TinySkin/db/ent/usertexture_query.go
2023-10-11 15:08:39 +08:00

738 lines
22 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"fmt"
"math"
"entgo.io/ent/dialect"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/xmdhs/authlib-skin/db/ent/predicate"
"github.com/xmdhs/authlib-skin/db/ent/texture"
"github.com/xmdhs/authlib-skin/db/ent/userprofile"
"github.com/xmdhs/authlib-skin/db/ent/usertexture"
)
// UserTextureQuery is the builder for querying UserTexture entities.
type UserTextureQuery struct {
config
ctx *QueryContext
order []usertexture.OrderOption
inters []Interceptor
predicates []predicate.UserTexture
withUserProfile *UserProfileQuery
withTexture *TextureQuery
modifiers []func(*sql.Selector)
// intermediate query (i.e. traversal path).
sql *sql.Selector
path func(context.Context) (*sql.Selector, error)
}
// Where adds a new predicate for the UserTextureQuery builder.
func (utq *UserTextureQuery) Where(ps ...predicate.UserTexture) *UserTextureQuery {
utq.predicates = append(utq.predicates, ps...)
return utq
}
// Limit the number of records to be returned by this query.
func (utq *UserTextureQuery) Limit(limit int) *UserTextureQuery {
utq.ctx.Limit = &limit
return utq
}
// Offset to start from.
func (utq *UserTextureQuery) Offset(offset int) *UserTextureQuery {
utq.ctx.Offset = &offset
return utq
}
// Unique configures the query builder to filter duplicate records on query.
// By default, unique is set to true, and can be disabled using this method.
func (utq *UserTextureQuery) Unique(unique bool) *UserTextureQuery {
utq.ctx.Unique = &unique
return utq
}
// Order specifies how the records should be ordered.
func (utq *UserTextureQuery) Order(o ...usertexture.OrderOption) *UserTextureQuery {
utq.order = append(utq.order, o...)
return utq
}
// QueryUserProfile chains the current query on the "user_profile" edge.
func (utq *UserTextureQuery) QueryUserProfile() *UserProfileQuery {
query := (&UserProfileClient{config: utq.config}).Query()
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := utq.prepareQuery(ctx); err != nil {
return nil, err
}
selector := utq.sqlQuery(ctx)
if err := selector.Err(); err != nil {
return nil, err
}
step := sqlgraph.NewStep(
sqlgraph.From(usertexture.Table, usertexture.FieldID, selector),
sqlgraph.To(userprofile.Table, userprofile.FieldID),
sqlgraph.Edge(sqlgraph.M2O, false, usertexture.UserProfileTable, usertexture.UserProfileColumn),
)
fromU = sqlgraph.SetNeighbors(utq.driver.Dialect(), step)
return fromU, nil
}
return query
}
// QueryTexture chains the current query on the "texture" edge.
func (utq *UserTextureQuery) QueryTexture() *TextureQuery {
query := (&TextureClient{config: utq.config}).Query()
query.path = func(ctx context.Context) (fromU *sql.Selector, err error) {
if err := utq.prepareQuery(ctx); err != nil {
return nil, err
}
selector := utq.sqlQuery(ctx)
if err := selector.Err(); err != nil {
return nil, err
}
step := sqlgraph.NewStep(
sqlgraph.From(usertexture.Table, usertexture.FieldID, selector),
sqlgraph.To(texture.Table, texture.FieldID),
sqlgraph.Edge(sqlgraph.M2O, false, usertexture.TextureTable, usertexture.TextureColumn),
)
fromU = sqlgraph.SetNeighbors(utq.driver.Dialect(), step)
return fromU, nil
}
return query
}
// First returns the first UserTexture entity from the query.
// Returns a *NotFoundError when no UserTexture was found.
func (utq *UserTextureQuery) First(ctx context.Context) (*UserTexture, error) {
nodes, err := utq.Limit(1).All(setContextOp(ctx, utq.ctx, "First"))
if err != nil {
return nil, err
}
if len(nodes) == 0 {
return nil, &NotFoundError{usertexture.Label}
}
return nodes[0], nil
}
// FirstX is like First, but panics if an error occurs.
func (utq *UserTextureQuery) FirstX(ctx context.Context) *UserTexture {
node, err := utq.First(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return node
}
// FirstID returns the first UserTexture ID from the query.
