
|
|
case user.FieldState:
|
|
m.ResetState()
|
|
return nil
|
|
case user.FieldRegTime:
|
|
m.ResetRegTime()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *UserMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 3)
|
|
if m.created_texture != nil {
|
|
edges = append(edges, user.EdgeCreatedTexture)
|
|
}
|
|
if m.profile != nil {
|
|
edges = append(edges, user.EdgeProfile)
|
|
}
|
|
if m.token != nil {
|
|
edges = append(edges, user.EdgeToken)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *UserMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case user.EdgeCreatedTexture:
|
|
ids := make([]ent.Value, 0, len(m.created_texture))
|
|
for id := range m.created_texture {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case user.EdgeProfile:
|
|
if id := m.profile; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
case user.EdgeToken:
|
|
if id := m.token; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *UserMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 3)
|
|
if m.removedcreated_texture != nil {
|
|
edges = append(edges, user.EdgeCreatedTexture)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case user.EdgeCreatedTexture:
|
|
ids := make([]ent.Value, 0, len(m.removedcreated_texture))
|
|
for id := range m.removedcreated_texture {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *UserMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 3)
|
|
if m.clearedcreated_texture {
|
|
edges = append(edges, user.EdgeCreatedTexture)
|
|
}
|
|
if m.clearedprofile {
|
|
edges = append(edges, user.EdgeProfile)
|
|
}
|
|
if m.clearedtoken {
|
|
edges = append(edges, user.EdgeToken)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *UserMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case user.EdgeCreatedTexture:
|
|
return m.clearedcreated_texture
|
|
case user.EdgeProfile:
|
|
return m.clearedprofile
|
|
case user.EdgeToken:
|
|
return m.clearedtoken
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *UserMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case user.EdgeProfile:
|
|
m.ClearProfile()
|
|
return nil
|
|
case user.EdgeToken:
|
|
m.ClearToken()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *UserMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case user.EdgeCreatedTexture:
|
|
m.ResetCreatedTexture()
|
|
return nil
|
|
case user.EdgeProfile:
|
|
m.ResetProfile()
|
|
return nil
|
|
case user.EdgeToken:
|
|
m.ResetToken()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User edge %s", name)
|
|
}
|
|
|
|
// UserProfileMutation represents an operation that mutates the UserProfile nodes in the graph.
|
|
type UserProfileMutation struct {
|
|
config
|
|
op Op
|
|
typ string
|
|
id *int
|
|
name *string
|
|
uuid *string
|
|
clearedFields map[string]struct{}
|
|
user *int
|
|
cleareduser bool
|
|
texture map[int]struct{}
|
|
removedtexture map[int]struct{}
|
|
clearedtexture bool
|
|
usertexture map[int]struct{}
|
|
removedusertexture map[int]struct{}
|
|
clearedusertexture bool
|
|
done bool
|
|
oldValue func(context.Context) (*UserProfile, error)
|
|
predicates []predicate.UserProfile
|
|
}
|
|
|
|
var _ ent.Mutation = (*UserProfileMutation)(nil)
|
|
|
|
// userprofileOption allows management of the mutation configuration using functional options.
|
|
type userprofileOption func(*UserProfileMutation)
|
|
|
|
// newUserProfileMutation creates new mutation for the UserProfile entity.
|
|
func newUserProfileMutation(c config, op Op, opts ...userprofileOption) *UserProfileMutation {
|
|
m := &UserProfileMutation{
|
|
config: c,
|
|
op: op,
|
|
typ: TypeUserProfile,
|
|
clearedFields: make(map[string]struct{}),
|
|
}
|
|
for _, opt := range opts {
|
|
opt(m)
|
|
}
|
|
return m
|
|
}
|
|
|
|
// withUserProfileID sets the ID field of the mutation.
|
|
func withUserProfileID(id int) userprofileOption {
|
|
return func(m *UserProfileMutation) {
|
|
var (
|
|
err error
|
|
once sync.Once
|
|
value *UserProfile
|
|
)
|
|
m.oldValue = func(ctx context.Context) (*UserProfile, error) {
|
|
once.Do(func() {
|
|
if m.done {
|
|
err = errors.New("querying old values post mutation is not allowed")
|
|
} else {
|
|
value, err = m.Client().UserProfile.Get(ctx, id)
|
|
}
|
|
})
|
|
return value, err
|
|
}
|
|
m.id = &id
|
|
}
|
|
}
|
|
|
|
// withUserProfile sets the old UserProfile of the mutation.
|
|
func withUserProfile(node *UserProfile) userprofileOption {
|
|
return func(m *UserProfileMutation) {
|
|
m.oldValue = func(context.Context) (*UserProfile, error) {
|
|
return node, nil
|
|
}
|
|
m.id = &node.ID
|
|
}
|
|
}
|
|
|
|
// Client returns a new `ent.Client` from the mutation. If the mutation was
|
|
// executed in a transaction (ent.Tx), a transactional client is returned.
|
|
func (m UserProfileMutation) Client() *Client {
|
|
client := &Client{config: m.config}
|
|
client.init()
|
|
return client
|
|
}
|
|
|
|
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
|
|
// it returns an error otherwise.
