diff --git a/src/main/java/me/xginko/villageroptimizer/modules/WorkstationOptimization.java b/src/main/java/me/xginko/villageroptimizer/modules/WorkstationOptimization.java index 9ea4b25..cbd300b 100644 --- a/src/main/java/me/xginko/villageroptimizer/modules/WorkstationOptimization.java +++ b/src/main/java/me/xginko/villageroptimizer/modules/WorkstationOptimization.java @@ -53,9 +53,9 @@ public class WorkstationOptimization implements VillagerOptimizerModule, Listene LogUtils.materialNotRecognized("optimization.methods.by-workstation", configuredMaterial); } }); - this.search_radius = config.getDouble("optimization.methods.by-workstation.search-radius-in-blocks", 4.0, """ + this.search_radius = config.getDouble("optimization.methods.by-workstation.search-radius-in-blocks", 2.0, """ The radius in blocks a villager can be away from the player when he places a workstation.\s - The closest unoptimized villager to the player will be optimized."""); + The closest unoptimized villager to the player will be optimized.""") / 2; this.cooldown = config.getInt("optimization.methods.by-workstation.optimize-cooldown-seconds", 600, """ Cooldown in seconds until a villager can be optimized again using this method.\s Here for configuration freedom. Recommended to leave as is to not enable any exploitable behavior.""") * 1000L; @@ -89,7 +89,7 @@ public class WorkstationOptimization implements VillagerOptimizerModule, Listene final Location workstationLoc = placed.getLocation(); WrappedVillager closestOptimizableVillager = null; - double closestDistance = search_radius; + double closestDistance = Double.MAX_VALUE; for (Entity entity : workstationLoc.getNearbyEntities(search_radius, search_radius, search_radius)) { if (!entity.getType().equals(EntityType.VILLAGER)) continue; @@ -141,7 +141,7 @@ public class WorkstationOptimization implements VillagerOptimizerModule, Listene final Location workstationLoc = placed.getLocation(); WrappedVillager closestOptimizedVillager = null; - double closestDistance = search_radius; + double closestDistance = Double.MAX_VALUE; for (Entity entity : workstationLoc.getNearbyEntities(search_radius, search_radius, search_radius)) { if (!entity.getType().equals(EntityType.VILLAGER)) continue;