// Returns a *NotFoundError when no UserTexture ID was found.
func (utq *UserTextureQuery) FirstID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = utq.Limit(1).IDs(setContextOp(ctx, utq.ctx, "FirstID")); err != nil {
return
}
if len(ids) == 0 {
err = &NotFoundError{usertexture.Label}
return
}
return ids[0], nil
}
// FirstIDX is like FirstID, but panics if an error occurs.
func (utq *UserTextureQuery) FirstIDX(ctx context.Context) int {
id, err := utq.FirstID(ctx)
if err != nil && !IsNotFound(err) {
panic(err)
}
return id
}
// Only returns a single UserTexture entity found by the query, ensuring it only returns one.
// Returns a *NotSingularError when more than one UserTexture entity is found.
// Returns a *NotFoundError when no UserTexture entities are found.
func (utq *UserTextureQuery) Only(ctx context.Context) (*UserTexture, error) {
nodes, err := utq.Limit(2).All(setContextOp(ctx, utq.ctx, "Only"))
if err != nil {
return nil, err
}
switch len(nodes) {
case 1:
return nodes[0], nil
case 0:
return nil, &NotFoundError{usertexture.Label}
default:
return nil, &NotSingularError{usertexture.Label}
}
}
// OnlyX is like Only, but panics if an error occurs.
func (utq *UserTextureQuery) OnlyX(ctx context.Context) *UserTexture {
node, err := utq.Only(ctx)
if err != nil {
panic(err)
}
return node
}
// OnlyID is like Only, but returns the only UserTexture ID in the query.
// Returns a *NotSingularError when more than one UserTexture ID is found.
// Returns a *NotFoundError when no entities are found.
func (utq *UserTextureQuery) OnlyID(ctx context.Context) (id int, err error) {
var ids []int
if ids, err = utq.Limit(2).IDs(setContextOp(ctx, utq.ctx, "OnlyID")); err != nil {
return
}
switch len(ids) {
case 1:
id = ids[0]
case 0:
err = &NotFoundError{usertexture.Label}
default:
err = &NotSingularError{usertexture.Label}
}
return
}
// OnlyIDX is like OnlyID, but panics if an error occurs.
func (utq *UserTextureQuery) OnlyIDX(ctx context.Context) int {
id, err := utq.OnlyID(ctx)
if err != nil {
panic(err)
}
return id
}
// All executes the query and returns a list of UserTextures.
func (utq *UserTextureQuery) All(ctx context.Context) ([]*UserTexture, error) {
ctx = setContextOp(ctx, utq.ctx, "All")
if err := utq.prepareQuery(ctx); err != nil {
return nil, err
}
qr := querierAll[[]*UserTexture, *UserTextureQuery]()
return withInterceptors[[]*UserTexture](ctx, utq, qr, utq.inters)
}
// AllX is like All, but panics if an error occurs.
func (utq *UserTextureQuery) AllX(ctx context.Context) []*UserTexture {
nodes, err := utq.All(ctx)
if err != nil {
panic(err)
}
return nodes
}
// IDs executes the query and returns a list of UserTexture IDs.
func (utq *UserTextureQuery) IDs(ctx context.Context) (ids []int, err error) {
if utq.ctx.Unique == nil && utq.path != nil {
utq.Unique(true)
}
ctx = setContextOp(ctx, utq.ctx, "IDs")
if err = utq.Select(usertexture.FieldID).Scan(ctx, &ids); err != nil {
return nil, err
}
return ids, nil
}
// IDsX is like IDs, but panics if an error occurs.
func (utq *UserTextureQuery) IDsX(ctx context.Context) []int {
ids, err := utq.IDs(ctx)
if err != nil {
panic(err)
}
return ids
}
// Count returns the count of the given query.