|
|
func (m UserProfileMutation) Tx() (*Tx, error) {
|
|
if _, ok := m.driver.(*txDriver); !ok {
|
|
return nil, errors.New("ent: mutation is not running in a transaction")
|
|
}
|
|
tx := &Tx{config: m.config}
|
|
tx.init()
|
|
return tx, nil
|
|
}
|
|
|
|
// ID returns the ID value in the mutation. Note that the ID is only available
|
|
// if it was provided to the builder or after it was returned from the database.
|
|
func (m *UserProfileMutation) ID() (id int, exists bool) {
|
|
if m.id == nil {
|
|
return
|
|
}
|
|
return *m.id, true
|
|
}
|
|
|
|
// IDs queries the database and returns the entity ids that match the mutation's predicate.
|
|
// That means, if the mutation is applied within a transaction with an isolation level such
|
|
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
|
|
// or updated by the mutation.
|
|
func (m *UserProfileMutation) IDs(ctx context.Context) ([]int, error) {
|
|
switch {
|
|
case m.op.Is(OpUpdateOne | OpDeleteOne):
|
|
id, exists := m.ID()
|
|
if exists {
|
|
return []int{id}, nil
|
|
}
|
|
fallthrough
|
|
case m.op.Is(OpUpdate | OpDelete):
|
|
return m.Client().UserProfile.Query().Where(m.predicates...).IDs(ctx)
|
|
default:
|
|
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
|
|
}
|
|
}
|
|
|
|
// SetName sets the "name" field.
|
|
func (m *UserProfileMutation) SetName(s string) {
|
|
m.name = &s
|
|
}
|
|
|
|
// Name returns the value of the "name" field in the mutation.
|
|
func (m *UserProfileMutation) Name() (r string, exists bool) {
|
|
v := m.name
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldName returns the old "name" field's value of the UserProfile entity.
|
|
// If the UserProfile object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserProfileMutation) OldName(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldName is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldName requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldName: %w", err)
|
|
}
|
|
return oldValue.Name, nil
|
|
}
|
|
|
|
// ResetName resets all changes to the "name" field.
|
|
func (m *UserProfileMutation) ResetName() {
|
|
m.name = nil
|
|
}
|
|
|
|
// SetUUID sets the "uuid" field.
|
|
func (m *UserProfileMutation) SetUUID(s string) {
|
|
m.uuid = &s
|
|
}
|
|
|
|
// UUID returns the value of the "uuid" field in the mutation.
|
|
func (m *UserProfileMutation) UUID() (r string, exists bool) {
|
|
v := m.uuid
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldUUID returns the old "uuid" field's value of the UserProfile entity.
|
|
// If the UserProfile object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserProfileMutation) OldUUID(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldUUID is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldUUID requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldUUID: %w", err)
|
|
}
|
|
return oldValue.UUID, nil
|
|
}
|
|
|
|
// ResetUUID resets all changes to the "uuid" field.
|
|
func (m *UserProfileMutation) ResetUUID() {
|
|
m.uuid = nil
|
|
}
|
|
|
|
// SetUserID sets the "user" edge to the User entity by id.
|
|
func (m *UserProfileMutation) SetUserID(id int) {
|
|
m.user = &id
|
|
}
|
|
|
|
// ClearUser clears the "user" edge to the User entity.
|
|
func (m *UserProfileMutation) ClearUser() {
|
|
m.cleareduser = true
|
|
}
|
|
|
|
// UserCleared reports if the "user" edge to the User entity was cleared.
|
|
func (m *UserProfileMutation) UserCleared() bool {
|
|
return m.cleareduser
|
|
}
|
|
|
|
// UserID returns the "user" edge ID in the mutation.
|
|
func (m *UserProfileMutation) UserID() (id int, exists bool) {
|
|
if m.user != nil {
|
|
return *m.user, true
|
|
}
|
|
return
|
|
}
|
|
|
|
// UserIDs returns the "user" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// UserID instead. It exists only for internal usage by the builders.
|
|
func (m *UserProfileMutation) UserIDs() (ids []int) {
|
|
if id := m.user; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetUser resets all changes to the "user" edge.
|
|
func (m *UserProfileMutation) ResetUser() {
|
|
m.user = nil
|
|
m.cleareduser = false
|
|
}
|
|
|
|
// AddTextureIDs adds the "texture" edge to the Texture entity by ids.
|
|
func (m *UserProfileMutation) AddTextureIDs(ids ...int) {
|
|
if m.texture == nil {
|
|
m.texture = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.texture[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearTexture clears the "texture" edge to the Texture entity.
|
|
func (m *UserProfileMutation) ClearTexture() {
|
|
m.clearedtexture = true
|
|
}
|
|
|
|
// TextureCleared reports if the "texture" edge to the Texture entity was cleared.
|
|
func (m *UserProfileMutation) TextureCleared() bool {
|
|
return m.clearedtexture
|
|
}
|
|
|
|
// RemoveTextureIDs removes the "texture" edge to the Texture entity by IDs.
|
|
func (m *UserProfileMutation) RemoveTextureIDs(ids ...int) {
|
|
if m.removedtexture == nil {
|
|
m.removedtexture = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.texture, ids[i])
|
|
m.removedtexture[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedTexture returns the removed IDs of the "texture" edge to the Texture entity.
|
|
func (m *UserProfileMutation) RemovedTextureIDs() (ids []int) {
|
|
for id := range m.removedtexture {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// TextureIDs returns the "texture" edge IDs in the mutation.
