semantics

This commit is contained in:
xGinko 2024-06-24 22:09:54 +02:00
parent 37636e5332
commit bc7cffd77e

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@ -25,19 +25,19 @@ public class Util {
PL_COLOR = TextColor.color(102,255,230); PL_COLOR = TextColor.color(102,255,230);
PL_STYLE = Style.style(PL_COLOR, TextDecoration.BOLD); PL_STYLE = Style.style(PL_COLOR, TextDecoration.BOLD);
PROFESSION_MAP = new EnumMap<>(Material.class); PROFESSION_MAP = new EnumMap<>(Material.class);
PROFESSION_MAP.put(Material.BARREL, Villager.Profession.FISHERMAN);
PROFESSION_MAP.put(Material.CARTOGRAPHY_TABLE, Villager.Profession.CARTOGRAPHER);
PROFESSION_MAP.put(Material.SMOKER, Villager.Profession.BUTCHER);
PROFESSION_MAP.put(Material.SMITHING_TABLE, Villager.Profession.TOOLSMITH);
PROFESSION_MAP.put(Material.GRINDSTONE, Villager.Profession.WEAPONSMITH);
PROFESSION_MAP.put(Material.BLAST_FURNACE, Villager.Profession.ARMORER);
PROFESSION_MAP.put(Material.CAULDRON, Villager.Profession.LEATHERWORKER);
PROFESSION_MAP.put(Material.BREWING_STAND, Villager.Profession.CLERIC);
PROFESSION_MAP.put(Material.COMPOSTER, Villager.Profession.FARMER);
PROFESSION_MAP.put(Material.FLETCHING_TABLE, Villager.Profession.FLETCHER);
PROFESSION_MAP.put(Material.LOOM, Villager.Profession.SHEPHERD); PROFESSION_MAP.put(Material.LOOM, Villager.Profession.SHEPHERD);
PROFESSION_MAP.put(Material.BARREL, Villager.Profession.FISHERMAN);
PROFESSION_MAP.put(Material.SMOKER, Villager.Profession.BUTCHER);
PROFESSION_MAP.put(Material.LECTERN, Villager.Profession.LIBRARIAN); PROFESSION_MAP.put(Material.LECTERN, Villager.Profession.LIBRARIAN);
PROFESSION_MAP.put(Material.CAULDRON, Villager.Profession.LEATHERWORKER);
PROFESSION_MAP.put(Material.COMPOSTER, Villager.Profession.FARMER);
PROFESSION_MAP.put(Material.GRINDSTONE, Villager.Profession.WEAPONSMITH);
PROFESSION_MAP.put(Material.STONECUTTER, Villager.Profession.MASON); PROFESSION_MAP.put(Material.STONECUTTER, Villager.Profession.MASON);
PROFESSION_MAP.put(Material.BREWING_STAND, Villager.Profession.CLERIC);
PROFESSION_MAP.put(Material.BLAST_FURNACE, Villager.Profession.ARMORER);
PROFESSION_MAP.put(Material.SMITHING_TABLE, Villager.Profession.TOOLSMITH);
PROFESSION_MAP.put(Material.FLETCHING_TABLE, Villager.Profession.FLETCHER);
PROFESSION_MAP.put(Material.CARTOGRAPHY_TABLE, Villager.Profession.CARTOGRAPHER);
try { try {
Chunk.class.getMethod("isEntitiesLoaded"); Chunk.class.getMethod("isEntitiesLoaded");
canUseIsEntitiesLoaded = true; canUseIsEntitiesLoaded = true;