func (utq *UserTextureQuery) Count(ctx context.Context) (int, error) {
ctx = setContextOp(ctx, utq.ctx, "Count")
if err := utq.prepareQuery(ctx); err != nil {
return 0, err
}
return withInterceptors[int](ctx, utq, querierCount[*UserTextureQuery](), utq.inters)
}
// CountX is like Count, but panics if an error occurs.
func (utq *UserTextureQuery) CountX(ctx context.Context) int {
count, err := utq.Count(ctx)
if err != nil {
panic(err)
}
return count
}
// Exist returns true if the query has elements in the graph.
func (utq *UserTextureQuery) Exist(ctx context.Context) (bool, error) {
ctx = setContextOp(ctx, utq.ctx, "Exist")
switch _, err := utq.FirstID(ctx); {
case IsNotFound(err):
return false, nil
case err != nil:
return false, fmt.Errorf("ent: check existence: %w", err)
default:
return true, nil
}
}
// ExistX is like Exist, but panics if an error occurs.
func (utq *UserTextureQuery) ExistX(ctx context.Context) bool {
exist, err := utq.Exist(ctx)
if err != nil {
panic(err)
}
return exist
}
// Clone returns a duplicate of the UserTextureQuery builder, including all associated steps. It can be
// used to prepare common query builders and use them differently after the clone is made.
func (utq *UserTextureQuery) Clone() *UserTextureQuery {
if utq == nil {
return nil
}
return &UserTextureQuery{
config: utq.config,
ctx: utq.ctx.Clone(),
order: append([]usertexture.OrderOption{}, utq.order...),
inters: append([]Interceptor{}, utq.inters...),
predicates: append([]predicate.UserTexture{}, utq.predicates...),
withUserProfile: utq.withUserProfile.Clone(),
withTexture: utq.withTexture.Clone(),
// clone intermediate query.
sql: utq.sql.Clone(),
path: utq.path,
}
}
// WithUserProfile tells the query-builder to eager-load the nodes that are connected to
// the "user_profile" edge. The optional arguments are used to configure the query builder of the edge.
func (utq *UserTextureQuery) WithUserProfile(opts ...func(*UserProfileQuery)) *UserTextureQuery {
query := (&UserProfileClient{config: utq.config}).Query()
for _, opt := range opts {
opt(query)
}
utq.withUserProfile = query
return utq
}
// WithTexture tells the query-builder to eager-load the nodes that are connected to
// the "texture" edge. The optional arguments are used to configure the query builder of the edge.
func (utq *UserTextureQuery) WithTexture(opts ...func(*TextureQuery)) *UserTextureQuery {
query := (&TextureClient{config: utq.config}).Query()
for _, opt := range opts {
opt(query)
}
utq.withTexture = query
return utq
}
// GroupBy is used to group vertices by one or more fields/columns.
// It is often used with aggregate functions, like: count, max, mean, min, sum.
//
// Example:
//
// var v []struct {
// UserProfileID int `json:"user_profile_id,omitempty"`
// Count int `json:"count,omitempty"`
// }
//
// client.UserTexture.Query().
// GroupBy(usertexture.FieldUserProfileID).
// Aggregate(ent.Count()).
// Scan(ctx, &v)
func (utq *UserTextureQuery) GroupBy(field string, fields ...string) *UserTextureGroupBy {
utq.ctx.Fields = append([]string{field}, fields...)
grbuild := &UserTextureGroupBy{build: utq}
grbuild.flds = &utq.ctx.Fields
grbuild.label = usertexture.Label
grbuild.scan = grbuild.Scan
return grbuild
}
// Select allows the selection one or more fields/columns for the given query,
// instead of selecting all fields in the entity.
//
// Example:
//
// var v []struct {
// UserProfileID int `json:"user_profile_id,omitempty"`
// }
//
// client.UserTexture.Query().
// Select(usertexture.FieldUserProfileID).
// Scan(ctx, &v)
func (utq *UserTextureQuery) Select(fields ...string) *UserTextureSelect {
utq.ctx.Fields = append(utq.ctx.Fields, fields...)
sbuild := &UserTextureSelect{UserTextureQuery: utq}
sbuild.label = usertexture.Label
sbuild.flds, sbuild.scan = &utq.ctx.Fields, sbuild.Scan
return sbuild
}
// Aggregate returns a UserTextureSelect configured with the given aggregations.
func (utq *UserTextureQuery) Aggregate(fns ...AggregateFunc) *UserTextureSelect {
return utq.Select().Aggregate(fns...)