|
|
func (m *UserProfileMutation) TextureIDs() (ids []int) {
|
|
for id := range m.texture {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetTexture resets all changes to the "texture" edge.
|
|
func (m *UserProfileMutation) ResetTexture() {
|
|
m.texture = nil
|
|
m.clearedtexture = false
|
|
m.removedtexture = nil
|
|
}
|
|
|
|
// AddUsertextureIDs adds the "usertexture" edge to the UserTexture entity by ids.
|
|
func (m *UserProfileMutation) AddUsertextureIDs(ids ...int) {
|
|
if m.usertexture == nil {
|
|
m.usertexture = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.usertexture[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearUsertexture clears the "usertexture" edge to the UserTexture entity.
|
|
func (m *UserProfileMutation) ClearUsertexture() {
|
|
m.clearedusertexture = true
|
|
}
|
|
|
|
// UsertextureCleared reports if the "usertexture" edge to the UserTexture entity was cleared.
|
|
func (m *UserProfileMutation) UsertextureCleared() bool {
|
|
return m.clearedusertexture
|
|
}
|
|
|
|
// RemoveUsertextureIDs removes the "usertexture" edge to the UserTexture entity by IDs.
|
|
func (m *UserProfileMutation) RemoveUsertextureIDs(ids ...int) {
|
|
if m.removedusertexture == nil {
|
|
m.removedusertexture = make(map[int]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.usertexture, ids[i])
|
|
m.removedusertexture[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedUsertexture returns the removed IDs of the "usertexture" edge to the UserTexture entity.
|
|
func (m *UserProfileMutation) RemovedUsertextureIDs() (ids []int) {
|
|
for id := range m.removedusertexture {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// UsertextureIDs returns the "usertexture" edge IDs in the mutation.
|
|
func (m *UserProfileMutation) UsertextureIDs() (ids []int) {
|
|
for id := range m.usertexture {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetUsertexture resets all changes to the "usertexture" edge.
|
|
func (m *UserProfileMutation) ResetUsertexture() {
|
|
m.usertexture = nil
|
|
m.clearedusertexture = false
|
|
m.removedusertexture = nil
|
|
}
|
|
|
|
// Where appends a list predicates to the UserProfileMutation builder.
|
|
func (m *UserProfileMutation) Where(ps ...predicate.UserProfile) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// WhereP appends storage-level predicates to the UserProfileMutation builder. Using this method,
|
|
// users can use type-assertion to append predicates that do not depend on any generated package.
|
|
func (m *UserProfileMutation) WhereP(ps ...func(*sql.Selector)) {
|
|
p := make([]predicate.UserProfile, len(ps))
|
|
for i := range ps {
|
|
p[i] = ps[i]
|
|
}
|
|
m.Where(p...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *UserProfileMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// SetOp allows setting the mutation operation.
|
|
func (m *UserProfileMutation) SetOp(op Op) {
|
|
m.op = op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (UserProfile).
|
|
func (m *UserProfileMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *UserProfileMutation) Fields() []string {
|
|
fields := make([]string, 0, 2)
|
|
if m.name != nil {
|
|
fields = append(fields, userprofile.FieldName)
|
|
}
|
|
if m.uuid != nil {
|
|
fields = append(fields, userprofile.FieldUUID)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *UserProfileMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case userprofile.FieldName:
|
|
return m.Name()
|
|
case userprofile.FieldUUID:
|
|
return m.UUID()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *UserProfileMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case userprofile.FieldName:
|
|
return m.OldName(ctx)
|
|
case userprofile.FieldUUID:
|
|
return m.OldUUID(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown UserProfile field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserProfileMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case userprofile.FieldName:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetName(v)
|
|
return nil
|
|
case userprofile.FieldUUID:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetUUID(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserProfile field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *UserProfileMutation) AddedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *UserProfileMutation) AddedField(name string) (ent.Value, bool) {
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserProfileMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown UserProfile numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *UserProfileMutation) ClearedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *UserProfileMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *UserProfileMutation) ClearField(name string) error {
|
|
return fmt.Errorf("unknown UserProfile nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *UserProfileMutation) ResetField(name string) error {
|
|
switch name {
|
|
case userprofile.FieldName:
|
|
m.ResetName()
|
|
return nil
|
|
case userprofile.FieldUUID:
|
|
m.ResetUUID()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserProfile field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *UserProfileMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 3)
|
|
if m.user != nil {
|
|
edges = append(edges, userprofile.EdgeUser)
|
|
}
|
|
if m.texture != nil {
|
|
edges = append(edges, userprofile.EdgeTexture)
|
|
}
|
|
if m.usertexture != nil {
|
|
edges = append(edges, userprofile.EdgeUsertexture)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *UserProfileMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case userprofile.EdgeUser:
