diff --git a/VillagerOptimizer-1.16.5/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java b/VillagerOptimizer-1.16.5/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java index 488fa02..4b33159 100644 --- a/VillagerOptimizer-1.16.5/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java +++ b/VillagerOptimizer-1.16.5/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java @@ -38,9 +38,7 @@ public class VillagerChunkLimit implements VillagerOptimizerModule, Listener, Ru this.villagerCache = VillagerOptimizer.getCache(); Config config = VillagerOptimizer.getConfiguration(); config.addComment("villager-chunk-limit.enable", """ - Checks chunks for too many villagers and removes excess villagers based on priority.\s - Naturally, optimized villagers will be picked last since they don't affect performance\s - as much as unoptimized villagers."""); + Checks chunks for too many villagers and removes excess villagers based on priority."""); this.check_period = config.getInt("villager-chunk-limit.check-period-in-ticks", 600, """ Check all loaded chunks every X ticks. 1 second = 20 ticks\s A shorter delay in between checks is more efficient but is also more resource intense.\s diff --git a/VillagerOptimizer-1.20.2/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java b/VillagerOptimizer-1.20.2/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java index 600307c..1c151f0 100644 --- a/VillagerOptimizer-1.20.2/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java +++ b/VillagerOptimizer-1.20.2/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java @@ -39,9 +39,7 @@ public class VillagerChunkLimit implements VillagerOptimizerModule, Listener { this.villagerCache = VillagerOptimizer.getCache(); Config config = VillagerOptimizer.getConfiguration(); config.addComment("villager-chunk-limit.enable", """ - Checks chunks for too many villagers and removes excess villagers based on priority.\s - Naturally, optimized villagers will be picked last since they don't affect performance\s - as much as unoptimized villagers."""); + Checks chunks for too many villagers and removes excess villagers based on priority."""); this.check_period = config.getInt("villager-chunk-limit.check-period-in-ticks", 600, """ Check all loaded chunks every X ticks. 1 second = 20 ticks\s A shorter delay in between checks is more efficient but is also more resource intense.\s