}
func (utq *UserTextureQuery) prepareQuery(ctx context.Context) error {
for _, inter := range utq.inters {
if inter == nil {
return fmt.Errorf("ent: uninitialized interceptor (forgotten import ent/runtime?)")
}
if trv, ok := inter.(Traverser); ok {
if err := trv.Traverse(ctx, utq); err != nil {
return err
}
}
}
for _, f := range utq.ctx.Fields {
if !usertexture.ValidColumn(f) {
return &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
}
}
if utq.path != nil {
prev, err := utq.path(ctx)
if err != nil {
return err
}
utq.sql = prev
}
return nil
}
func (utq *UserTextureQuery) sqlAll(ctx context.Context, hooks ...queryHook) ([]*UserTexture, error) {
var (
nodes = []*UserTexture{}
_spec = utq.querySpec()
loadedTypes = [2]bool{
utq.withUserProfile != nil,
utq.withTexture != nil,
}
)
_spec.ScanValues = func(columns []string) ([]any, error) {
return (*UserTexture).scanValues(nil, columns)
}
_spec.Assign = func(columns []string, values []any) error {
node := &UserTexture{config: utq.config}
nodes = append(nodes, node)
node.Edges.loadedTypes = loadedTypes
return node.assignValues(columns, values)
}
if len(utq.modifiers) > 0 {
_spec.Modifiers = utq.modifiers
}
for i := range hooks {
hooks[i](ctx, _spec)
}
if err := sqlgraph.QueryNodes(ctx, utq.driver, _spec); err != nil {
return nil, err
}
if len(nodes) == 0 {
return nodes, nil
}
if query := utq.withUserProfile; query != nil {
if err := utq.loadUserProfile(ctx, query, nodes, nil,
func(n *UserTexture, e *UserProfile) { n.Edges.UserProfile = e }); err != nil {
return nil, err
}
}
if query := utq.withTexture; query != nil {
if err := utq.loadTexture(ctx, query, nodes, nil,
func(n *UserTexture, e *Texture) { n.Edges.Texture = e }); err != nil {
return nil, err
}
}
return nodes, nil
}
func (utq *UserTextureQuery) loadUserProfile(ctx context.Context, query *UserProfileQuery, nodes []*UserTexture, init func(*UserTexture), assign func(*UserTexture, *UserProfile)) error {
ids := make([]int, 0, len(nodes))
nodeids := make(map[int][]*UserTexture)
for i := range nodes {
fk := nodes[i].UserProfileID
if _, ok := nodeids[fk]; !ok {
ids = append(ids, fk)
}
nodeids[fk] = append(nodeids[fk], nodes[i])
}
if len(ids) == 0 {
return nil
}
query.Where(userprofile.IDIn(ids...))
neighbors, err := query.All(ctx)
if err != nil {
return err
}
for _, n := range neighbors {
nodes, ok := nodeids[n.ID]
if !ok {
return fmt.Errorf(`unexpected foreign-key "user_profile_id" returned %v`, n.ID)
}
for i := range nodes {
assign(nodes[i], n)
}
}
return nil
}
func (utq *UserTextureQuery) loadTexture(ctx context.Context, query *TextureQuery, nodes []*UserTexture, init func(*UserTexture), assign func(*UserTexture, *Texture)) error {
ids := make([]int, 0, len(nodes))
nodeids := make(map[int][]*UserTexture)
for i := range nodes {
fk := nodes[i].TextureID
if _, ok := nodeids[fk]; !ok {
ids = append(ids, fk)
}
nodeids[fk] = append(nodeids[fk], nodes[i])
}
if len(ids) == 0 {
return nil
}
query.Where(texture.IDIn(ids...))
