From a717a633383109232292bc01c3cef01ab071ad4a Mon Sep 17 00:00:00 2001 From: xGinko Date: Thu, 28 Sep 2023 13:03:54 +0200 Subject: [PATCH] fix chunk limit --- .../me/xginko/villageroptimizer/modules/VillagerChunkLimit.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java b/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java index cc86720..e7e3edc 100644 --- a/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java +++ b/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java @@ -140,7 +140,7 @@ public class VillagerChunkLimit implements VillagerOptimizerModule, Listener { optimized_villagers.sort(Comparator.comparingInt(this::getProfessionPriority)); // Remove prioritized villagers that are too many for (int i = 0; i < optimized_vils_too_many; i++) { - Villager villager = unoptimized_villagers.get(i); + Villager villager = optimized_villagers.get(i); villager.remove(); if (logIsEnabled) LogUtil.moduleLog(Level.INFO, "villager-chunk-limit", "Removed optimized villager of profession type '"+villager.getProfession().name()+"' at "+villager.getLocation());