From 8bad6ba8519259f5d6d7294165071a15fef8a001 Mon Sep 17 00:00:00 2001 From: xGinko Date: Sun, 22 Oct 2023 16:42:51 +0200 Subject: [PATCH] remove old comment since its no longer true --- .../xginko/villageroptimizer/modules/VillagerChunkLimit.java | 4 +--- .../xginko/villageroptimizer/modules/VillagerChunkLimit.java | 4 +--- 2 files changed, 2 insertions(+), 6 deletions(-) diff --git a/VillagerOptimizer-1.16.5/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java b/VillagerOptimizer-1.16.5/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java index 488fa02..4b33159 100644 --- a/VillagerOptimizer-1.16.5/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java +++ b/VillagerOptimizer-1.16.5/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java @@ -38,9 +38,7 @@ public class VillagerChunkLimit implements VillagerOptimizerModule, Listener, Ru this.villagerCache = VillagerOptimizer.getCache(); Config config = VillagerOptimizer.getConfiguration(); config.addComment("villager-chunk-limit.enable", """ - Checks chunks for too many villagers and removes excess villagers based on priority.\s - Naturally, optimized villagers will be picked last since they don't affect performance\s - as much as unoptimized villagers."""); + Checks chunks for too many villagers and removes excess villagers based on priority."""); this.check_period = config.getInt("villager-chunk-limit.check-period-in-ticks", 600, """ Check all loaded chunks every X ticks. 1 second = 20 ticks\s A shorter delay in between checks is more efficient but is also more resource intense.\s diff --git a/VillagerOptimizer-1.20.2/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java b/VillagerOptimizer-1.20.2/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java index 600307c..1c151f0 100644 --- a/VillagerOptimizer-1.20.2/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java +++ b/VillagerOptimizer-1.20.2/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java @@ -39,9 +39,7 @@ public class VillagerChunkLimit implements VillagerOptimizerModule, Listener { this.villagerCache = VillagerOptimizer.getCache(); Config config = VillagerOptimizer.getConfiguration(); config.addComment("villager-chunk-limit.enable", """ - Checks chunks for too many villagers and removes excess villagers based on priority.\s - Naturally, optimized villagers will be picked last since they don't affect performance\s - as much as unoptimized villagers."""); + Checks chunks for too many villagers and removes excess villagers based on priority."""); this.check_period = config.getInt("villager-chunk-limit.check-period-in-ticks", 600, """ Check all loaded chunks every X ticks. 1 second = 20 ticks\s A shorter delay in between checks is more efficient but is also more resource intense.\s