|
|
if id := m.user; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
case userprofile.EdgeTexture:
|
|
ids := make([]ent.Value, 0, len(m.texture))
|
|
for id := range m.texture {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case userprofile.EdgeUsertexture:
|
|
ids := make([]ent.Value, 0, len(m.usertexture))
|
|
for id := range m.usertexture {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *UserProfileMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 3)
|
|
if m.removedtexture != nil {
|
|
edges = append(edges, userprofile.EdgeTexture)
|
|
}
|
|
if m.removedusertexture != nil {
|
|
edges = append(edges, userprofile.EdgeUsertexture)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *UserProfileMutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case userprofile.EdgeTexture:
|
|
ids := make([]ent.Value, 0, len(m.removedtexture))
|
|
for id := range m.removedtexture {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case userprofile.EdgeUsertexture:
|
|
ids := make([]ent.Value, 0, len(m.removedusertexture))
|
|
for id := range m.removedusertexture {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *UserProfileMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 3)
|
|
if m.cleareduser {
|
|
edges = append(edges, userprofile.EdgeUser)
|
|
}
|
|
if m.clearedtexture {
|
|
edges = append(edges, userprofile.EdgeTexture)
|
|
}
|
|
if m.clearedusertexture {
|
|
edges = append(edges, userprofile.EdgeUsertexture)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *UserProfileMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case userprofile.EdgeUser:
|
|
return m.cleareduser
|
|
case userprofile.EdgeTexture:
|
|
return m.clearedtexture
|
|
case userprofile.EdgeUsertexture:
|
|
return m.clearedusertexture
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *UserProfileMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case userprofile.EdgeUser:
|
|
m.ClearUser()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserProfile unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *UserProfileMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case userprofile.EdgeUser:
|
|
m.ResetUser()
|
|
return nil
|
|
case userprofile.EdgeTexture:
|
|
m.ResetTexture()
|
|
return nil
|
|
case userprofile.EdgeUsertexture:
|
|
m.ResetUsertexture()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserProfile edge %s", name)
|
|
}
|
|
|
|
// UserTextureMutation represents an operation that mutates the UserTexture nodes in the graph.
|
|
type UserTextureMutation struct {
|
|
config
|
|
op Op
|
|
typ string
|
|
id *int
|
|
_type *string
|
|
variant *string
|
|
clearedFields map[string]struct{}
|
|
user_profile *int
|
|
cleareduser_profile bool
|
|
texture *int
|
|
clearedtexture bool
|
|
done bool
|
|
oldValue func(context.Context) (*UserTexture, error)
|
|
predicates []predicate.UserTexture
|
|
}
|
|
|
|
var _ ent.Mutation = (*UserTextureMutation)(nil)
|
|
|
|
// usertextureOption allows management of the mutation configuration using functional options.
|
|
type usertextureOption func(*UserTextureMutation)
|
|
|
|
// newUserTextureMutation creates new mutation for the UserTexture entity.
|
|
func newUserTextureMutation(c config, op Op, opts ...usertextureOption) *UserTextureMutation {
|
|
m := &UserTextureMutation{
|
|
config: c,
|
|
op: op,
|
|
typ: TypeUserTexture,
|
|
clearedFields: make(map[string]struct{}),
|
|
}
|
|
for _, opt := range opts {
|
|
opt(m)
|
|
}
|
|
return m
|
|
}
|
|
|
|
// withUserTextureID sets the ID field of the mutation.
|
|
func withUserTextureID(id int) usertextureOption {
|
|
return func(m *UserTextureMutation) {
|
|
var (
|
|
err error
|
|
once sync.Once
|
|
value *UserTexture
|
|
)
|
|
m.oldValue = func(ctx context.Context) (*UserTexture, error) {
|
|
once.Do(func() {
|
|
if m.done {
|
|
err = errors.New("querying old values post mutation is not allowed")
|
|
} else {
|
|
value, err = m.Client().UserTexture.Get(ctx, id)
|
|
}
|
|
})
|
|
return value, err
|
|
}
|
|
m.id = &id
|
|
}
|
|
}
|
|
|
|
// withUserTexture sets the old UserTexture of the mutation.
|
|
func withUserTexture(node *UserTexture) usertextureOption {
|
|
return func(m *UserTextureMutation) {
|
|
m.oldValue = func(context.Context) (*UserTexture, error) {
|
|
return node, nil
|
|
}
|
|
m.id = &node.ID
|
|
}
|
|
}
|
|
|
|
// Client returns a new `ent.Client` from the mutation. If the mutation was
|
|
// executed in a transaction (ent.Tx), a transactional client is returned.
|
|
func (m UserTextureMutation) Client() *Client {
|
|
client := &Client{config: m.config}
|
|
client.init()
|
|
return client
|
|
}
|
|
|
|
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
|
|
// it returns an error otherwise.
|
|
func (m UserTextureMutation) Tx() (*Tx, error) {
|
|
if _, ok := m.driver.(*txDriver); !ok {
|
|
return nil, errors.New("ent: mutation is not running in a transaction")
|
|
}
|
|
tx := &Tx{config: m.config}
|
|
tx.init()
|
|
return tx, nil
|
|
}
|
|
|
|
// ID returns the ID value in the mutation. Note that the ID is only available
|
|
// if it was provided to the builder or after it was returned from the database.
|
|
func (m *UserTextureMutation) ID() (id int, exists bool) {
|
|
if m.id == nil {
|
|
return
|
|
}
|
|
return *m.id, true
|
|
}
|
|
|
|
// IDs queries the database and returns the entity ids that match the mutation's predicate.
|
|
// That means, if the mutation is applied within a transaction with an isolation level such
|
|
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
|
|
// or updated by the mutation.