neighbors, err := query.All(ctx)
if err != nil {
return err
}
for _, n := range neighbors {
nodes, ok := nodeids[n.ID]
if !ok {
return fmt.Errorf(`unexpected foreign-key "texture_id" returned %v`, n.ID)
}
for i := range nodes {
assign(nodes[i], n)
}
}
return nil
}
func (utq *UserTextureQuery) sqlCount(ctx context.Context) (int, error) {
_spec := utq.querySpec()
if len(utq.modifiers) > 0 {
_spec.Modifiers = utq.modifiers
}
_spec.Node.Columns = utq.ctx.Fields
if len(utq.ctx.Fields) > 0 {
_spec.Unique = utq.ctx.Unique != nil && *utq.ctx.Unique
}
return sqlgraph.CountNodes(ctx, utq.driver, _spec)
}
func (utq *UserTextureQuery) querySpec() *sqlgraph.QuerySpec {
_spec := sqlgraph.NewQuerySpec(usertexture.Table, usertexture.Columns, sqlgraph.NewFieldSpec(usertexture.FieldID, field.TypeInt))
_spec.From = utq.sql
if unique := utq.ctx.Unique; unique != nil {
_spec.Unique = *unique
} else if utq.path != nil {
_spec.Unique = true
}
if fields := utq.ctx.Fields; len(fields) > 0 {
_spec.Node.Columns = make([]string, 0, len(fields))
_spec.Node.Columns = append(_spec.Node.Columns, usertexture.FieldID)
for i := range fields {
if fields[i] != usertexture.FieldID {
_spec.Node.Columns = append(_spec.Node.Columns, fields[i])
}
}
if utq.withUserProfile != nil {
_spec.Node.AddColumnOnce(usertexture.FieldUserProfileID)
}
if utq.withTexture != nil {
_spec.Node.AddColumnOnce(usertexture.FieldTextureID)
}
}
if ps := utq.predicates; len(ps) > 0 {
_spec.Predicate = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
if limit := utq.ctx.Limit; limit != nil {
_spec.Limit = *limit
}
if offset := utq.ctx.Offset; offset != nil {
_spec.Offset = *offset
}
if ps := utq.order; len(ps) > 0 {
_spec.Order = func(selector *sql.Selector) {
for i := range ps {
ps[i](selector)
}
}
}
return _spec
}
func (utq *UserTextureQuery) sqlQuery(ctx context.Context) *sql.Selector {
builder := sql.Dialect(utq.driver.Dialect())
t1 := builder.Table(usertexture.Table)
columns := utq.ctx.Fields
if len(columns) == 0 {
columns = usertexture.Columns
}
selector := builder.Select(t1.Columns(columns...)...).From(t1)
if utq.sql != nil {
selector = utq.sql
selector.Select(selector.Columns(columns...)...)
}
if utq.ctx.Unique != nil && *utq.ctx.Unique {
selector.Distinct()
}
for _, m := range utq.modifiers {
m(selector)
}
for _, p := range utq.predicates {
p(selector)
}
for _, p := range utq.order {
p(selector)
}
if offset := utq.ctx.Offset; offset != nil {
// limit is mandatory for offset clause. We start
// with default value, and override it below if needed.
selector.Offset(*offset).Limit(math.MaxInt32)
}
if limit := utq.ctx.Limit; limit != nil {
selector.Limit(*limit)
}
return selector
}
// ForUpdate locks the selected rows against concurrent updates, and prevent them from being
// updated, deleted or "selected ... for update" by other sessions, until the transaction is
// either committed or rolled-back.
func (utq *UserTextureQuery) ForUpdate(opts ...sql.LockOption) *UserTextureQuery {
if utq.driver.Dialect() == dialect.Postgres {
utq.Unique(false)
}
utq.modifiers = append(utq.modifiers, func(s *sql.Selector) {
s.ForUpdate(opts...)
})
return utq
}
// ForShare behaves similarly to ForUpdate, except that it acquires a shared mode lock
// on any rows that are read. Other sessions can read the rows, but cannot modify them
// until your transaction commits.
func (utq *UserTextureQuery) ForShare(opts ...sql.LockOption) *UserTextureQuery {
if utq.driver.Dialect() == dialect.Postgres {
utq.Unique(false)
}
utq.modifiers = append(utq.modifiers, func(s *sql.Selector) {
s.ForShare(opts...)
