fix chunk limit

This commit is contained in:
xGinko 2023-09-28 13:03:54 +02:00
parent 36417798d5
commit a717a63338

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@ -140,7 +140,7 @@ public class VillagerChunkLimit implements VillagerOptimizerModule, Listener {
optimized_villagers.sort(Comparator.comparingInt(this::getProfessionPriority)); optimized_villagers.sort(Comparator.comparingInt(this::getProfessionPriority));
// Remove prioritized villagers that are too many // Remove prioritized villagers that are too many
for (int i = 0; i < optimized_vils_too_many; i++) { for (int i = 0; i < optimized_vils_too_many; i++) {
Villager villager = unoptimized_villagers.get(i); Villager villager = optimized_villagers.get(i);
villager.remove(); villager.remove();
if (logIsEnabled) LogUtil.moduleLog(Level.INFO, "villager-chunk-limit", if (logIsEnabled) LogUtil.moduleLog(Level.INFO, "villager-chunk-limit",
"Removed optimized villager of profession type '"+villager.getProfession().name()+"' at "+villager.getLocation()); "Removed optimized villager of profession type '"+villager.getProfession().name()+"' at "+villager.getLocation());