|
|
func (m *UserTextureMutation) IDs(ctx context.Context) ([]int, error) {
|
|
switch {
|
|
case m.op.Is(OpUpdateOne | OpDeleteOne):
|
|
id, exists := m.ID()
|
|
if exists {
|
|
return []int{id}, nil
|
|
}
|
|
fallthrough
|
|
case m.op.Is(OpUpdate | OpDelete):
|
|
return m.Client().UserTexture.Query().Where(m.predicates...).IDs(ctx)
|
|
default:
|
|
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
|
|
}
|
|
}
|
|
|
|
// SetUserProfileID sets the "user_profile_id" field.
|
|
func (m *UserTextureMutation) SetUserProfileID(i int) {
|
|
m.user_profile = &i
|
|
}
|
|
|
|
// UserProfileID returns the value of the "user_profile_id" field in the mutation.
|
|
func (m *UserTextureMutation) UserProfileID() (r int, exists bool) {
|
|
v := m.user_profile
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldUserProfileID returns the old "user_profile_id" field's value of the UserTexture entity.
|
|
// If the UserTexture object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserTextureMutation) OldUserProfileID(ctx context.Context) (v int, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldUserProfileID is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldUserProfileID requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldUserProfileID: %w", err)
|
|
}
|
|
return oldValue.UserProfileID, nil
|
|
}
|
|
|
|
// ResetUserProfileID resets all changes to the "user_profile_id" field.
|
|
func (m *UserTextureMutation) ResetUserProfileID() {
|
|
m.user_profile = nil
|
|
}
|
|
|
|
// SetTextureID sets the "texture_id" field.
|
|
func (m *UserTextureMutation) SetTextureID(i int) {
|
|
m.texture = &i
|
|
}
|
|
|
|
// TextureID returns the value of the "texture_id" field in the mutation.
|
|
func (m *UserTextureMutation) TextureID() (r int, exists bool) {
|
|
v := m.texture
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldTextureID returns the old "texture_id" field's value of the UserTexture entity.
|
|
// If the UserTexture object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserTextureMutation) OldTextureID(ctx context.Context) (v int, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldTextureID is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldTextureID requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldTextureID: %w", err)
|
|
}
|
|
return oldValue.TextureID, nil
|
|
}
|
|
|
|
// ResetTextureID resets all changes to the "texture_id" field.
|
|
func (m *UserTextureMutation) ResetTextureID() {
|
|
m.texture = nil
|
|
}
|
|
|
|
// SetType sets the "type" field.
|
|
func (m *UserTextureMutation) SetType(s string) {
|
|
m._type = &s
|
|
}
|
|
|
|
// GetType returns the value of the "type" field in the mutation.
|
|
func (m *UserTextureMutation) GetType() (r string, exists bool) {
|
|
v := m._type
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldType returns the old "type" field's value of the UserTexture entity.
|
|
// If the UserTexture object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserTextureMutation) OldType(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldType is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldType requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldType: %w", err)
|
|
}
|
|
return oldValue.Type, nil
|
|
}
|
|
|
|
// ResetType resets all changes to the "type" field.
|
|
func (m *UserTextureMutation) ResetType() {
|
|
m._type = nil
|
|
}
|
|
|
|
// SetVariant sets the "variant" field.
|
|
func (m *UserTextureMutation) SetVariant(s string) {
|
|
m.variant = &s
|
|
}
|
|
|
|
// Variant returns the value of the "variant" field in the mutation.
|
|
func (m *UserTextureMutation) Variant() (r string, exists bool) {
|
|
v := m.variant
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldVariant returns the old "variant" field's value of the UserTexture entity.
|
|
// If the UserTexture object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserTextureMutation) OldVariant(ctx context.Context) (v string, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldVariant is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldVariant requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldVariant: %w", err)
|
|
}
|
|
return oldValue.Variant, nil
|
|
}
|
|
|
|
// ResetVariant resets all changes to the "variant" field.
|
|
func (m *UserTextureMutation) ResetVariant() {
|
|
m.variant = nil
|
|
}
|
|
|
|
// ClearUserProfile clears the "user_profile" edge to the UserProfile entity.
|
|
func (m *UserTextureMutation) ClearUserProfile() {
|
|
m.cleareduser_profile = true
|
|
}
|
|
|
|
// UserProfileCleared reports if the "user_profile" edge to the UserProfile entity was cleared.
|
|
func (m *UserTextureMutation) UserProfileCleared() bool {
|
|
return m.cleareduser_profile
|
|
}
|
|
|
|
// UserProfileIDs returns the "user_profile" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// UserProfileID instead. It exists only for internal usage by the builders.
|
|
func (m *UserTextureMutation) UserProfileIDs() (ids []int) {
|
|
if id := m.user_profile; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetUserProfile resets all changes to the "user_profile" edge.
|
|
func (m *UserTextureMutation) ResetUserProfile() {
|
|
m.user_profile = nil
|
|
m.cleareduser_profile = false
|
|
}
|
|
|
|
// ClearTexture clears the "texture" edge to the Texture entity.
|
|
func (m *UserTextureMutation) ClearTexture() {
|
|
m.clearedtexture = true
|
|
}
|
|
|
|
// TextureCleared reports if the "texture" edge to the Texture entity was cleared.
