diff --git a/src/main/java/me/xginko/villageroptimizer/VillagerOptimizer.java b/src/main/java/me/xginko/villageroptimizer/VillagerOptimizer.java index 598ca77..1b6b64e 100644 --- a/src/main/java/me/xginko/villageroptimizer/VillagerOptimizer.java +++ b/src/main/java/me/xginko/villageroptimizer/VillagerOptimizer.java @@ -30,8 +30,8 @@ import java.util.regex.Pattern; public final class VillagerOptimizer extends JavaPlugin { private static VillagerOptimizer instance; - private static HashMap languageCacheMap; private static CachedVillagers cachedVillagers; + private static HashMap languageCacheMap; private static Config config; private static Logger logger; diff --git a/src/main/java/me/xginko/villageroptimizer/modules/LevelVillagers.java b/src/main/java/me/xginko/villageroptimizer/modules/LevelVillagers.java index 3b44327..6813711 100644 --- a/src/main/java/me/xginko/villageroptimizer/modules/LevelVillagers.java +++ b/src/main/java/me/xginko/villageroptimizer/modules/LevelVillagers.java @@ -67,8 +67,8 @@ public class LevelVillagers implements VillagerOptimizerModule, Listener { if (wVillager.canLevelUp(cooldown)) { if (wVillager.calculateLevel() > villager.getVillagerLevel()) { villager.getScheduler().run(plugin, enableAI -> { - villager.setAware(true); villager.addPotionEffect(new PotionEffect(PotionEffectType.SLOW, (int) (20 + (cooldown / 50L)), 120, false, false)); + villager.setAware(true); }, null); villager.getScheduler().runDelayed(plugin, disableAI -> { villager.setAware(false); diff --git a/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java b/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java index e034643..ec528ba 100644 --- a/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java +++ b/src/main/java/me/xginko/villageroptimizer/modules/VillagerChunkLimit.java @@ -24,7 +24,7 @@ import java.util.logging.Level; public class VillagerChunkLimit implements VillagerOptimizerModule, Listener { /* - * TODO: expand villager chunk limit with settings for optimized and optimzed. + * TODO: expand villager chunk limit with settings for optimized and unoptimized. * */ private final VillagerOptimizer plugin;