diff --git a/src/main/java/me/xginko/villageroptimizer/utils/Util.java b/src/main/java/me/xginko/villageroptimizer/utils/Util.java index 12c87c2..57676b8 100644 --- a/src/main/java/me/xginko/villageroptimizer/utils/Util.java +++ b/src/main/java/me/xginko/villageroptimizer/utils/Util.java @@ -25,19 +25,19 @@ public class Util { PL_COLOR = TextColor.color(102,255,230); PL_STYLE = Style.style(PL_COLOR, TextDecoration.BOLD); PROFESSION_MAP = new EnumMap<>(Material.class); - PROFESSION_MAP.put(Material.BARREL, Villager.Profession.FISHERMAN); - PROFESSION_MAP.put(Material.CARTOGRAPHY_TABLE, Villager.Profession.CARTOGRAPHER); - PROFESSION_MAP.put(Material.SMOKER, Villager.Profession.BUTCHER); - PROFESSION_MAP.put(Material.SMITHING_TABLE, Villager.Profession.TOOLSMITH); - PROFESSION_MAP.put(Material.GRINDSTONE, Villager.Profession.WEAPONSMITH); - PROFESSION_MAP.put(Material.BLAST_FURNACE, Villager.Profession.ARMORER); - PROFESSION_MAP.put(Material.CAULDRON, Villager.Profession.LEATHERWORKER); - PROFESSION_MAP.put(Material.BREWING_STAND, Villager.Profession.CLERIC); - PROFESSION_MAP.put(Material.COMPOSTER, Villager.Profession.FARMER); - PROFESSION_MAP.put(Material.FLETCHING_TABLE, Villager.Profession.FLETCHER); - PROFESSION_MAP.put(Material.LOOM, Villager.Profession.SHEPHERD); - PROFESSION_MAP.put(Material.LECTERN, Villager.Profession.LIBRARIAN); - PROFESSION_MAP.put(Material.STONECUTTER, Villager.Profession.MASON); + PROFESSION_MAP.put(Material.LOOM, Villager.Profession.SHEPHERD); + PROFESSION_MAP.put(Material.BARREL, Villager.Profession.FISHERMAN); + PROFESSION_MAP.put(Material.SMOKER, Villager.Profession.BUTCHER); + PROFESSION_MAP.put(Material.LECTERN, Villager.Profession.LIBRARIAN); + PROFESSION_MAP.put(Material.CAULDRON, Villager.Profession.LEATHERWORKER); + PROFESSION_MAP.put(Material.COMPOSTER, Villager.Profession.FARMER); + PROFESSION_MAP.put(Material.GRINDSTONE, Villager.Profession.WEAPONSMITH); + PROFESSION_MAP.put(Material.STONECUTTER, Villager.Profession.MASON); + PROFESSION_MAP.put(Material.BREWING_STAND, Villager.Profession.CLERIC); + PROFESSION_MAP.put(Material.BLAST_FURNACE, Villager.Profession.ARMORER); + PROFESSION_MAP.put(Material.SMITHING_TABLE, Villager.Profession.TOOLSMITH); + PROFESSION_MAP.put(Material.FLETCHING_TABLE, Villager.Profession.FLETCHER); + PROFESSION_MAP.put(Material.CARTOGRAPHY_TABLE, Villager.Profession.CARTOGRAPHER); try { Chunk.class.getMethod("isEntitiesLoaded"); canUseIsEntitiesLoaded = true;