|
|
func (m *UserTextureMutation) TextureCleared() bool {
|
|
return m.clearedtexture
|
|
}
|
|
|
|
// TextureIDs returns the "texture" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// TextureID instead. It exists only for internal usage by the builders.
|
|
func (m *UserTextureMutation) TextureIDs() (ids []int) {
|
|
if id := m.texture; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetTexture resets all changes to the "texture" edge.
|
|
func (m *UserTextureMutation) ResetTexture() {
|
|
m.texture = nil
|
|
m.clearedtexture = false
|
|
}
|
|
|
|
// Where appends a list predicates to the UserTextureMutation builder.
|
|
func (m *UserTextureMutation) Where(ps ...predicate.UserTexture) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// WhereP appends storage-level predicates to the UserTextureMutation builder. Using this method,
|
|
// users can use type-assertion to append predicates that do not depend on any generated package.
|
|
func (m *UserTextureMutation) WhereP(ps ...func(*sql.Selector)) {
|
|
p := make([]predicate.UserTexture, len(ps))
|
|
for i := range ps {
|
|
p[i] = ps[i]
|
|
}
|
|
m.Where(p...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *UserTextureMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// SetOp allows setting the mutation operation.
|
|
func (m *UserTextureMutation) SetOp(op Op) {
|
|
m.op = op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (UserTexture).
|
|
func (m *UserTextureMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *UserTextureMutation) Fields() []string {
|
|
fields := make([]string, 0, 4)
|
|
if m.user_profile != nil {
|
|
fields = append(fields, usertexture.FieldUserProfileID)
|
|
}
|
|
if m.texture != nil {
|
|
fields = append(fields, usertexture.FieldTextureID)
|
|
}
|
|
if m._type != nil {
|
|
fields = append(fields, usertexture.FieldType)
|
|
}
|
|
if m.variant != nil {
|
|
fields = append(fields, usertexture.FieldVariant)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *UserTextureMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case usertexture.FieldUserProfileID:
|
|
return m.UserProfileID()
|
|
case usertexture.FieldTextureID:
|
|
return m.TextureID()
|
|
case usertexture.FieldType:
|
|
return m.GetType()
|
|
case usertexture.FieldVariant:
|
|
return m.Variant()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *UserTextureMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case usertexture.FieldUserProfileID:
|
|
return m.OldUserProfileID(ctx)
|
|
case usertexture.FieldTextureID:
|
|
return m.OldTextureID(ctx)
|
|
case usertexture.FieldType:
|
|
return m.OldType(ctx)
|
|
case usertexture.FieldVariant:
|
|
return m.OldVariant(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown UserTexture field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserTextureMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case usertexture.FieldUserProfileID:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetUserProfileID(v)
|
|
return nil
|
|
case usertexture.FieldTextureID:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetTextureID(v)
|
|
return nil
|
|
case usertexture.FieldType:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetType(v)
|
|
return nil
|
|
case usertexture.FieldVariant:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetVariant(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserTexture field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *UserTextureMutation) AddedFields() []string {
|
|
var fields []string
|
|
return fields
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *UserTextureMutation) AddedField(name string) (ent.Value, bool) {
|
|
switch name {
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserTextureMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
}
|
|
return fmt.Errorf("unknown UserTexture numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *UserTextureMutation) ClearedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *UserTextureMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *UserTextureMutation) ClearField(name string) error {
|
|
return fmt.Errorf("unknown UserTexture nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *UserTextureMutation) ResetField(name string) error {
|
|
switch name {
|
|
case usertexture.FieldUserProfileID:
|
|
m.ResetUserProfileID()
|
|
return nil
|
|
case usertexture.FieldTextureID:
|
|
m.ResetTextureID()
|
|
return nil
|
|
case usertexture.FieldType:
|
|
m.ResetType()
|
|
return nil
|
|
case usertexture.FieldVariant:
|
|
m.ResetVariant()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserTexture field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *UserTextureMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.user_profile != nil {
|
|
edges = append(edges, usertexture.EdgeUserProfile)
|
|
}
|
|
if m.texture != nil {
|
|
edges = append(edges, usertexture.EdgeTexture)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *UserTextureMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case usertexture.EdgeUserProfile:
|
|
if id := m.user_profile; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
case usertexture.EdgeTexture:
|
|
if id := m.texture; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *UserTextureMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *UserTextureMutation) RemovedIDs(name string) []ent.Value {
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *UserTextureMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 2)
|
|
if m.cleareduser_profile {
|
|
edges = append(edges, usertexture.EdgeUserProfile)
|
|
}
|
|
if m.clearedtexture {
|
|
edges = append(edges, usertexture.EdgeTexture)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *UserTextureMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case usertexture.EdgeUserProfile:
|
|
return m.cleareduser_profile
|
|
case usertexture.EdgeTexture:
|
|
return m.clearedtexture
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *UserTextureMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case usertexture.EdgeUserProfile:
|
|
m.ClearUserProfile()
|
|
return nil
|
|
case usertexture.EdgeTexture:
|
|
m.ClearTexture()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserTexture unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *UserTextureMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case usertexture.EdgeUserProfile:
|
|
m.ResetUserProfile()
|
|
return nil
|
|
case usertexture.EdgeTexture:
|
|
m.ResetTexture()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserTexture edge %s", name)
|
|
}
|
|
|
|
// UserTokenMutation represents an operation that mutates the UserToken nodes in the graph.