})
return utq
}
// ForUpdate locks the selected rows against concurrent updates, and prevent them from being
// updated, deleted or "selected ... for update" by other sessions, until the transaction is
// either committed or rolled-back.
func (utq *UserTextureQuery) ForUpdateA(opts ...sql.LockOption) *UserTextureQuery {
if utq.driver.Dialect() == dialect.SQLite {
return utq
}
return utq.ForUpdate(opts...)
}
// ForShare behaves similarly to ForUpdate, except that it acquires a shared mode lock
// on any rows that are read. Other sessions can read the rows, but cannot modify them
// until your transaction commits.
func (utq *UserTextureQuery) ForShareA(opts ...sql.LockOption) *UserTextureQuery {
if utq.driver.Dialect() == dialect.SQLite {
return utq
}
return utq.ForShare(opts...)
}
// UserTextureGroupBy is the group-by builder for UserTexture entities.
type UserTextureGroupBy struct {
selector
build *UserTextureQuery
}
// Aggregate adds the given aggregation functions to the group-by query.
func (utgb *UserTextureGroupBy) Aggregate(fns ...AggregateFunc) *UserTextureGroupBy {
utgb.fns = append(utgb.fns, fns...)
return utgb
}
// Scan applies the selector query and scans the result into the given value.
func (utgb *UserTextureGroupBy) Scan(ctx context.Context, v any) error {
ctx = setContextOp(ctx, utgb.build.ctx, "GroupBy")
if err := utgb.build.prepareQuery(ctx); err != nil {
return err
}
return scanWithInterceptors[*UserTextureQuery, *UserTextureGroupBy](ctx, utgb.build, utgb, utgb.build.inters, v)
}
func (utgb *UserTextureGroupBy) sqlScan(ctx context.Context, root *UserTextureQuery, v any) error {
selector := root.sqlQuery(ctx).Select()
aggregation := make([]string, 0, len(utgb.fns))
for _, fn := range utgb.fns {
aggregation = append(aggregation, fn(selector))
}
if len(selector.SelectedColumns()) == 0 {
columns := make([]string, 0, len(*utgb.flds)+len(utgb.fns))
for _, f := range *utgb.flds {
columns = append(columns, selector.C(f))
}
columns = append(columns, aggregation...)
selector.Select(columns...)
}
selector.GroupBy(selector.Columns(*utgb.flds...)...)
if err := selector.Err(); err != nil {
return err
}
rows := &sql.Rows{}
query, args := selector.Query()
if err := utgb.build.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}
// UserTextureSelect is the builder for selecting fields of UserTexture entities.
type UserTextureSelect struct {
*UserTextureQuery
selector
}
// Aggregate adds the given aggregation functions to the selector query.
func (uts *UserTextureSelect) Aggregate(fns ...AggregateFunc) *UserTextureSelect {
uts.fns = append(uts.fns, fns...)
return uts
}
// Scan applies the selector query and scans the result into the given value.
func (uts *UserTextureSelect) Scan(ctx context.Context, v any) error {
ctx = setContextOp(ctx, uts.ctx, "Select")
if err := uts.prepareQuery(ctx); err != nil {
return err
}
return scanWithInterceptors[*UserTextureQuery, *UserTextureSelect](ctx, uts.UserTextureQuery, uts, uts.inters, v)
}
func (uts *UserTextureSelect) sqlScan(ctx context.Context, root *UserTextureQuery, v any) error {
selector := root.sqlQuery(ctx)
aggregation := make([]string, 0, len(uts.fns))
for _, fn := range uts.fns {
aggregation = append(aggregation, fn(selector))
}
switch n := len(*uts.selector.flds); {
case n == 0 && len(aggregation) > 0:
selector.Select(aggregation...)
case n != 0 && len(aggregation) > 0:
selector.AppendSelect(aggregation...)
}
rows := &sql.Rows{}
query, args := selector.Query()
if err := uts.driver.Query(ctx, query, args, rows); err != nil {
return err
}
defer rows.Close()
return sql.ScanSlice(rows, v)
}