diff --git a/src/main/java/me/xginko/villageroptimizer/modules/BlockOptimization.java b/src/main/java/me/xginko/villageroptimizer/modules/BlockOptimization.java index 3b44bc4..e871830 100644 --- a/src/main/java/me/xginko/villageroptimizer/modules/BlockOptimization.java +++ b/src/main/java/me/xginko/villageroptimizer/modules/BlockOptimization.java @@ -57,7 +57,7 @@ public class BlockOptimization implements VillagerOptimizerModule, Listener { } }); this.cooldown = config.getInt("optimization-methods.block-optimization.optimize-cooldown-seconds", 600, """ - Cooldown in seconds until a villager can be optimized again by using this method. \s + Cooldown in seconds until a villager can be optimized again by using specific blocks. \s Here for configuration freedom. Recommended to leave as is to not enable any exploitable behavior. """) * 1000L; this.maxVillagers = config.getInt("optimization-methods.block-optimization.max-villagers-per-block", 3, diff --git a/src/main/java/me/xginko/villageroptimizer/modules/WorkstationOptimization.java b/src/main/java/me/xginko/villageroptimizer/modules/WorkstationOptimization.java index a9892c2..ffe30f4 100644 --- a/src/main/java/me/xginko/villageroptimizer/modules/WorkstationOptimization.java +++ b/src/main/java/me/xginko/villageroptimizer/modules/WorkstationOptimization.java @@ -57,7 +57,7 @@ public class WorkstationOptimization implements VillagerOptimizerModule, Listene The radius in blocks a villager can be away from the player when he places a workstation.\s The closest unoptimized villager to the player will be optimized.""") / 2; this.cooldown = config.getInt("optimization-methods.workstation-optimization.optimize-cooldown-seconds", 600, """ - Cooldown in seconds until a villager can be optimized again using this method.\s + Cooldown in seconds until a villager can be optimized again using a workstation.\s Here for configuration freedom. Recommended to leave as is to not enable any exploitable behavior.""") * 1000L; this.shouldNotifyPlayer = config.getBoolean("optimization-methods.workstation-optimization.notify-player", true, "Sends players a message when they successfully optimized a villager.");