|
|
type UserTokenMutation struct {
|
|
config
|
|
op Op
|
|
typ string
|
|
id *int
|
|
token_id *uint64
|
|
addtoken_id *int64
|
|
clearedFields map[string]struct{}
|
|
user *int
|
|
cleareduser bool
|
|
done bool
|
|
oldValue func(context.Context) (*UserToken, error)
|
|
predicates []predicate.UserToken
|
|
}
|
|
|
|
var _ ent.Mutation = (*UserTokenMutation)(nil)
|
|
|
|
// usertokenOption allows management of the mutation configuration using functional options.
|
|
type usertokenOption func(*UserTokenMutation)
|
|
|
|
// newUserTokenMutation creates new mutation for the UserToken entity.
|
|
func newUserTokenMutation(c config, op Op, opts ...usertokenOption) *UserTokenMutation {
|
|
m := &UserTokenMutation{
|
|
config: c,
|
|
op: op,
|
|
typ: TypeUserToken,
|
|
clearedFields: make(map[string]struct{}),
|
|
}
|
|
for _, opt := range opts {
|
|
opt(m)
|
|
}
|
|
return m
|
|
}
|
|
|
|
// withUserTokenID sets the ID field of the mutation.
|
|
func withUserTokenID(id int) usertokenOption {
|
|
return func(m *UserTokenMutation) {
|
|
var (
|
|
err error
|
|
once sync.Once
|
|
value *UserToken
|
|
)
|
|
m.oldValue = func(ctx context.Context) (*UserToken, error) {
|
|
once.Do(func() {
|
|
if m.done {
|
|
err = errors.New("querying old values post mutation is not allowed")
|
|
} else {
|
|
value, err = m.Client().UserToken.Get(ctx, id)
|
|
}
|
|
})
|
|
return value, err
|
|
}
|
|
m.id = &id
|
|
}
|
|
}
|
|
|
|
// withUserToken sets the old UserToken of the mutation.
|
|
func withUserToken(node *UserToken) usertokenOption {
|
|
return func(m *UserTokenMutation) {
|
|
m.oldValue = func(context.Context) (*UserToken, error) {
|
|
return node, nil
|
|
}
|
|
m.id = &node.ID
|
|
}
|
|
}
|
|
|
|
// Client returns a new `ent.Client` from the mutation. If the mutation was
|
|
// executed in a transaction (ent.Tx), a transactional client is returned.
|
|
func (m UserTokenMutation) Client() *Client {
|
|
client := &Client{config: m.config}
|
|
client.init()
|
|
return client
|
|
}
|
|
|
|
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
|
|
// it returns an error otherwise.
|
|
func (m UserTokenMutation) Tx() (*Tx, error) {
|
|
if _, ok := m.driver.(*txDriver); !ok {
|
|
return nil, errors.New("ent: mutation is not running in a transaction")
|
|
}
|
|
tx := &Tx{config: m.config}
|
|
tx.init()
|
|
return tx, nil
|
|
}
|
|
|
|
// ID returns the ID value in the mutation. Note that the ID is only available
|
|
// if it was provided to the builder or after it was returned from the database.
|
|
func (m *UserTokenMutation) ID() (id int, exists bool) {
|
|
if m.id == nil {
|
|
return
|
|
}
|
|
return *m.id, true
|
|
}
|
|
|
|
// IDs queries the database and returns the entity ids that match the mutation's predicate.
|
|
// That means, if the mutation is applied within a transaction with an isolation level such
|
|
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
|
|
// or updated by the mutation.
|
|
func (m *UserTokenMutation) IDs(ctx context.Context) ([]int, error) {
|
|
switch {
|
|
case m.op.Is(OpUpdateOne | OpDeleteOne):
|
|
id, exists := m.ID()
|
|
if exists {
|
|
return []int{id}, nil
|
|
}
|
|
fallthrough
|
|
case m.op.Is(OpUpdate | OpDelete):
|
|
return m.Client().UserToken.Query().Where(m.predicates...).IDs(ctx)
|
|
default:
|
|
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
|
|
}
|
|
}
|
|
|
|
// SetTokenID sets the "token_id" field.
|
|
func (m *UserTokenMutation) SetTokenID(u uint64) {
|
|
m.token_id = &u
|
|
m.addtoken_id = nil
|
|
}
|
|
|
|
// TokenID returns the value of the "token_id" field in the mutation.
|
|
func (m *UserTokenMutation) TokenID() (r uint64, exists bool) {
|
|
v := m.token_id
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// OldTokenID returns the old "token_id" field's value of the UserToken entity.
|
|
// If the UserToken object wasn't provided to the builder, the object is fetched from the database.
|
|
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
|
|
func (m *UserTokenMutation) OldTokenID(ctx context.Context) (v uint64, err error) {
|
|
if !m.op.Is(OpUpdateOne) {
|
|
return v, errors.New("OldTokenID is only allowed on UpdateOne operations")
|
|
}
|
|
if m.id == nil || m.oldValue == nil {
|
|
return v, errors.New("OldTokenID requires an ID field in the mutation")
|
|
}
|
|
oldValue, err := m.oldValue(ctx)
|
|
if err != nil {
|
|
return v, fmt.Errorf("querying old value for OldTokenID: %w", err)
|
|
}
|
|
return oldValue.TokenID, nil
|
|
}
|
|
|
|
// AddTokenID adds u to the "token_id" field.
|
|
func (m *UserTokenMutation) AddTokenID(u int64) {
|
|
if m.addtoken_id != nil {
|
|
*m.addtoken_id += u
|
|
} else {
|
|
m.addtoken_id = &u
|
|
}
|
|
}
|
|
|
|
// AddedTokenID returns the value that was added to the "token_id" field in this mutation.
|
|
func (m *UserTokenMutation) AddedTokenID() (r int64, exists bool) {
|
|
v := m.addtoken_id
|
|
if v == nil {
|
|
return
|
|
}
|
|
return *v, true
|
|
}
|
|
|
|
// ResetTokenID resets all changes to the "token_id" field.
|
|
func (m *UserTokenMutation) ResetTokenID() {
|
|
m.token_id = nil
|
|
m.addtoken_id = nil
|
|
}
|
|
|
|
// SetUserID sets the "user" edge to the User entity by id.
|
|
func (m *UserTokenMutation) SetUserID(id int) {
|
|
m.user = &id
|
|
}
|
|
|
|
// ClearUser clears the "user" edge to the User entity.
|
|
func (m *UserTokenMutation) ClearUser() {
|
|
m.cleareduser = true
|
|
}
|
|
|
|
// UserCleared reports if the "user" edge to the User entity was cleared.
|
|
func (m *UserTokenMutation) UserCleared() bool {
|
|
return m.cleareduser
|
|
}
|
|
|
|
// UserID returns the "user" edge ID in the mutation.
|
|
func (m *UserTokenMutation) UserID() (id int, exists bool) {
|
|
if m.user != nil {
|
|
return *m.user, true
|
|
}
|
|
return
|
|
}
|
|
|
|
// UserIDs returns the "user" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// UserID instead. It exists only for internal usage by the builders.
|
|
func (m *UserTokenMutation) UserIDs() (ids []int) {
|
|
if id := m.user; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetUser resets all changes to the "user" edge.
|
|
func (m *UserTokenMutation) ResetUser() {
|
|
m.user = nil
|
|
m.cleareduser = false
|
|
}
|
|
|
|
// Where appends a list predicates to the UserTokenMutation builder.
|
|
func (m *UserTokenMutation) Where(ps ...predicate.UserToken) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// WhereP appends storage-level predicates to the UserTokenMutation builder. Using this method,
|
|
// users can use type-assertion to append predicates that do not depend on any generated package.
|
|
func (m *UserTokenMutation) WhereP(ps ...func(*sql.Selector)) {
|
|
p := make([]predicate.UserToken, len(ps))
|
|
for i := range ps {
|
|
p[i] = ps[i]
|
|
}
|
|
m.Where(p...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *UserTokenMutation) Op() Op {
|
|
return m.op
|
|
}
|
|
|
|
// SetOp allows setting the mutation operation.
|
|
func (m *UserTokenMutation) SetOp(op Op) {
|
|
m.op = op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (UserToken).
|
|
func (m *UserTokenMutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *UserTokenMutation) Fields() []string {
|
|
fields := make([]string, 0, 1)
|
|
if m.token_id != nil {
|
|
fields = append(fields, usertoken.FieldTokenID)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *UserTokenMutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case usertoken.FieldTokenID:
|
|
return m.TokenID()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *UserTokenMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
switch name {
|
|
case usertoken.FieldTokenID:
|
|
return m.OldTokenID(ctx)
|
|
}
|
|
return nil, fmt.Errorf("unknown UserToken field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserTokenMutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case usertoken.FieldTokenID:
|
|
v, ok := value.(uint64)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetTokenID(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserToken field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *UserTokenMutation) AddedFields() []string {
|
|
var fields []string
|
|
if m.addtoken_id != nil {
|
|
fields = append(fields, usertoken.FieldTokenID)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *UserTokenMutation) AddedField(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case usertoken.FieldTokenID:
|
|
return m.AddedTokenID()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *UserTokenMutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
case usertoken.FieldTokenID:
|
|
v, ok := value.(int64)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.AddTokenID(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserToken numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *UserTokenMutation) ClearedFields() []string {
|
|
return nil
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *UserTokenMutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *UserTokenMutation) ClearField(name string) error {
|
|
return fmt.Errorf("unknown UserToken nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *UserTokenMutation) ResetField(name string) error {
|
|
switch name {
|
|
case usertoken.FieldTokenID:
|
|
m.ResetTokenID()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserToken field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *UserTokenMutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 1)
|
|
if m.user != nil {
|
|
edges = append(edges, usertoken.EdgeUser)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *UserTokenMutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case usertoken.EdgeUser:
|
|
if id := m.user; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *UserTokenMutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 1)
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *UserTokenMutation) RemovedIDs(name string) []ent.Value {
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *UserTokenMutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 1)
|
|
if m.cleareduser {
|
|
edges = append(edges, usertoken.EdgeUser)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *UserTokenMutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case usertoken.EdgeUser:
|
|
return m.cleareduser
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *UserTokenMutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case usertoken.EdgeUser:
|
|
m.ClearUser()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserToken unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *UserTokenMutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case usertoken.EdgeUser:
|
|
m.ResetUser()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown UserToken edge %s", name)
|
|
}
|